Author Topic: Yuffie battle model  (Read 6437 times)

levantine

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Yuffie battle model
« on: 2017-01-14 00:01:23 »
Hello, i'm using 7th heaven for playing ff7
I have a problem with yuffie battle model, when i choose the whitERaven one, a part of her hair is transparent, how can i fix it?
I could choose an other skin i know, but the second and last one she has is Kaldarasha, and honnestly it's horrible compare to other characters.
Or maybe if we can't fix this, is there anyway to take the advent children yuffie skin and put it in 7th heaven ? Because i suppose there are only 3 battle skins yuffie that exists.

Thx for your help

EQ2Alyza

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Re: Yuffie battle model
« Reply #1 on: 2017-01-14 11:47:33 »
I just loaded up the whitERaven battle model and it plays fine on my end. Make sure that ff7_opengl.cfg has direct_mode = on and Workshop -> Settings -> Extra Folders has direct typed into it.

levantine

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Re: Yuffie battle model
« Reply #2 on: 2017-01-14 11:54:16 »
Strange, yes ff7_opengl.cfg has direct_mode = on and Workshop -> Settings -> Extra Folders has direct typed into it.
All of my battle models works perfect, the only one that make problem is yuffie whitERaven battle model (like i said, a part of her hair is transparent so it makes sometime very strange in battle)
I said strange, because i search and it seems like i'm not the only one who get this problem, i was thinking that it is a glitch in this model, but if you don't have the part of her hair transparent, it must be other thinks

EQ2Alyza

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Re: Yuffie battle model
« Reply #3 on: 2017-01-14 13:36:13 »
It's not a glitch if it's working on my end. Post your Profile Details.

levantine

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Re: Yuffie battle model
« Reply #4 on: 2017-01-15 10:16:00 »
Find how to do it ! so there is my profile detail :

Code: [Select]
Miscellaneous - Team Avalanche Fields
ID: 72152e09-7b5c-4942-8465-afa154e20b08
Version: 2.0
field_ta = 1
Battle Models - Characters
ID: 1917178d-5ef1-42e2-9c5c-58045588b3f4
Version: 2.1
models_aerith = 2
models_barret = 4
models_caitsith = 1
models_cid = 1
models_cloud = 7
models_redxiii = 1
models_sephiroth = 1
models_tifa = 2
models_vincent = 3
models_yuffie = 2
Battle Models - Weapons
ID: fe92e17c-f60d-4cf5-9c79-889f93d1edcb
Version: 2.1
weapons_aerith = 3
weapons_caitsith = 1
weapons_cloud = 2
weapons_sephiroth = 1
weapons_yuffie = 0
Field Models - Objects
ID: 7f1274cf-3bf8-4ae6-a722-d2f374c902fc
Version: 2.1
huge_materia = 1
materia = 2
potions = 1
save_point = 2
World Models - Characters
ID: a5b9a2f3-c9e3-4cbb-947a-1489ebeeb921
Version: 2.1
cid_world = 1
cloud_world = 12
tifa_world = 3
FF7 NT IRO 6th January 2017
ID: 11babfbf-46c6-4bea-aa78-15c930511b9e
Version: 1.4
gameplay = 1
Animations
ID: 653bb2b6-3999-4bb0-bc21-2ae299bb7b87
Version: 2.1
f_animation = 1
w_animation = 1
60fps = 0
fba = 0
fbn = 0
fed = 0
fs = 1
Battle Models - Enemies
ID: 267ef1d2-599c-4f4d-860c-b838f402c587
Version: 2.1
models_diamond = 1
models_frogs = 2
models_scorpion = 1
models_jenova = 1
models_joker = 1
models_life_form = 1
models_motorball = 1
models_ruby = 3
models_soldiers = 1
models_sweeper = 1
Battle Textures
ID: ad83c8b5-249d-41f9-84a4-cd35200da6af
Version: 2.0
battle_bg = 2
Field Models - Main Characters
ID: efe1b0ec-6ce3-43f7-9659-f1bc9d36f60c
Version: 2.2
models_aerith = 6
models_barret = 10
models_caitsith = 1
models_cid = 1
models_cloud = 12
models_redxiii = 1
models_sephiroth = 4
models_tifa = 3
models_vincent = 4
models_yuffie = 3
Field Models - Non-Player Characters
ID: d329bc05-3dc0-4f35-94aa-632986f47194
Version: 2.34
models_base = 2
models_biggs = 2
models_jessie = 2
models_wedge = 2
Field Textures - satsuki
ID: 63c6df8c-971a-47f0-aac5-da4290f36058
Version: 2.3
field_bg = 1
Gameplay - Tweaks and Cheats
ID: 3dbdfa3b-d97f-4cfc-9db8-223dbe0152bc
Version: 2.2
ar = 1
cf = 0
dm = 1
isl = 0
i = 0
li = 0
lcs = 0
lt = 1
nrb = 0
spa = 1
sc = 1
sbo = 1
Media - Movies
ID: 4f61f4cf-6733-4503-93f4-ed7fdfee21a6
Version: 2.1
movie = 2
Media - Music and Sound
ID: 2bdd4a94-4b06-46ca-af0a-37b9dfef25aa
Version: 2.1
music = 0
sound = 1
Menu - Avatars and Backdrops
ID: aec06415-0f12-410b-ac43-f4e89e363729
Version: 2.1
avatars_aerith = 1
avatars_barret = 1
avatars_cait_sith = 1
avatars_chocobo = 1
avatars_cid = 1
avatars_cloud = 1
avatars_cloud_young = 1
avatars_red_xiii = 1
avatars_sephiroth = 1
avatars_tifa = 1
avatars_vincent = 1
avatars_yuffie = 1
game_over = 1
prelude = 1
start_menu = 5
Minigames - Chocobo Race
ID: ee718ab3-0aa5-43b2-b7bc-82c69fcd19d0
Version: 2.0
avatars = 1
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cloud = 1
jockey_1 = 1
jockey_2 = 1
textures = 1
tifa = 1
Minigames - Coaster
ID: 46efb6be-a9ab-4a24-b705-7603aca31519
Version: 2.0
coaster = 1
Minigames - Fort Condor
ID: 45b14862-3d58-41dc-a9d8-bd1f878ccf38
Version: 2.0
fort_condor = 1
Minigames - Motorbike Chase
ID: 0e17da17-403b-4c59-ba05-69985c432368
Version: 2.0
models = 1
textures = 1
Minigames - Wonder Square
ID: e3c2e300-ce83-4ca4-8806-f6df1963b07f
Version: 2.0
wonder = 1
The Reunion - Beacause and Menu Overhaul
ID: 3ee8d570-ac8b-471e-ad3f-53de21248652
Version: 2.1
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Spell Textures
ID: b97373a2-aa9f-40e3-9a3d-aeaa846391d4
Version: 2.1
magic = 1
coin = 12
limit = 5
World Models - Enemies
ID: 0d0cc481-4cc3-4e7e-9529-fa7077b38615
Version: 2.0
diamond = 1
emerald = 1
ruby = 1
ultima = 1
World Textures
ID: 35e0906d-7da4-4da2-b10d-87149d291a38
Version: 2.0
world_bg = 2
World Models - Vehicles
ID: 0e056cf4-7b37-49e1-aa9e-c57bc73db954
Version: 2.0
buggy = 2
chocobo = 1
highwind = 1
submarine = 2
tiny_bronco = 1
« Last Edit: 2017-01-15 10:39:22 by EQ2Alyza »

EQ2Alyza

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Re: Yuffie battle model
« Reply #5 on: 2017-01-15 11:07:32 »
Your load order is a little wrong. Go read STEP 5 again and check over what you need to change: http://forums.qhimm.com/index.php?topic=15520.msg218296#msg218296 --- I wrote out the entire load order list to be as easy as possible to follow now.

Also, get rid of that NT IRO import because it has a full set of char.lgp, battle.lgp, and world_us.lgp models, most of which are unchanged models. That means you are going to run into issues seeing original game models/parts at random times throughout the game. That IRO is meant to be used as a standalone mod only, and not in conjunction with anything else.

Please download the Gameplay - Difficulty and Story from the Catalog and choose New Threat from that. I am updating it now to include the latest January 14th  NT release, and I finally organized the model files so that it can be used with other model mods again. It won't disable lock the other model categories anymore. Look for the v2.37 update in an hour or two.

levantine

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Re: Yuffie battle model
« Reply #6 on: 2017-01-19 14:47:59 »
Hi, i did everything you said, but yuffie's bug hair still here + i have a crash when you're going to fight the boss in the place where you find titan.
So i replace the difficult and storie mod by the iro new threat and every thing work fine (exept this yuffie's bug hair that is still here...)

EQ2Alyza

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Re: Yuffie battle model
« Reply #7 on: 2017-01-19 15:02:33 »
K, thanks for reporting the NT crash. Need to look over the model files for it again /sigh

I can't reproduce the Yuffie hair though. She works fine for me.

levantine

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Re: Yuffie battle model
« Reply #8 on: 2017-01-19 15:13:05 »
No problem, and sorry to bring you more working :/
About yuffie, in general her model work fine for me too, but this little bug in her hair is sometimes really boring :/

Tried with this mod http://forums.qhimm.com/index.php?topic=17052.0 but when the fight starting my game crashed ^^ could be a good idea for hoping that my bug would go back, but...no ^^
« Last Edit: 2017-01-19 15:28:47 by levantine »

Sunwalker

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Re: Yuffie battle model
« Reply #9 on: 2017-01-22 20:09:05 »
can I share my shader post process here?

EQ2Alyza

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Re: Yuffie battle model
« Reply #10 on: 2017-01-23 04:24:03 »
What's the reason? Before you share, send me a PM.