Author Topic: SpooX Walkmesh exporter alias ShinraTool  (Read 10984 times)

jmp434

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Re: SpooX Walkmesh exporter alias ShinraTool
« Reply #25 on: 2016-12-02 09:40:29 »
Hi Anaho, I have not seen you at length on the stage and I decided to redo the two mds7pb, they are already finished and uploader. Check out my topic. :)

DanTsukasa

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Re: SpooX Walkmesh exporter alias ShinraTool
« Reply #26 on: 2017-06-28 03:31:16 »
Would it be possible to get access to the script/program at all?
I'm a professonal artist, interested in attempting some HD versions of FF7-9 environments, but also interested in just recreating them in a different style, with the original camera angles.
I primarily use Maya, but I can import from Max to Maya with no issues so long as I export an FBX.