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Troubleshooting / Re: Final Fantasy VII Dirge Of Cerberus Model Rip
« on: 2018-05-15 11:54:13 »
So... What's this about a DoC model ripper?
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Maybe finally someone pulls off the ultimate version of FFVI, with the correct translations, uncensored sprites, correct music, the extra content.
I've wanted to try out for Rufus since I heard about this. Where should I sign up?
Thanks Covarr. I guess we'll just have to wait.
You can download DLPB's translation now and check it out. It's buried in one of these forums somewhere. I'm going to have to get it as well sometime soon.
As in you've held auditions already, or have people who've played these roles in another project, or simply know who you WOULD cast, given the opportunity? If it's the FF7 fandub I've seen that you were involved in... well, the acting in that is a mixed bag. Some of it is great, some of it is less so.
I do think that ideally it would be best to keep this project completely separate, and with its own auditions. Definitely let the cast of that know about this project and encourage them all to audition, but at the same time, this would give the opportunity to potentially discover someone who may not have been around in 2009 back when that project began. You never know when a hidden gem could blow your minds.
And yes, my reasons are at least in part selfish; I want to audition for Reno, and win or lose the role based purely on talent and because someone else got it for a totally different project Still, I think my points are valid.
edit:There's a five post minimum before PMs are enabled, as a spam combat measure. You should be past that point now.
I think you might need 10 posts before you can PM people.
The FF8 project is just a few threads down. As you can see, the main cast is done.
We can probably do the FF7 project a little differently. I am purposefully avoiding voicing some of FF8's dialogue because the game has a built in limit to how many sound effects it can play, and it's all being done out of the game engine. This won't be the case for FF7 since we're using an external tool. I think we should make periodic sets of dialogue files. One for the main plot, and other packages for miscellaneous lines of dialogue (side quest stuff). People can download whatever optional dialogue sets they want to have.
Hey Aussieroth!
I was planning on starting the casting for this project, but the past several weeks have been hectic for my FF8 voice project, so I wasn't able to begin it. Now that the main cast is figured out and settling in, I'll have time to write up the audition threads for this one.
I was going to ask if other directors/VO managers would be willing to help, but since you're already here I guess I'll ask you. I probably won't have the time to do everything required to get the FF7 project finished in a reasonable amount of time, but if I teamed up with someone like you, I think it would go much more smoothly. If you're interested, shoot me a PM and we'll talk about it in more detail. Meanwhile, I'll be writing up the audition threads.
I was also going to ask ficedula if he could release whatever script he uses to generate those XML files. I'm going to eventually modify DLPB's translation a little (to standardize how multiple-choice dialogues behave) and we're going to use that for the lines.
You have immediately win the parts for Hojo and Sephiroth. The voice between father and son is most times equal and you can reflect both characters pretty perfect (after I saw Kefka I thought that's Hojo, maybe he's good for Sephiroth as well. And then Bam! I saw (hear) Sephiroth with your voice . There is no other option it has to be you for them).