Author Topic: [PSX/PC] Save Editor - Black Chocobo (v1.15)  (Read 999555 times)

jons

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Re: [PSX/PC] Save Editor - Black Chocobo (v1.10.0)
« Reply #1375 on: 2020-05-02 06:09:52 »
@jons Be Sure to check the save location changes checkbox on the location tab Before you change the location to the debug room

Also debug room [en] is the only room that saves to a slot. all the other debug room locations dont.

sithlord48

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Re: [PSX/PC] Save Editor - Black Chocobo (v1.10.0)
« Reply #1376 on: 2020-05-02 18:54:28 »
Not sure what you are doing wrong but the screen shots were created by putting the saves to those locations so they do save.

Go download the newest continuous version and try again .. If its still happening let me know.


usb

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Re: [PSX/PC] Save Editor - Black Chocobo (v1.10.0)
« Reply #1377 on: 2020-05-03 09:29:53 »
i'm using the continuous version and in the location tab i've found this problem with crcin_2: the id, location name, picture are from gonjun1 and if i select crcin_2 the savegame load to gonjun1
I don't know if it is a problem or intended behavior.

image
« Last Edit: 2020-05-03 09:49:17 by usb »

Meical

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Re: [PSX/PC] Save Editor - Black Chocobo (v1.10.0)
« Reply #1378 on: 2020-05-03 16:34:19 »
Has anyone else had a crash happen when you get the PHS for the first time?  As soon as the menu opens and you try to select a character there is a crash.  I'm not sure if this is related to the issue, I just know that it allows the use of it.  I had used the safe editor in an attempt to fix an issue and I'm worried I may have activated something I shouldn't have.

sithlord48

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Re: [PSX/PC] Save Editor - Black Chocobo (v1.10.0)
« Reply #1379 on: 2020-05-04 00:58:25 »
Today I Added about 100 more field locations. You can now use Black Chocobo to access every field in the fieldmap. A reminder that some will expect specific game progress values so your mileage may vary depending on the field you pick and the progression variables in your save.

In addition to adding the remaining locations i also fixed a few errors in the FF7Location data like the one USB reported above.
@USB thanks for the report!!!

@Meical No i have not seen this. What version of the game are you playing and are you playing with any mods?
« Last Edit: 2020-05-04 01:02:50 by sithlord48 »

Meical

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Re: [PSX/PC] Save Editor - Black Chocobo (v1.10.0)
« Reply #1380 on: 2020-05-04 01:14:41 »
@Meical No i have not seen this. What version of the game are you playing and are you playing with any mods?

I'm using the steam version converted with 7th Heaven.  I am using several mods. 

Edit: After some testing the issue is 100% being caused by the Menu Overhaul I am using.
« Last Edit: 2020-05-04 01:45:06 by Meical »

sithlord48

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Re: [PSX/PC] Save Editor - Black Chocobo (v1.10.0)
« Reply #1381 on: 2020-05-04 19:58:33 »
Good to see you got it sorted out.

kno2231

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Re: [PSX/PC] Save Editor - Black Chocobo (v1.10.0)
« Reply #1382 on: 2020-05-25 20:41:05 »
HI, I'm new here.
Why did i fail to export character? When i exported my character, the Black Chocobo crashed immediately. There was no .char file in the folder.
I play ff7 on steam.

sithlord48

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Re: [PSX/PC] Save Editor - Black Chocobo (v1.10.0)
« Reply #1383 on: 2020-05-27 19:11:50 »
Sorry about that seams I made a mistake in that dialog. Try the newest Continious Version.

kno2231

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Re: [PSX/PC] Save Editor - Black Chocobo (v1.10.0)
« Reply #1384 on: 2020-05-28 18:30:53 »
Sorry about that seams I made a mistake in that dialog. Try the newest Continious Version.
Thank you. It works now.

Wham

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Re: [PSX/PC] Save Editor - Black Chocobo (v1.10.0)
« Reply #1385 on: 2020-06-16 08:05:21 »
do you by any chance know how to set the progression for my game to be when i have just escaped from the prison as i was up to there then my game all of a sudden decided to not have the blood on the ground and not let me be able to progress past this point as i cant talk to red 13 or progress up or down any set of stairs.

mav

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Re: [PSX/PC] Save Editor - Black Chocobo (v1.10.0)
« Reply #1386 on: 2020-06-16 11:02:12 »
Try setting it to 302, this is the value the prison field is setting after you've done the talking.

Wham

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Re: [PSX/PC] Save Editor - Black Chocobo (v1.10.0)
« Reply #1387 on: 2020-06-16 11:06:05 »
thanks that seemed to work, i had been setting it too low so it didnt work.

Re: [PSX/PC] Save Editor - Black Chocobo (v1.10.0)
« Reply #1388 on: 2020-08-17 20:40:55 »
hi can anybody help me for FF7 black chocobo im trying to get the boss ruby weapon and emerald weapon imported into the black chocobo save editor and for some odd reason im stuck at the platform like as in when i try a new location for my character's party to spawn at the black chocobo program automatically sends me back to the platform i found the solution to this problem which is to check the save location changes checkbox on the location tab
« Last Edit: 2020-08-17 20:59:59 by kennethjames4444 »

sithlord48

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Re: [PSX/PC] Save Editor - Black Chocobo (v1.10.0)
« Reply #1389 on: 2020-08-22 13:37:29 »
 @kennethJames4444: Yeah sorry about the rough UI in that spot. I'm not sure how to handle this better. As you may have noticed the Location tab does a bit more then just set your save location. If anyone has some ideas about how to improve this let me know.

sithlord48

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Re: [PSX/PC] Save Editor - Black Chocobo (v1.10.0)
« Reply #1390 on: 2020-10-07 18:53:55 »
I've added some better UI for the location saving.  Use the continuous version about should say version 1.10.4 + for this feature.



When on the location Tab the current save location will be in the list bold and italic. (md1stin in the image)

When you select any other entry you will see a button saying "Set as current Location" that will set the location to the save location the text for the previous location will be reset and this items text will be bold and italics. The button will also be hidden.

Hopefully this resolves the UI  Issues around the save locations


« Last Edit: 2020-10-07 18:56:26 by sithlord48 »

CJ28472583

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Re: [PSX/PC] Save Editor - Black Chocobo (v1.10.0)
« Reply #1391 on: 2020-10-21 02:24:10 »
Question.

How come Cait Sith and Vincent are not in "Party" tab? And why is it that the flashback versions of Cloud and Sephiroth are there?

sithlord48

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Re: [PSX/PC] Save Editor - Black Chocobo (v1.10.0)
« Reply #1392 on: 2020-11-01 13:39:09 »
TLDR: FF7 does alot of weird things this is one of them.

Cait Sith and Vincent share their character save slots with Young Cloud and Sephiroth. When you open Black Chocobo it opens with the default save  that is used when you start a new game in this save Young Cloud and Sephiroth are in place waiting for the flash back since that happens long before you get Cait or Vincent.

MadaMada

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Re: [PSX/PC] Save Editor - Black Chocobo (v1.10.0)
« Reply #1393 on: 2020-11-13 00:50:49 »
-Question-

Does this work with the Windows Store game pass version on the Xbox app for PC?

sithlord48

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Re: [PSX/PC] Save Editor - Black Chocobo (v1.10.0)
« Reply #1394 on: 2020-12-23 00:12:48 »
I'm sure it does work with the save that version uses.  But if the xbox app adds any additional encryption on top of that save its not going to work. Please try this and let me know how it works out for you.

pating

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Re: [PSX/PC] Save Editor - Black Chocobo (v1.10.0)
« Reply #1395 on: 2020-12-29 04:37:28 »
It seems that the Spirit Stat Total doesn't include the Equipment bonus gain from the Armor... Even if I had a different armor aside the Bronze Armor Spirit Stat doesn't add up.

sithlord48

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Re: [PSX/PC] Save Editor - Black Chocobo (v1.10.0)
« Reply #1396 on: 2020-12-30 12:01:18 »
No armor provides a spirit bonus.

Please answer these questions.
What version are you using?
What are you doing?
What is happening? 
What were you expecting to happen?

pating

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Re: [PSX/PC] Save Editor - Black Chocobo (v1.10.0)
« Reply #1397 on: 2020-12-31 00:33:43 »
anyways sorry I seems didn't understand how the stats were shown in the Black Chocobo...  :-D  :-D I was bit confuse because when I equip certain weapons I see that it adds up the magic like the Ultima Weapon which has an additional 51 increase in magic. thanks for the update though.

sithlord48

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Re: [PSX/PC] Save Editor - Black Chocobo (v1.10.0)
« Reply #1398 on: 2020-12-31 16:44:23 »
Your welcome. TBH I would like to redo the whole character editor portion but can't really find a better way to lay it all out that doesn't just eat up space for no reason and remains working well with the translations.

Pure_Mind_Games

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Re: [PSX/PC] Save Editor - Black Chocobo (v1.10.0)
« Reply #1399 on: 2021-01-28 04:12:23 »
When Changing Window colour Top Right doesn't change and changes Bottom Right instead.