Author Topic: Projects links and status  (Read 30968 times)

stormmedia

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Projects links and status
« on: 2006-11-13 05:55:48 »

Admin Edit- Please add all future links to this URL
http://wiki.qhimm.com/FF7/Technical/Customising#Patches



Since Elentor's links are all dead I tought it'd be a good idea to make a new compilation topic.



Q-Gears:    [Alpha]

Q-Gears is a clone of Squaresoft's Final Fantasy 7 game engine. It is designed to be cross-platfrom and run on modern operating systems such as Win32 and Linux.




Patches:

Higher Resolution FFVIIPC  [Almost finished but still in progress]
This is a project that makes the game looks a lot better by incrasing the resolution of the 3d models. This awsome patch is made by The SaiNt
          Official Topic

NPC Reconstruction Project  [In progress]
This project is the successor of the Reunion project.  It remplace the old blocky models with better one.  This is a realy good patch made by Borde, ice_cold513 and I.
          Official Topic

Reunion Patch  [Remplaced by NPC RC just above]
This patch was the begining of the Battle model > Field model Conversion.  This project was made by Reunion. 
          Official Topic

High Resolution Cloud [Finished]
Well it switch the regular battle Cloud models with the Cloud model in the battle with Sephiroth.
          Official Topic [Couldn't find it]

F F 7 M u s i c   [In progress]
This is a patch for FF7 to make it play any music files you want in game.  This program is made by Ficedula.  You will need the ficedula.dll to run it
         Official website

Advent Avatars Patch    [Completed]
Replaces character portraits/avatars with advent children style images.  This a patch made by Wuz.
          Official Topic

9999 Limit Breaking    [Beta]
This patch gets rid of 9999 Limit in your FF7 game so your Damage, HP and MP.  This a patch made by dziugo.
          Official Topic

Sephiroth Patch    [Beta]
This patch change Sephiroth with Cloud... so you play Sephiroth fighting the evil cloud.  This a patch made by ice_cold513.
          Official Topic

Sonic Patch    [No Link]
This patch will change some main characters for Sonic's main characters.  There is no realeses for this patch yet.  This is a patch from ultima espio.
          Official Topic




Editors:

Kimera    [In progress]
It's a ff7 3d model editor (used to do the NPC RC project) A very good program made by Borde.
          Official Topic

C e t r a    [In progress]
An editor which can patch the main FF7 program to make it do different things, like run in a better colour depth.  This program is made by Ficedula.  You will need the ficedula.dll to run it
         Official website

C o s m o    [Beta]
Cosmo is an editor for Final Fantasy VII. It is still in beta, but does (mostly) work to let you edit the text from the various locations in the game.
It also lets you edit the sound effects, and view various other information from the game files.  This program is made by Ficedula.  You will need the ficedula.dll to run it
         Official website

Loveless    [In progress]
A very usefull text editor for for Final Fantasy VII.  You can even take the french version Here if you like.
         Official topic

PCreator    [Beta]
PCreator is able to create 3d models for Final Fantasy® VII PC from 3d Studio (.3ds) files. PCreator supports both battle and field models, up to four separate meshes grouped as one file, and can be textured. Now it also can write the texture format used in FFVII (.tex) using 256 color bitmaps.  This project is from Reunion.
         Official website

Scenester    [Incomplete]
It's a Scene.bin editor.  This editor is made by Lord Ramza. You will need to extract the scene.bin before using it.  Here is M4v3R's Scene Reader program
         Official thread

F F 7 M i d i    [In Progress]
This is a tool to help you edit the music in FF7.  This program is made by Ficedula.
         Official website




Viewers players and Extractors:





Highwind 1.02 - .net FF7 LGP-Editor    [Completed.. I think]
A little program to view and edit the lgp-files.  This is a program from Christian.  Click on the link below to download.
         Official website

I f a l n a    [Finished I think]
Cosmo is an editor for Final Fantasy VII. It is still in beta, but does (mostly) work to let you edit the text from the various locations in the game.
It also lets you edit the sound effects, and view various other information from the game files.  This program is made by Ficedula.  You will need the ficedula.dll to run it
         Official website

FF7 Snd    [Finished]
this is a tool to playback the sound effects from FF7.  This program is from QHIMM himself !!!
         Official website

L G P     T o o l s [/color][/b]    [Finished I think]
Extract and makes LGP archive. This program is made by Ficedula.  You will need the ficedula.dll to run it
         Official website

G A S T    [Finished]
This program can read the LGP data files and view the game backgrounds (found in field/flevel.lgp), and extract any file and optionally decompress it. This program is from QHIMM himself !!!
         Official website

FF7 Gzip    [Finished]
It's a command line kernel.bin complier/decompiler.

Scene Reader    [Finished]
It's a compression/decompression tool made by M4v3R.

Leviathan    [Finished]
it's Final Fantasy 7 monsters database. It displays you creatures from the game along with some monster informations.  This is a program made by mirex.
         Official website

Biturn    [Beta]
it's a converter of 3D files and Bitmaps  This is a program made by mirex.
         Official website

Unmass    [Finished]
It's a program that can extract files from those big game files, which are in fact archives. Most of the extracted files can be viewed through any graphic viewer.  This is a program made by mirex.
         Official website





Libraries:
          Libraries are code that many program shares.  For exemple you if you have some programes that shares some parts of the code code you can make a file that will have this code part and the programes just call to the libraries for this part of the code... Basicaly it help making the code of a program a little less messy.

Ficedula.dll    [Finished I think]
Many ficedula's programes will need this library





Well that's all for now I will continue later.

Since then give me your suggestion of project I should add and the info you can find about them (not just the patches but also programs)
« Last Edit: 2007-01-17 23:32:51 by The SaiNt »

Synergy Blades

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Re: Projects links and status
« Reply #1 on: 2006-11-13 15:52:40 »
How's about something like this: http://wiki.qhimm.com/FF7/Technical/Customising ?

That way it's on the Qhimm Wiki so we don't have to worry about leaving updates in one person's hands, especially if they disappear after a while or the links need updating (saves asking a mod to edit the post for updates). We could also then just replace the out-of-date sticky we currently have with one link that points straight into the Wiki.

Alhexx

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Re: Projects links and status
« Reply #2 on: 2006-11-13 17:49:44 »
I have closed elentors topic and made this topic sticky.

 - Alhexx

halkun

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Re: Projects links and status
« Reply #3 on: 2006-11-18 00:29:48 »
Dumb question....

Why isn't Q-gears in this list? I mean, It's alpha, but still....

(I feel so negelcted ;_;)

stormmedia

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Re: Projects links and status
« Reply #4 on: 2006-11-18 04:32:16 »
hehe halkun  how about Q-Gears high on the top of my post  :-P.

mirex

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Re: Projects links and status
« Reply #5 on: 2006-11-18 17:03:20 »
In this post you can find list of my programs, also with links:
http://forums.qhimm.com/index.php?topic=4351.msg58632#msg58632

Bane King

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Re: Projects links and status
« Reply #6 on: 2006-11-18 20:43:35 »
Check the link for FFMusic.
It sends you to cosmo.

stormmedia

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Re: Projects links and status
« Reply #7 on: 2006-11-18 20:48:12 »
Bane King: Thanks for telling me ... fixed now

mirex: Thanks I gonna add them as soon as I have more than 2 minutes before me...

Wuz

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Re: Projects links and status
« Reply #8 on: 2006-11-19 00:32:11 »
Advent Avatars Patch [Completed]
Replaces character portraits/avatars with advent children style images.

Download:
http://members.westnet.com.au/bcrouch/advent_avatars.rar

Originating Thread:
http://forums.qhimm.com/index.php?topic=5485.0

just for reference, stormmedia, good work!

stormmedia

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Re: Projects links and status
« Reply #9 on: 2006-11-19 19:53:34 »
Okey I Fixed FFMidi witch was going to cosmo too and wasn't even in the proper categorie... I added mirex programs and Wuz's Advent Avatars Patch.

Bane King

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9999 Limit Breaking
« Reply #10 on: 2006-11-20 01:57:50 »
Official support thread for 9999LB Patch.

Some screenies:


Download links:
Skerb.exe (see readme inside)
Patch (see readme inside)

Usage (probably the easiest way):
   1) Download both files and unpack them
   2) Put patch.srb with ff7.exe and Skerb.exe
   3) Run Skerb.exe and press any key when it asks you to do so
   4) Rename ff7.exe to something like backup_ff7.exe
   5) Rename patched_ff7.exe" to ff7.exe
   6) Check if it works

If there was any error message, you've probably done something wrong. Recheck everything, see both readmies and try again. If there is still a problem, PM me or post it here.

Enjoy!

dziugo

BETA M BETA E BETA R BETA R BETA Y BETA   BETA  C BETA H BETA BETA R BETA I BETA S BETA T BETA M BETA A BETA S BETA ! BETA ! BETA ! BETA

As far as I've read, this project is dead.
« Last Edit: 2006-11-20 02:16:20 by Bane King »

RPGillespie

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Re: Projects links and status
« Reply #11 on: 2006-11-20 02:53:08 »
A couple things I noticed:

1. Yellow text must go, it's burning my retinas  :-P
2. Ficedula's Cosmo program is listed twice
3. You should group the programs by functionality and by author (like elentor)

Other then that good job! I'll see if I can find some of M4v3r's programs (Sapphire, Emerald and Omega Weapon)

stormmedia

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Re: Projects links and status
« Reply #12 on: 2006-11-20 05:16:23 »
RPGillespie:
1. You're right the yellow isn't a good idea... I gonna change it someday.
2. fixed thanks for telling me.
3. Well what I will probably do is to group them in fonctionality and do subgroups by authors... because in my opinion.. when you're searching a program, it's not the author that is important but what it will do.  Well anyways for now I'll just gather the more program I can and I'll see later for the groups...

Bane King:
I gonna add this as soon as I have more time.
« Last Edit: 2006-11-20 06:34:11 by stormmedia »

Dark_Ansem

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Re: Projects links and status
« Reply #13 on: 2006-11-20 11:52:10 »
excuse me, but why is the Sephiroth Patch not listed here?

stormmedia

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Re: Projects links and status
« Reply #14 on: 2006-11-21 17:37:17 »
Dark_Ansem: Well... It just that I didn't thought about it.. it's now listed hehe.

Bane King: I added the 9999 Limit Breaking  patch

RPGillespie: I changed the Yellow text to Orange  :-P.

ultima espio

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Re: Projects links and status
« Reply #15 on: 2006-11-21 18:23:02 »

zero88

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Re: 9999 Limit Breaking
« Reply #16 on: 2006-11-22 00:16:25 »
As far as I've read, this project is dead.

...Not much more can be done for the 9,999 limit break patch.

Bane King

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Re: Projects links and status
« Reply #17 on: 2006-11-22 00:40:52 »
owell...beggers can't be choosers but this will do very nicely anyways ;)

EmperorSteele

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Re: Projects links and status
« Reply #18 on: 2006-11-22 07:29:15 »
You may also wanna link D's cheating programs (such as all Yeah!s for tifa, controllable BA/Cait limit slots) and the like.

Good list so far, looks veddy veddy niiize =)

The Skillster

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Re: Projects links and status
« Reply #19 on: 2006-11-30 19:06:21 »
Just FYI, Scenster is incomplete and has some important bugs in it too - mainly Element weakness bugs.

xeriouxi

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Re: Projects links and status
« Reply #20 on: 2006-11-30 20:58:54 »
May I ask what happened to the frame rate patch for the minigames? Is that still beta or did it get finished?  :lol:

halkun

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Re: Projects links and status
« Reply #21 on: 2006-11-30 23:32:00 »
Also, Q-gears has a proper homepage now....

http://q-gears.sourceforge.net/

Thanks

cloud7strife

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Re: Projects links and status
« Reply #22 on: 2006-12-01 14:12:35 »
page is nice...but  :? why is it redirecting to another page when i click on downloads  :roll: you shuld upload them on the website

Otokoshi

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Re: Projects links and status
« Reply #23 on: 2006-12-01 21:29:20 »
Quote from: cloud7strife
page is nice...but   :? why is it redirecting to another page when i click on downloads   :roll: you shuld upload them on the website

That's a great idea!! Then they could pay for the bandwidth overages!!  What a dumb idea to link it to the project page on Sourceforge, where you will always get the most up to date version.

Edit:

Sorry for going off topic.  A great thread stormmedia!
« Last Edit: 2006-12-01 21:32:59 by Otokoshi »

halkun

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Re: Projects links and status
« Reply #24 on: 2006-12-02 14:00:15 »
page is nice...but  :? why is it redirecting to another page when i click on downloads  :roll: you shuld upload them on the website

It's all the same website. I just have control over how some of it looks.