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Messages - Biff

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FF8 Tools / Re: [FF8] wmx2obj (C version)
« on: 2017-09-02 23:30:12 »
I used Maki's "Rinoa's Toolset" to extract the wmx.obj file, and I used TDM-GCC Compiler to compile this file.

In my converted file all the vertices are (0.000, 0.000, 0.000). The faces seem to be ok, though I can't verify that.
I can't seem to find any thread describing this problem.

please advise

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