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FF7 redraw font texture

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red_evilspirit:
Does it have anyway to add more alphabet to display in game?
I dump .png in .tim file, i see it only have basic english alphabet. I draw new symbol and put back window.bin but ff7 doesn't recogize it

DLPB_:
window.bin requires manual hex editing to make it work after alterations

http://forums.qhimm.com/index.php?topic=7152.msg248133#msg248133

red_evilspirit:
could you tell me more, actually i don't know about hex edit.
link of FF7 BinExplorer not working anymore.
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My problem: I use Hack7 insert edited font to window.bin, FF7 run but not show new symbol i draw, original charater sill work.

DLPB_:
I am way too busy to help with that.  And I think the main game font is in Menu.lgp NOT window.bin (for PC)

red_evilspirit:
In window.bin i redraw 'ä => ạ', i draw new 'o'.

When i type in MakouReactor, it can display ạ but not ọ

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And font in Menu.lgp, i think it used to display text on game menu not for dialog when character talk.
I use Vincent-Tim dump tex file in Menu.lgp, i see alphabet table not much as window.bin

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i don't know the way that ff7 system recognize symbol we input and find it in font texture file. Somehow changing it in hex maybe i can input full alphabet

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