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Messages - Covarr

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Moved to Completely Unrelated as this has nothing to do with Final Fantasy.

How song looping is handled really depends on the game. Loop points could be stored in the song file itself, or in a config file somewhere... but since it was looping before and stopped once you replaced the music, I'm gonna assume it's probably the former.

What filetype are the songs?

THEORETICALLY you can put other audio formats into an ogg container. People usually assume by default that OGG means vorbis, but it doesn't have to. So assuming that limitation is on the container and not the codec, it shouldn't be a huge problem.

Buck naked is correct, but the mistake is so common that it's not a mistake anymore. Hooray evolving language.

Obviously I didn't correct it in my first go-through because I don't think it's a big deal, but I would choose "buck" over "butt" if I were writing it myself.

Tools / Re: [FF7] Text editor - touphScript (v1.3.0)
« on: 2017-09-11 16:41:20 »
We have a forum policy of not assisting users of pirated copies of Final Fantasy games at all. If you want anybody to help you, you will need to buy the game and provide proof. We will not help IN ANY WAY before that.

Edit: He bought the game. Unwarned, is now eligible for help.

Tools / Re: [FF7] Text editor - touphScript (v1.3.0)
« on: 2017-09-10 16:59:30 »
i run touphscript and it said: Cannot open registry
i use FF VII steam cracked, download on thepiratebay
Read the rules and you might have better luck.

It's important to list what mods you're using and what order they're already in. This makes it much easier to solve the problem. But off the top of my head, if it's crashing when Cloud jumps, there's a scripted battle there, so it's probably related to a battle mod.

Completely unrelated / Re: Justin Bieber is Gay
« on: 2017-08-08 23:35:20 »
Okay but it'll be stuck below the real stickies :P

Troubleshooting / Re: Running FFVII in WINE (Linux)
« on: 2017-08-01 15:11:08 »
Wizard, I removed your post. If a link has gone bad, we don't need to relink it.

Sithlord48, I've edited the FF7 Universe link out of your first post. I might look around to see if 1.02 has been rehosted anywhere else, but for now that link is bad.

Bah, I should've tested the download first. :(

I only have a newer version of FiceLib myself, and I'd have to track down the hard drive where I have it stored.

You can get FiceLib here. No clue about FF7w; Aaron might have it, but he hasn't even logged in for over a year.

Any particular reason you need such old stuff? Just about all the mods and tools from that era have been rendered outdated by newer, better mods and tools.

Troubleshooting / Re: FF13 Tool Problem
« on: 2017-07-27 17:55:12 »
Yes. The readme has instructions for how to use it, it needs to be from cmd. This program does not have a graphical interface.

Troubleshooting / Re: FF13 Tool Problem
« on: 2017-07-27 14:15:37 »
FF13tool wasn't made by anyone here, but I'll try to help you. It's command line software. You can't just double click the icon, you need to run it from the command line, as explained in the readme.

Tools / Re: [FF9] General editor - Hades Workshop (0.38)
« on: 2017-07-20 18:46:10 »
I have ff9 for pc, and I think it's not a steam version.
You don't know what version you have? Where did you get it?

Tools / Re: TestLoop v1.1 [Test OGG audio loops]
« on: 2017-07-20 16:35:30 »

I have no idea how much this emulator is capable to play games yet, but the creator aims for 100 percent hardware emulation.
Mednafen and XEBRA aim for that too, and though neither achieves it, they're both much farther along.

This would be a very substantial mod, probably the biggest undertaking in FF7 modding history. The modifications to the savemap alone would be overwhelming.

7thHeaven / Re: Crash/Squished text with any exe file
« on: 2017-07-03 23:22:53 »
How come it's "Outlawed Steam Games"? Is it a legit copy?
I initially thought the same thing, but since it's poor form to put FF7 into Program Files, it seemed pretty likely that this was just a second library put somewhere it wouldn't have problems. Glad to see it confirmed.

Other Mods / Re: List of best mods
« on: 2017-07-03 23:19:16 »
Use 7thHeaven.

Many keyboards with anti-ghosting features only apply it to the main letters and not to the numpad. These rollover problems are inherent in the USB spec and difficult to avoid with any keyboard that does not come with its own drivers, but even with drivers it can be an issue depending on how they've implemented their fix. Frankly, I wouldn't trust a keyboard to get this right even if it advertises no ghosting features unless it promises NKRO (n-key rollover), or unlimited keys at once, such as the Sidewinder X4. Any less, and they've gone about it the wrong way.

Completely unrelated / Re: Justin Bieber is Gay
« on: 2017-07-01 19:28:54 »
There's no rule against bumping old topics in CU... but wow, this is a dumb topic.

Audio Mods / Re: Final Fantasy VII - Omnislash sound fix
« on: 2017-06-22 17:03:35 »
The best way to share these things is to either release it as a patch or installer that can be applied to an existing audio.dat or to release the sound effect alone and instructions on how to add it to audio.dat. As a general rule, we don't allow full data files to be shared because in addition to your modded data, they include a significant amount of copyrighted data from the original game as released.

It might be a bit overzealous, but given Square Enix's history of shutting down mods and the fact they haven't taken action against this site, it seems to be the right decision.

Porom and Palom are characters in FF4, sister and brother. These nuts could be a reference to those characters, but I'm not sure to what end. Nothing about the properties of the nuts, either physical or functional, has anything at all to do with those characters.

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