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Messages - DLPB

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Wrong thread for it. I am also not the author of tS.  The problem is self explanatory.  The entries you have for those lines are larger than what is allowed.  I placed the newest link near the end of the ts thread.

It's all remixes. I chose the worst ones possible too. 

Honestly, read the first post, yeah?


@cyberman we've established that DLPB only likes games from the 90's, there's no way he'd even give it a chance

Yeah, GTA V was so long ago I'd almost forgotten it...  :-D  Honestly, do you feel the need to rationalize someone's objective criticisms so badly that you'll resort to this nonsense response?  :-P

Troubleshooting / Re: Yuffie's theme in Yuffie's scene
« on: 2017-11-08 22:16:46 »
The audio module in FF7 is broken,.  I've replaced it entirely. Your Ruby question can be answered with Google.

Simply install again - or install to dummy folder - and do not end the installation when completed.  Navigate to dlpb-mods folder in root and copy the text files.

OP link and the paypal link in the help doc you included in R05 are down.

Thanks for notifying me.  I have no idea how that's happened.

Kaldarasha's thread.

The Cloud issue with buster sword is being fixed piece by piece.  I've already sorted the issue you mention.  The last issue is one I haven't seen before and will look into it.

Little things get noticed too.  Charlie spotted missing dialogue (bolded):

“I heard it… That big dog…
  It talks like a human!”{NEW}
“‘Grandpa,I’m so warm.’
  That’s what he said!
  It was sooo weird!

and one of my faves

“I should probably just hire
  some feisty,young girl.
  Take it easy.”
“The cutie working here part-
  time has been a godsend.”
“She took me for a ride—
  that girl I hired.{NEW}
“Ran off with all the takings.
  And the materia.”{NEW}
“I guess if something seems
  too good to be true,that’s
  because it is!”{NEW}
“Well,feel free to have a look.
  …At what’s left anyway.”

Season 7 is finished. It finished ages ago. And I am not exaggerating.

Yeah, I never have to touch this scene ever again!

#xy 104 72
“I hear Sephiroth was on board?”
#xy 224 96
#xy 104 72
“And it seems {CLOUD}
  and the others were
  as well?”
#xy 96 72
“They all slipped through.
  This is a total disgrace,
#xy 176 72
  I’m… ashamed of myself.”
#xy 104 72
“I’m growing tired
  of your apologies.”
#xy 150 64
“You’d better start doing something.
  I’ll be expecting results.”

Troubleshooting / Re: Yuffie's theme in Yuffie's scene
« on: 2017-11-02 22:01:08 »
CPR minigame is normal.

I need a time index for the texture.  I have not mastered mind reading,.   :-D

R06 is all progress so far. Look at TheReunion Database. 

Scripting and Reverse Engineering / Re: Hex Editing
« on: 2017-11-01 01:02:36 »
Yes. As you can see, I also use it. But your mod is incompatible with mine anyway.

Troubleshooting / Re: Yuffie's theme in Yuffie's scene
« on: 2017-11-01 00:51:49 »
This is fixed in the Audio Replacement mod soon to come, and also with The Reunion.  The texture issue we will need a picture of.

Scripting and Reverse Engineering / Re: Hex Editing
« on: 2017-10-31 23:05:06 »
There's no such a thing, and I wouldn't be that incompetent. Those are just field Ids for the 5 banks.

See the round brackets.  11 and 12 are Bank 3.

Scripting and Reverse Engineering / Re: Hex Editing
« on: 2017-10-31 22:33:52 »
Reunion database lists all these.

Thanks :) R06 will definitely be out by then, but I am hoping R07 (finalized for retranslation) will be by then too.  Charlie Beer is still ploughing through the Japanese proof check :) We're getting there.

I'd just settle for them to finally look at the dialogue changes haha.  And thanks, Mcindus.


I've opened up the Japanese proof checking document (that Charlie Beer/Shikun is using) for view.

Then thank you for all the research  ;D

And take your time, although i'm new here, I've been using your mod all the way back since teh first release, and they are worth the wait :)

And thank you. It's nice that you signed up to be nice, too.  Don't worry - I know that this project is appreciated by the majority. R06 will be out by December, I am fairly sure.  I did think a week or two, a week or two back, but it's a monster of an update.

I suppose it should also be noted that a ton of the FF7 wiki is based on research Luksy and I were largely responsible for... Not that we got any thanks for it.


Also, it's even more laughable, because they STILL think that the Cait mod was mandatory.  This is like the 5th time I have seen "Haha, what a dope.  He wants accurate translation, but then removes an entire character! hahaha"  It shows you just how little they actually know or want to know.  Somebody there also asks why Cait can't just be removed entirely.  That's a fair point, and I'll even consider it.  It would become the Cait Removal mod  ;D  I'd call it "The Late Cait" Let's see how many people I can trigger.


DLPB's entire existence is the most Aspergers thing I've ever heard of, the rabbit hole gets deeper with every bit of information.

More hatred, and it even comes with a comma splice.  ;D  I assure you, I do not have Asperger's or autism (in response to the little prick at the bottom) :-D :-D :-D  I do have a slight obsession with getting this game fixed, but that's because I have come too far to fail—and I enjoy learning things.  I've gained a much better understanding of English (which Covarr has largely been responsible for), localizing, programming (including x86 asm), and modding games in general.  "What do I have to be sorrowful about?"   :P

But on point: These ridiculous 'people' [not all of them, to be fair] are STILL banging on about that Cait strawberries mod, which I officially abandoned over a year ago (maybe 2?  3?). It seems that any and all change is blasphemy to some of these guys, and they accuse ME of having mental issues haha.  You couldn't make it up.  I abandoned the Cait strawberries mod because I have better things to do than to sort out of all problems in the game. I think people here are far happier that my time is being devoted to more important things, such as the localization, bug fixes, script fixes, and the broken audio module. 

Even DLPB (the OP and author of the retranslation) admits in the post he has zero knowledge of Japanese, so likewise he wouldn't know the inaccuracies he's so mad about from dog strawberries.

No.  Just no.  When you have two very competent Japanese speakers in constant conversation with you (one of whom has provided a full translation), and you have invested hours into studying the game, you actually do know enough to localize the game. The idea I don't know about the inaccuracies is the only thing 'dog strawberries' around here.  Also, I do have a decent working knowledge of Katakana, so 'zero knowledge of Japanese' is 'dog strawberries' as well, like this dude's entire sentence.  :roll:  Further, I am not 'mad' about the inaccuracies.  I don't go to bed at night weeping for FF7 flaws.  ;D

Forgot to mention, this is also why it took FIVE YEARS of revisions

I also want to clear this up.  The only reason this project 'took 5 years' is because of the huge gaps in activity, largely due to the fact only 2 people have been willing to invest their time to help with the Japanese dialogue (Luksy and Shikun), and they have lives of their own. Luksy only arrived on the scene about two years after I started to modify the non-dialogue with the help of Defade. Shikun (Japanese proof check) has only been here for around 6 months. The only thing I was disappointed in with the interview for Eurogamer is that the interviewer latched onto a comment I made about when the project started and sensationalized it.  :-D But that's just how journalism works.  His title was click-bait and worked, but has kind of made us all look rather incompetent.

He supposedly has a native speaker on board. But if he's the same sperglord that wanted to wipe an entire character from the game, why trust his judgement in other things like picking a competent translator?

Yeah, I had a long list of Japanese speakers forcing their way towards me.  Couldn't keep 'em all back!  I fought.  I tried.  Oh, how I tried!  ‘Please,’ I said. ‘I can only take one of you!’  It was Luksy. Luckily, even though the reality is that only Luksy actually did what he said he would do, he's also massively competent with the Japanese language.  He likes to keep his private life private, so I leave it at that.

Some of you probably wonder why I carry on doing this with so much intolerance and hatred around.  Well, aside from the comments I have just made, it's because these guys are in a minority. As I have frequently stated:  The people who whine the most are the ones who help the least—or, as Plato said: The emptiest vessels make the loudest sound.

You answered your own question earlier.  It isn't for non English exe. I doubt I will ever add support.

The Reunion is compatible only with the English 1998 version and English Steam version (as of R04) of Final Fantasy VII.

From the first post.

Yes, but I've also added Sel + Start being held to also close the game down. There really is no reason to have a quit option you have to navigate to - and couldn't access in minigames or most other places anyway. Surely no-one wants the quit menu when they can hold Sel + Start?  It does not compute, Navigator.  :P

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