Author Topic: [FF7PC-98] The Reunion (OLD THREAD, SAVED FOR POSTERITY)  (Read 1251362 times)

ProtoX

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Re: [REL] Menu Overhaul Project
« Reply #950 on: 2011-12-16 21:15:23 »
The PC team who ported may have done it.
Well can you do so for the people who want it uncenserd. For example when Barret talks to Cloud on the train heading back to Sector 7 about how the people below midgar cant see the sky.

DLPB_

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Re: [REL] Menu Overhaul Project
« Reply #951 on: 2011-12-16 22:45:31 »
I don't care for the original crap translation and that has nothing to do with a menu project :)  so no sadly...

VonZippa

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Re: [REL] Menu Overhaul Project
« Reply #952 on: 2011-12-17 02:34:37 »
Vonzippa, I am sober now.  The delay is correct because I increased the time it appears same with ALL those types of boxes.  Reason for that is the Limit break manuals can not be read in the original PC.  Like "d-d-d-damn my head hurts" < barrett.  They are all linked.

The cursor issue is a problem with touphscript and will be fixed in M005.  As will world map dialogue which is broken.

Ah, I see.

Is it a trivial thing to change?  I'm not asking that it be changed in the mod, but can you tell me what the offset address is in the exe that controls that delay?  I can see the value of having those messages stay longer for the limit break messages, but once I know what they say and have read them once, then it's not really needed, and honestly the delay is driving me crazy every time I save.  If it's a trivial change then I can do it myself in a hex editor if you can tell me the offset(s).

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Re: [REL] Menu Overhaul Project
« Reply #953 on: 2011-12-17 02:52:13 »
I am surprised that would annoy you given it happens so rarely... but the offset is :

006C49A9 memory/002c3da9 exe, where 30 = 1 second, 60= 2 seconds.  Set it to 30 and you will be cool . (I use 70).

VonZippa

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Re: [REL] Menu Overhaul Project
« Reply #954 on: 2011-12-17 03:28:21 »
I am surprised that would annoy you given it happens so rarely... but the offset is :

006C49A9 memory/002c3da9 exe, where 30 = 1 second, 60= 2 seconds.  Set it to 30 and you will be cool . (I use 70).

Yeah, I'm kind of OCD about saving, so it's not as rare as you might think.  I made the change and it's working great now, so thanks a lot for the offset.  I'm looking forward to M005.

cloud9

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Re: [REL] Menu Overhaul Project
« Reply #955 on: 2011-12-17 21:56:43 »
Between steps 3 and 4, did you run FF7Config and select the custom driver in the 'Renderer' pull-down from the 'Graphics tab'?

I did run ff7 config. I'll check it again.

DLPB_

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Re: [REL] Menu Overhaul Project
« Reply #956 on: 2012-01-09 12:32:30 »
I haven't abandoned this :P  I know a lot of you are waiting for the new font that has foreign chars.  It is just taking me time to run through FF7 up to where the translation is at, and to make corrections to localisation. 

Won't be too long.

gugutz

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Re: [REL] Menu Overhaul Project
« Reply #957 on: 2012-01-09 13:51:58 »
Does anyone know how can i isolate individual mods on this pack?
I want to have the battle interface mods and a few others, like gypt.

Each folder on the DK folder is considered an individual mod? Or are they dependant of other files in the main structure?

DLPB_

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Re: [REL] Menu Overhaul Project
« Reply #958 on: 2012-01-09 13:54:08 »
It requires the need to alter ff7.exe and add in extra graphic files. Separating it isn't a good idea or even likely.  It already comes with options.

philman

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Re: [REL] Menu Overhaul Project
« Reply #959 on: 2012-01-11 18:29:47 »
Hey DLPB,you think you can add the bike minigame framelimiter like a option for m005?I don't know why all minigames work in the right fps with graphics driver 0.7.11 but the bike minigame runs too fast,and you've applied some code of dziugo like a option for menu overhaul,so i think you could make this like a option too.

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Re: [REL] Menu Overhaul Project
« Reply #960 on: 2012-01-11 19:07:13 »
The bike minigame fix would have to come from aali..  If it isn't there already...  He deals with those fixes.

samGD021

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Re: [REL] Menu Overhaul Project
« Reply #961 on: 2012-01-16 01:31:03 »
I need help.

I tried to install M004d but no luck,
I have followed every step of installing Aali's but when i double click on M004 it always says I haven't installed aalis properly,
even though I installed it many times, it just wont work

I'm soooo depressed because I have been watching YouTube and saw how awesome M004 could do to FF7 and it just makes me sad how I cant get it to work, please help me


Here are some photos of what it looks like after I install M004
http://imageshack.us/photo/my-images/20/70442836.jpg/
http://imageshack.us/photo/my-images/594/56755436.jpg/

As u can see, the FFX theme just  out of place, and the fonts are like squeezed together,  I don't know what I did wrong

Edit: I went ahead and cleaned up that smiley spam and disastrous spelling/punctuation, which I presume was just a typo. It must've been, since I'm sure you read the rules and know better. This isn't a text message, it's not gonna cost extra to type things all the way out. ~Covarr
« Last Edit: 2012-01-16 02:12:50 by Covarr »

norikoteiko

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Re: [REL] Menu Overhaul Project
« Reply #962 on: 2012-01-16 02:15:57 »
Have u installed Aali´s Opengl driver

Have u installed other mods ?

samGD021

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Re: [REL] Menu Overhaul Project
« Reply #963 on: 2012-01-16 02:24:46 »
Have u installed Aali´s Opengl driver

Have u installed other mods ?

sorry :(:( i was trying to PM u bt this website wont let me :( so i added u on msn also send u an email lol

bt anyways, i did, i followed watever he did in that vid
http://www.youtube.com/watch?v=BDw9zO6uEWg

and yet still when ever i run M004D, it just popped out a msg saying i havent install it prbbly, :( i have installed NPC_Reconstruction_Projec n thats it :(
am i supposed to change something in Opengl driver?

KaidenJames

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Re: [REL] Menu Overhaul Project
« Reply #964 on: 2012-01-16 03:44:21 »
I think you have to have administrative rights to properly copy the driver into your FF7 directory (if you're using Windows 7) Here is a link to a couple ways you can gain 'Administrative Rights' http://www.tech-forums.net/pc/f127/admin-rights-vista-windows-7-a-197772/

Try that and see if it helps. Also be sure to have your anti virus turned off when you install M004.

norikoteiko

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Re: [REL] Menu Overhaul Project
« Reply #965 on: 2012-01-16 08:53:25 »
I need help.

I tried to install M004d but no luck,
I have followed every step of installing Aali's but when i double click on M004 it always says I haven't installed aalis properly,
even though I installed it many times, it just wont work

I'm soooo depressed because I have been watching YouTube and saw how awesome M004 could do to FF7 and it just makes me sad how I cant get it to work, please help me


Here are some photos of what it looks like after I install M004
http://imageshack.us/photo/my-images/20/70442836.jpg/
http://imageshack.us/photo/my-images/594/56755436.jpg/

As u can see, the FFX theme just  out of place, and the fonts are like squeezed together,  I don't know what I did wrong

Edit: I went ahead and cleaned up that smiley spam and disastrous spelling/punctuation, which I presume was just a typo. It must've been, since I'm sure you read the rules and know better. This isn't a text message, it's not gonna cost extra to type things all the way out. ~Covarr


Resolved

DLPB_

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Re: [REL] Menu Overhaul Project
« Reply #966 on: 2012-01-16 09:54:41 »
You are obviously not installing it right, or aalis driver right.  Please place bug report there... 

Bosola

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Re: [REL] Menu Overhaul Project
« Reply #967 on: 2012-01-16 11:12:18 »
sorry :-( :-( i was trying to PM u bt this website wont let me :-( so i added u on msn also send u an email lol

bt anyways, i did, i followed watever he did in that vid
http://www.youtube.com/watch?v=BDw9zO6uEWg

and yet still when ever i run M004D, it just popped out a msg saying i havent install it prbbly, :-( i have installed NPC_Reconstruction_Projec n thats it :-(
am i supposed to change something in Opengl driver?


Your txt spk makes my eyes bleed. Please stop doing it.

keiostheory

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Re: [REL] Menu Overhaul Project
« Reply #968 on: 2012-01-16 12:23:59 »
im using windows 7 64 bit and i used this mod to enhance the menu of my installed final fantasy vii game. i know for a reason that there should be really no problem when i change (replace) the buster_00.png inside the mod directory e.g. "DK". i made a png file myself (2000x1500) just like the buster_00.png inside the Menu folder in the DK folder. but when i tried to run the game, it still shows the original one, did anyone experience this? what can i do to fix this. :)

DLPB_

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Re: [REL] Menu Overhaul Project
« Reply #969 on: 2012-01-16 12:59:18 »
Read the first post.  It is right there, search for cache.  I have now made it clearer...
« Last Edit: 2012-01-16 13:01:12 by DLPB »

keiostheory

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Re: [REL] Menu Overhaul Project
« Reply #970 on: 2012-01-18 07:13:13 »
thanks...

DLPB_

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Re: [REL] Menu Overhaul Project
« Reply #971 on: 2012-02-16 07:37:49 »
Time for M005 I think....

Iecerint

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Re: [REL] Menu Overhaul Project
« Reply #972 on: 2012-02-17 00:30:15 »
:D

dkma841

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Re: [REL] Menu Overhaul Project
« Reply #973 on: 2012-02-17 00:33:02 »
Ok this ain't really that important but il ask anyway is there anyway on making the menu overhaul battle gui bigger? On big screens it's well just looks too small. Nothing too major, but if there is a way of manually doing it myself i wouldn't mind

DLPB_

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Re: [REL] Menu Overhaul Project
« Reply #974 on: 2012-02-17 00:41:54 »
I can't do anything about the battle GUI or menus, the game is the game...  it was never meant to suport anything above 640*480 let alone 1280*1024

There's  nothing you can do about it, but I thought it would look OK.  Send me a screenshot.