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Messages - NeuroticNinja

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1
Team Avalanche / Re: [FF7] Recreating scenes in 3D
« on: 2016-06-02 07:27:29 »
This... looks... amazing..

2
General Discussion / Re: FF7 Remake Gameplay Reveal
« on: 2015-12-06 22:11:22 »
I dunno it brought some nostalgia back from my childhood especially seeing that kick in the beginning I was like "haha i remember that!"

3
7th Heaven / Re: Error Downloading Mods from 7th Heaven
« on: 2015-10-15 00:39:49 »
Did you try restarting the download. I have had that issue before and I just redownloaded it and it worked fine.

4
Releases / Re: [FF7PC] cmh175 Release Thread
« on: 2015-10-14 21:23:45 »
This looks AWESOME. I wish I knew more about this stuff. I'm a graphic designer but I can't make a model to save my life.

5
Did you upgrade to Windows 10? If so you may need to wipe the settings and start anew. Or maybe just try running the converter again and it should run the ff7config for you to fix your resolution settings.

6
7th Heaven / Re: Modified music not looping
« on: 2015-10-14 19:34:57 »
You need a loopstart tag.

He already stated in his initial post he does have a loopstart tag

8
Got this issue when trying to "activate all mods"

Code: [Select]
System.NullReferenceException: Object reference not set to an instance of an object.
   at Iros._7th.Workshop.fLibrary.CheckAllowedActivate(Guid modID) in c:\Iros\7thWorkshop\fLibrary.cs:line 511
   at Iros._7th.Workshop.fLibrary.DoActivate(Guid modID) in c:\Iros\7thWorkshop\fLibrary.cs:line 564
   at Iros._7th.Workshop.fLibrary.ToggleActivateMod(Guid modID) in c:\Iros\7thWorkshop\fLibrary.cs:line 804
   at Iros._7th.Workshop.fLibrary.bActivateAll_Click(Object sender, EventArgs e) in c:\Iros\7thWorkshop\fLibrary.cs:line 1087
   at System.Windows.Forms.Control.OnClick(EventArgs e)
   at System.Windows.Forms.Button.OnClick(EventArgs e)
   at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
   at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
   at System.Windows.Forms.Control.WndProc(Message& m)
   at System.Windows.Forms.ButtonBase.WndProc(Message& m)
   at System.Windows.Forms.Button.WndProc(Message& m)
   at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
   at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
   at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)

I actually got this same error. Tell me did you have 7H previously installed? You may have to wipe the settings and start over.

9
General Discussion / Re: Final Fantasy VII: Machinabridged
« on: 2015-10-09 00:06:09 »
That part where they went from Aeris to Aerith had me rolling

10
7th Heaven / Re: 7H Mod conflicts with Reunion.
« on: 2015-10-08 11:44:10 »
Well that's good at least you found what was wrong and it can be fixed.

11
FF7Voice / Re: Thoughts about reviving the project
« on: 2015-10-02 23:53:05 »
Haha she said and I quote "Why don't you ask someone like Cortana"

12
FF7Voice / Re: Thoughts about reviving the project
« on: 2015-10-02 21:47:08 »
I wonder if Siri could help make this project a reality lol

13
7th Heaven / Re: 7H Mod conflicts with Reunion.
« on: 2015-10-02 19:57:51 »
I would really love to just incorporate the RE-Translation portion and nothing else but every thing I have tried has messed up the game. Is ulgp the program that is used to encode the .lgp files?

14
General Discussion / Re: FFVII on IOS Appstore
« on: 2015-10-01 22:21:04 »
Has anyone been able to find out where they store the save files. I tried going to the same save folder but those are using saves that I'm guessing have to do with the max stats cheats because there are like 10 save slots of various characters all maxed at 99. I can't seem to find where they host my icloud save file either which is what I'm looking for.

15
7th Heaven / Re: 7H Mod conflicts with Reunion.
« on: 2015-10-01 00:38:14 »
I get that but I installed reunion after all the other mods and at that I only installed the "re translation" portion not the "script fixes" so it shouldnt have mucked it up at all really. I will check my app.log file though because I completely forgot about that.

16
7th Heaven / 7H Mod conflicts with Reunion.
« on: 2015-10-01 00:12:54 »
So I'm not sure if anyone else has had this same problem but I want to address it, figure out what is conflicting and if anything help someone who is having the same issue.

So Firstly. I love the reunion mod. It works perfect as a standalone and tackles a number of things that have been long past overdue, but for some reason it doesn't seem to want to play nicely with 7H. As DLPB has stated this has nothing to do with Reunion but rather some other mod. I tried for instance installing every mod that 7H had to offer and did a trial run and it ran perfect, however when I add in just the "Re translation" portion and nothing else, it works all the way up until I get to a part that includes text and then it crashes every single time without fail. Now I'm no rocket scientist but the retranslation portion addresses "text" so for it to crash as soon as that occurs leads me to believe it is something to do with reunion but I'm not 100%. Has anyone else tried this and can offer some insight into what is going on. Any and all informatin will help me to fix this issue so I can run this thing right.

I should also point out when you uninstall the reunion mod, everything goes back to normal but the screen is stretched none of the backgrounds work and there is some major disortion when a battle scene occurs. I hope this isn't just me experiencing this issue.

17
Thank you and sorry for the inconvenience.

18
I already skimmed through the pages before I posted my question, but I'm only seeing references to "script fixes" Maybe I will just uninstall the 7H mods and try running just reunion and backtrack from there. Sorry for mucking up your forums, but where else should I post this. Is there a "troubleshooting" category where I can talk amongst others with this problem?

19
I'm not debating it does not but why does it work up until I install your Reunion mod and then the same aforementioned mod crashes the game but yet when I uninstall it, everything goes back to normal and works 100%. Furthermore I am not asking you if it will work I'm flat out telling you based on what I have experienced. Don't worry I will find out what is wrong and report back so other users don't run into the problem. Thank you.

20
This does not seem to want to play nice with the 7th heaven mod. I installed all the mods first and then just ran the program to install the "Because"  mod nothing else and went I went to launch the game it gets to a scene that involves text and then just freezes and crash. Any idea what is going on?

21
I just tried this and I can confirm that it does indeed work. I will be trying out other small mods and I will report back what is stable and what is not.

22
Tysm and ty for the painstaking efforts you put into making this easier for guys like me :) It is much appreciated.

23
Ahhhh, that makes perfect sense. Do the mods that work with bootleg also work with final heaven?

24
Hey Alyzya!

I have the Steam version and a have some questions:

1) If i instal bootleg, i'll lose all achievs and save games?

2) i'll have to start from the beginning?

3) Starting from the beginning, I will win the achievments or bootleg cancels the rewards?


Thank you!

If you read the tutorial it will state "You will lose Achievements, Cloud Saves, and the Trainer after installing Bootleg."

25
I have a question. I played this game a while ago and seeing that it's going to get remade made me want to buy the steam version so I bought it and I'm just now getting back into playing it again but I was curious on what the difference is between "Tifa's Bootleg" and "Tifa's Final Heaven".  Yes, I have googled it and I can't seem to find any clear cut information. Can someone put into lamens terms what the difference is so I can make the best decision. I would surely appreciate it.

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