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Messages - Karmakaze

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Wouldn't be just for me, but ok. I didn't know about the editor so I'll check it out. Thanks!

2
Save issue must be something else then.

The rest, that's unfortunate. I like many of the changes but do not agree that others make sense. I understand you're not really profiting from this, so I wouldn't ask you to change your whole work. But what about just splitting up more install options, with what you've got?

3
Hey, new user of the mod here. The model changes look great, and I'm looking forward to a full playthrough for the new text, too! However, for a few changes I've already been able to check, I'm interested in their reasoning and would honestly like to see them reverted (sorry if they've been discussed already; 156 pages are a bit much to read). I respect the work you've put in and I understand what you've said about doing justice to the original creators, but to be direct, there's an old saying I think is equally important and that would be "If it ain't broke, don't fix it." There's a point where you have to consider if a change actually has a purpose and is helpful/desirable. Further, translation isn't just formulaic conversion of words; it's a breakdown and reconstruction of meaning. Some of your changes clearly follow this sense and I support those, while others are reasonable; others don't/aren't and so I'm not just opposed to them but also confused by the disparity. Some people might defend the whole original solely on nostalgia, but I'll defend parts based on reason.

  • Changes like "Mystile" to "Mystere" and "Chocobuckle" to "Chocobokkuru" are an un-translation/localization; why? And there are tons of other items that got such a complete change (likewise in undoing translation/localization) that I now actually have no idea what they even are, especially since they're not listed anywhere I've seen.
  • I also had to use menu option "Form" to realize it was "Order"; what the option does isn't what "form" means, where "order" is clear and fits perfectly, so I don't understand why that's the word you used much less why it was changed at all.
  • I don't know if Enemy Skill "Enigma" is in fact a closer translation to whatever the original is, but I wouldn't have used it for a spell name over "Pandora's Box". Maybe it's a question of taste, but that goes both ways.
  • Changing "Underwater" Materia to "Aqualung", and original Enemy Skill "Aqualung" to "Aqua Breath" again seems like it comes from your personal taste (and in the latter's case, also ruins the single-word trio with Beta and Trine). I've actually come across the idea of swapping names around before and I don't believe it's something game devs would do without significant reason.
  • Saving seems to have some control delay before and/or after it that wasn't there before.
  • Why is the menu option "Quit" gone?! That's just a downgrade to functionality.

I think that includes most types of things. Regardless, again, thanks for making and sharing this mod! I'd love to discuss more and I hope you'll consider these things.

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