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Title: Barret model
Post by: Timu Sumisu on 2009-06-23 00:35:26
I started a custom model thread many months ago, but alas zombies are evil...

This work is largely inspired by APZ's cloud model. To continue his style and idea, I whipped up a barret model in a few hours and voila!

(http://img30.imageshack.us/img30/4869/picture12r.png)
I know, he has two hands (its mirrored atm) and untextured... millenia may help me with that. Nor is it chopped up... i'll leave that til later.

criticism is appreciated (i'm not an expert on barret's design so any help would be great)

thx to neo cloud for ref material.
Title: Re: Barret model
Post by: Prince Lex on 2009-06-23 00:40:16
For an early design, that actually kicks ass.
Title: Re: Barret model
Post by: Yuffie_Lover on 2009-06-23 00:52:03
THis is good!
Did you do this in Blender???
Title: Re: Barret model
Post by: Timu Sumisu on 2009-06-23 01:26:59
Nah its gonna be textued to match apz's cloud style. I've since optimized it a bit, took out a bunch of useless polies. havnt fixed the hand yet, gonna make sure everythign is awesome before i remove the mirror.

Edit: yes yuffie i did do it in blender, i do most of my work in blender, but am trying to learn maya (that program is a B****)
Title: Re: Barret model
Post by: Yuffie_Lover on 2009-06-23 01:29:47
Blender is confusing me lol..
thats why i asked.

I am working on a project my self.. to implement CC and Dissidia.. and other games models into FF7

so i can effectively join the CC mod here (the one NeoCloudStrife.. and Ultima Espio are making) and pull my own weight lol.

But your model is amazing! For a first draft that is,
I can't wait to see more!

With Love,
Yuffie
Title: Re: Barret model
Post by: apz freak on 2009-06-23 01:57:47
Wow, look what Squeeble started!  :lol: I only took his idea and ran with it and look what happened! This is awesome!

but timu sumisu in true form I have some criticism. It's only fair right?

As far as using him in game, that makes it difficult because the game proportions are so skewed. I'd try to find a medium between the gorilla proportion and the man proportions. Taking alittle bit of the Advent Children Barret, but this is a tougher call than with Cloud!

But I'm sure you can do it! You helped me to shape mine!  :wink:
Title: Re: Barret model
Post by: Timu Sumisu on 2009-06-23 02:05:11
Actually, this is scaled exactly to the ingame model... so thats not to worry. its a lil less extreme i find, so thats that... i'd like specific crits so i know exactly /what/ to fix...

and apz: i've been lookin at yer cloud mesh and you ahve 2 big things to fix... his biceps are flat, beef him up... srsly... big time. cloud has rediculous arms... second the big belt on his back (should belts) is floating out and thorugh the pauldron... it should be tight to the body... ^^


Anyhow keep up the criticism guys... what needs to be fixed?!!
Title: Re: Barret model
Post by: obesebear on 2009-06-23 02:09:00
If I absolutely must critique this,  then make his head a little bigger.  As it is his hand is twice the size of his head
Title: Re: Barret model
Post by: moses7 on 2009-06-23 03:07:43
Does this mean you'll be part of the AVHD or you're gonna have different releases?
I just think that helping each other would make the project much faster instead of having all these different Barrets to choose from.
Title: Re: Barret model
Post by: Timu Sumisu on 2009-06-23 03:30:04
I am not currently  working with viashino. the difference between projects is largely in terms of art direction. he is goin more realistic, and i am making an anime compromise, if that makes sense.
Title: Re: Barret model
Post by: moses7 on 2009-06-23 04:49:04
Since you like anime style, do you like Chibi models?

Will yours be cel-shaded? So you are gonna make all of the main characters just like them?

Hmmmm anime like would be a good choice too. I can imagine them cel-shaded just like Barret's picture, It will kinda blend with the lowres background.
Title: Re: Barret model
Post by: squallff8 on 2009-06-23 07:59:45
Great work man!
Here is CG Barret:
(http://www.ffcompendium.com/art/7-barret-c.jpg)
(http://www.ff-omeganebula.com/galeries/FF7/7m-poster.jpg)
If yours Barret will looks like this,that's would be GREAT! :roll:
You concept looks more to original Tetsuya Nomura style!I like it more then viashino's "realistic" style
Title: Re: Barret model
Post by: apz freak on 2009-06-23 08:18:27
and apz: i've been lookin at yer cloud mesh and you ahve 2 big things to fix... his biceps are flat, beef him up... srsly... big time. cloud has rediculous arms... second the big belt on his back (should belts) is floating out and thorugh the pauldron... it should be tight to the body... ^^
Anyhow keep up the criticism guys... what needs to be fixed?!!

Well i think it's good enough for a texture now! We'll see after that. More specifically I'm talking about how he has HUMONGOUS boots, and it bothers me! Perhaps trying a slightly more thinner limbed version to see how it works? But it may be what you're going for.

And as far as the arms go... (You always find a way to slightly make me defensive but always appreciative :wink: ) I made them hastily and for some reason never looked at them until recently! But this bothered the hell out of me once I started paying close attention to the way he looks in game. Actually (And I know you won't believe me) This is something I have recently just fixed. Or to put it this way, fixed to where it makes 'me' happy!

The Suspender/harness you mean? That's something bothering me too, I modeled it separately, and after seeing just how far it sticks out, I always meant to go back and fuse it to his body but keep it raised. Except the bottem part that sticks out, it's supposed to! That was lon my list of things I noticed and meant to fiddle with... but forgot :-) Thanks for reminding me! But I can't fix the separate parts intersecting each other without making it much larger, and that bothers me.
Title: Re: Barret model
Post by: Timu Sumisu on 2009-06-23 12:50:51
I'm at work today, but tonight, i'll try and make a skinnier (ACish) barret, and see how it compares. The lot of you can vouch for which you prefer (i suppose i get the final choice nehow :P) And I'll start on texture work. As to the style issue think of it like this... APZ made his cloud... I like that cloud, and as far as i know he is not doing the rest of the characters... therefor what i'm doin is filling the gap. Stylistically its anime-ish, yet somewhat realistic. My point is to not forget the anime roots of the game, where SE has now made it a more realistic artstyle. I really like chibis for field :P. So yer all gonna be stuck with a barret whose fist is the size of tifa's upper body! I will be eventually doing the main cast, unless apz or someone else of comparable skill and measure decideds to pitch in to the work flow. The long work for me is texturing, so that'll be the lull in my work... modeling is easy :D. I will need help inserting characters into the game eventually... cuz i'm a total noob at that.

To those who are wondering, i'm doing the main characters in order of appearance, followed by the optional characters, and lastly an /extra/ main character.
Title: Re: Barret model
Post by: Kudistos Megistos on 2009-06-23 12:59:16
My point is to not forget the anime roots of the game, where SE has now made it a more realistic artstyle. I really like chibis for field :P. So yer all gonna be stuck with a barret whose fist is the size of tifa's upper body!

Yay!  :-D

I will be eventually doing the main cast, unless apz or someone else of comparable skill and measure decideds to pitch in to the work flow.

Double yay!  :-D  :-D

To those who are wondering, i'm doing the main characters in order of appearance, followed by the optional characters, and lastly an /extra/ main character.

An extra character? I wonder who that will be  :-P

And I'm very pleased that someone is doing Barret; as I've said quite a few times, the characters that need the least modding work get the most attention, whereas the ones that really need some fan-made models (i.e. the ones that don't have mods already and can't be ripped from other Squeenix games) get ignored.

Keep up with the Barret mod  :-)
Title: Re: Barret model
Post by: koral on 2009-06-23 14:10:09
nice Barret!  :-D
I dont see anything too wrong with it, but you might want to watch his shoulders, they are rather large compared with other characters, so you might have to make his arms separtly or something.
Title: Re: Barret model
Post by: moses7 on 2009-06-23 14:18:30
APZ made his cloud... I like that cloud, and as far as i know he is not doing the rest of the characters... therefor what i'm doin is filling the gap. Stylistically its anime-ish, yet somewhat realistic.

Nice nice nice, I thought you're gonna create really anime like models, making Apz like models are the best.
Helping or Continuing Apz Work is the best decision you have made.

Viashino's good to, maybe Apz will be the middle man of the designs, since your style is different to Viashino's  but Viashino gets his work checked by Apz first.

Ummm, :-D you gonna help making the Chibi's?

Coz Viashino prefers Tall ones and Apz is kinda busy to make all the CHIBI's.
Title: Re: Barret model
Post by: Timu Sumisu on 2009-06-23 14:24:05
CHIBIS FTW!!!


yes... i want chibis, and i will make them. If i'm not mistaken I can just rescale the full model to the chibi scale (is that not what apz did?) and i'd scale it to match the original chibi... just with slightly different proportion
Title: Re: Barret model
Post by: myst6re on 2009-06-23 15:48:39
This model is very well done :-) !

Some pictures to help you:

http://www.ff-omeganebula.com/galeries/FF7/7b-barret_wallace_v2.jpg (http://www.ff-omeganebula.com/galeries/FF7/7b-barret_wallace_v2.jpg)
(http://www.ff-omeganebula.com/galeries/FF7/7b-barret_wallace_v6.jpg)
http://www.ff-omeganebula.com/galeries/FF7/7b-barret_wallace_v1.jpg (http://www.ff-omeganebula.com/galeries/FF7/7b-barret_wallace_v1.jpg)
http://www.ff-omeganebula.com/galeries/FF7/7b-barret_wallace_v5.jpg (http://www.ff-omeganebula.com/galeries/FF7/7b-barret_wallace_v5.jpg)
http://www.ff-omeganebula.com/galeries/FF7/7b-barret_wallace_v3.jpg (http://www.ff-omeganebula.com/galeries/FF7/7b-barret_wallace_v3.jpg)
http://www.ff-omeganebula.com/galeries/FF7/7b-barret_wallace_v4.jpg (http://www.ff-omeganebula.com/galeries/FF7/7b-barret_wallace_v4.jpg)
http://www.ff-omeganebula.com/galeries/FF7/7m-barret.jpg (http://www.ff-omeganebula.com/galeries/FF7/7m-barret.jpg)
(http://ff7.fr/download/Images/Wallpapers/dl/Barret.jpg)
Title: Re: Barret model
Post by: drfeelgud88 on 2009-06-23 19:59:57
u rreally love barret dont u myst6re? lol jk looks nice  :-)
Title: Re: Barret model
Post by: koral on 2009-06-23 22:44:49
I dont blame him/her.
We hardly see or hear anything GOOD about Barret anway, this is quite a surprising opportunity to let loose a little.

Just curious, but myst6re, how do you perceive Barret's character?
Do you think his "Mr T" type personality in the English FF7 was acceptable?

You dont have to answer if you dont want to.  :-)
Title: Re: Barret model
Post by: Timu Sumisu on 2009-06-24 00:38:54
here is an alternate proportion of barret, fitting kind of to the AC design, tell me what you think (its not very cleaned up, just scaled to have a diff silhouette.)
(http://img19.imageshack.us/img19/5379/picture13aqz.png)
Title: Re: Barret model
Post by: obesebear on 2009-06-24 01:08:30
For your new one, shorten his legs and arms some and add some more to his chest, and you're in business  :-)
Title: Re: Barret model
Post by: Timu Sumisu on 2009-06-24 01:20:20
hows this?
(http://img10.imageshack.us/img10/962/picture14tgq.png)
Title: Re: Barret model
Post by: Timu Sumisu on 2009-06-24 02:12:45
i didnt do it too extreme, i could do it more..

(http://img268.imageshack.us/img268/2259/picture15m.png)
Title: Re: Barret model
Post by: myst6re on 2009-06-24 09:36:37
Just curious, but myst6re, how do you perceive Barret's character?
Do you think his "Mr T" type personality in the English FF7 was acceptable?

   
It's hard to say, I do not have the English version. :|
Title: Re: Barret model
Post by: Viashino on 2009-06-24 11:58:45
heh very nice.  I am not a barret fan but i have to say it looks really good keeping with the theme,  btw Koral you gave me much more crits than this one >.> but its all good.  Secondly not to be rude but i dont have ppl "check" my work i do it the way i want and if its a bit much apz will simply modify it a bit.  But i dont answer to anyone for my models except ofcourse for yuffie fan whos been stalking me >.>   <.<    and thats only for fixes on my yuffie.  Heh my barret is also underway so it will be nice to see how yours goes compared to how much i can move my ass XD.  good job and good luck :D
Title: Re: Barret model
Post by: Timu Sumisu on 2009-06-24 12:30:02
well, my models are for the people... I have very little time to actually play ff7 with them, so i figure it be best to please the masses :P
Title: Re: Barret model
Post by: Viashino on 2009-06-24 12:32:34
heh i make mine for the ppl as well its just i wanted something for myself at first.  But then i figured why not just share it, i mean its mine so i can do w/e i want lol so heck why not.
Title: Re: Barret model
Post by: squallff8 on 2009-06-24 12:37:22
You both are GREAT modelers!If you make two different Barret models then people will have a choise between two models  :-)
I think that would be great!
Title: Re: Barret model
Post by: Kudistos Megistos on 2009-06-24 12:40:25
You both are GREAT modelers!If you make two different Barret models then people will have a choise between two models  :-)
I think that would be great!

As do I, especially if they are in different styles, since some will always prefer the (superior  :-D) traditional style and some will always prefer the one from Advent Children.
Title: Re: Barret model
Post by: Timu Sumisu on 2009-06-24 12:41:38
good fer you viashino... I just want a number of second opinions, looks at apz. as awesome as his model is, i'm still finding lots wrong with it :P anyhow, have any criticism on my model, rather than my methods?
Title: Re: Barret model
Post by: Timu Sumisu on 2009-06-24 13:20:19
Thanks, I've since smoothed the hands, and the things on his chest are his pecks :P. That'll show better when textured. Not sure what to do with the spikes, the engine can't support alpha as far as i know, so for details like rips, its gotta be modeled. I might adjust length and direction of them, but i'll port some new screenies soon.

EDIT:

Hey everyone, have a little vertex colored previs!

(http://img265.imageshack.us/img265/149/picture17.png)
Title: Re: Barret model
Post by: squallff8 on 2009-06-24 13:47:05
NICE!Want to see textures! :roll:

And I think his boots suppose to be bigger
Title: Re: Barret model
Post by: Timu Sumisu on 2009-06-24 13:50:45
Thanks for the enthusiasm guys, texturing is pretty much the next step, only thing first is tweakin a few lil details then i'm gonna model such things as the stub arm. THEN ye shall have textures, i'll probably start that in a day or two.
Title: Re: Barret model
Post by: Viashino on 2009-06-24 14:17:38
hmmmm dont want to be a nag but.... i have to point out a few things myself.
Thanks, I've since smoothed the hands, and the things on his chest are his pecks :P. That'll show better when textured. Not sure what to do with the spikes, the engine can't support alpha as far as i know, so for details like rips, its gotta be modeled. I might adjust length and direction of them, but i'll port some new screenies soon.

EDIT:

(http://img265.imageshack.us/img265/149/picture17.png)

something about this strikes me odd... and every time i look at it something just says to me that maybe your arms are a little too miss perportional as far as the face might i suggest bringing the jaw out a little more simply because barret has always had that lock jaw effect (from donkey kong country that freakin fish)  and maybe reduce his leg withs just a little just because when you see him he is very top heavy but legs were no where near same just my 2 cents you dont have to listen to me lol your model your work :)
Title: Re: Barret model
Post by: Timu Sumisu on 2009-06-24 14:19:19

added the ff7 texture for eyes... doesnt look too bad.
(http://img37.imageshack.us/img37/8550/barretface.jpg)
Title: Re: Barret model
Post by: squallff8 on 2009-06-24 14:50:00
HEY!LOOKS GREAT!
But i think he looks more younger then ingame/
He like in Before Crisis:
(http://i300.photobucket.com/albums/nn15/squallff8_2008/bc-character-faces.jpg)
Title: Re: Barret model
Post by: Garland_Ilferet on 2009-06-24 16:09:43
don't forget for the moustache and the beard!  :wink:
Title: Re: Barret model
Post by: myst6re on 2009-06-24 17:51:51
(http://i300.photobucket.com/albums/nn15/squallff8_2008/bc-character-faces.jpg)

huhu mister T :-D
Title: Re: Barret model
Post by: koral on 2009-06-24 18:49:38
Its allright myst6re, i was just curious. But Mr. T indeed  :-P

You are making great progress here timu, I hope you get it finished!  :-D
Title: Re: Barret model
Post by: JordieBo on 2009-06-24 20:15:23
Oh wow. Looks great! I'm glad someones finally doing someone who hasn't been done before. I can't think of a single Barret Model Swap Mod.  :?
Well, heres some constructive critisism for ya'. :3
Well his head needs to be a tad pointer at the top. And the bottom of his head needs to be way wider and flat. He should look like a triangle that goes flat three quarters up.  :lol:
Also, he doesn't seem to have much of a beard, this saddens me  :-P
Except for that it looks great!!
Title: Re: Barret model
Post by: Viashino on 2009-06-24 22:18:25
hes not done yet give him time, i too know this dilema because before i even say "im done"  people tell me fix this fix that which is useful ill admit just because i dont want to do all the work just to find out something is wrong.  Just take your time man and nice work.
Title: Re: Barret model
Post by: Prince Lex on 2009-06-24 22:33:40
Yeah its looking really awesome so far.
Title: Re: Barret model
Post by: knight1120 on 2009-06-25 00:59:53

added the ff7 texture for eyes... doesnt look too bad.
(http://img37.imageshack.us/img37/8550/barretface.jpg)

wow this barret face much more enhanced than the old one, if your model is done can i use it in my Advent childen style mod?
Title: Re: Barret model
Post by: Timu Sumisu on 2009-06-25 01:55:39
Dont worry viashino, with the lob of ideas coming my way I can deduce somethin good to do, so keep it comin guys, updates later tonight.
Title: Re: Barret model
Post by: Opine on 2009-06-26 15:46:03
I love his eyes! I love his entire face. He reminds me of Mr Eko from Lost (who's demeanor is probably a more accurate protrayal of Barret, than the Mr. T version, anyways).
Title: Re: Barret model
Post by: Kung Fu Man on 2009-06-26 22:11:54
I'm figuring the beard's not considered yet, so going with the suggestion of pumping up his eyebrows to give him that intimidating visage he has. The forehead seems a bit too tall, and the ears seem like they should be slightly lower. Other than that though it's looking beautiful.
Title: Re: Barret model
Post by: Timu Sumisu on 2009-06-27 00:12:15
do check the progress on millenia's thread, texture has been started.
Title: Re: Barret model
Post by: squallff8 on 2009-07-06 18:34:13
any updates? :?
Title: Re: Barret model
Post by: Hellbringer616 on 2009-07-06 18:36:02
Yeah i was wondering on that, I'd love to see this released :-D
Title: Re: Barret model
Post by: Timu Sumisu on 2009-07-07 02:53:17
I got my first model ingame and working. After many trials and tribulations, here is a wip shot of barrets head ingame!

(http://img154.imageshack.us/img154/3920/screenhunter03jul062247.gif)

(http://img116.imageshack.us/img116/8432/screenhunter02jul062246.gif)

more will come as millenia continues to texture barret (i need to split it up and fix many a thing but there is progress!
Title: Re: Barret model
Post by: Hellbringer616 on 2009-07-07 02:54:42
Oh Shi-! it's a Barret with high res head!
Title: Re: Barret model
Post by: obesebear on 2009-07-07 03:19:18
Is it just me or is there something..off.. about his face?  Meh, whatever.  Looks Hella good!

Glad you figured out how to get it in game finally  :-P
Title: Re: Barret model
Post by: Timu Sumisu on 2009-07-07 03:19:48
i'd like to extend a great deal of thanks to neocloudstrife for helpin me figure out how to put stuff ingame.

*edit:

just saw the above post. yes i did! took many rebuilds of battle.lgp :P

its not quite scaled properly to the body, and i think the face is a bit wide atm, but its sitll a big wip
Title: Re: Barret model
Post by: Grimmy on 2009-07-07 03:44:56
It looks great. Are you resizing in kimera?
Title: Re: Barret model
Post by: Timu Sumisu on 2009-07-07 03:46:13
nope, its all done in blender, 3dsmax and pcreator. double checking of scale and orientation was done with biturn :p
Title: Re: Barret model
Post by: obesebear on 2009-07-07 03:50:56
Now, umm, just to be sure... with Aali's new driver do textures STILL have to be 256 color?
Title: Re: Barret model
Post by: Grimmy on 2009-07-07 03:55:19
You get more control and see the end results immediately using kimera. If your comfortable the way your doing it don't change, but kimera saves me time when porting models.

Bear- The textures still need to be 256 for pcreator to convert them into .tex files, but the driver can support more from what I remember Aali saying you just have to hex edit the tex file(which I have no idea how to do).
Title: Re: Barret model
Post by: Timu Sumisu on 2009-07-07 03:56:52
i couldnt figure out kimera :P ah well this way works fine for me. I need to split the model asap before millenia continues texturing, cuz changing the unwrap made for lots of problems in pcreator.
Title: Re: Barret model
Post by: Grimmy on 2009-07-07 03:59:37
Does the model use tri or quad polies. I thought it was using quads, but also thought ffvii could only use tri polies. So can it use quads?
Title: Re: Barret model
Post by: Timu Sumisu on 2009-07-07 04:58:21
i model in quads, but it gets turned into polies as it goes through, or i may have converted it at some point.
Title: Re: Barret model
Post by: slayersnext on 2009-07-07 08:59:42
Cool jeje. The HiRes Barret Model time is comming
Title: Re: Barret model
Post by: polaris_027 on 2009-07-07 09:41:11
nice one! love it! hehehe
Title: Re: Barret model
Post by: Gemini on 2009-07-07 10:34:24
Cool indeed. I've got only one little suggestion: redraw his eyes. For some reason he reminds me about some old Chinese martial artist. There's also something a bit weird with his mouth. Maybe it's too wide?
Title: Re: Barret model
Post by: Kudistos Megistos on 2009-07-07 12:18:03
Cool indeed. I've got only one little suggestion: redraw his eyes. For some reason he reminds me about some old Chinese martial artist. There's also something a bit weird with his mouth. Maybe it's too wide?

I noticed that as well. His eyes and mouth look like they have been stretched out horizontally, giving his eyes a more East Asian appearance.
Title: Re: Barret model
Post by: Timu Sumisu on 2009-07-07 14:11:17
thanks for the comments!

the eyes are still the original ff7 eye textures, but millenia will soon redraw them. they wrap a bit around the edge of the face so i'll fix that to stay on the front.

The upper lip is a little too tall, and the whole mouth a little too low, so that'll be fixed.
Title: Re: Barret model
Post by: squallff8 on 2009-07-07 18:09:05
I think Lips are just to fat.
And it's still not looks like original art...don't know why...
Title: Re: Barret model
Post by: TheNathanParable on 2009-07-07 22:43:18
I'm loving this Barret, but I feel that he looks too calm.

The original texture and concept art show him so angry, that his eyebrows are practically melting into his eyes he's frowning that much. xD I think altering the eyebrows so they match the same shape and position of the original eyebrows can make all the difference. Also, I agree with squall, though I don't think it's the fact that he has big lips but more the fact that they seem too 'defined'. Same with his cheekbones, the highlight looks a little awkward. Try smoothing those parts out and I think it'll start to look a lot closer to the original concept art.
Title: Re: Barret model
Post by: Grimmy on 2009-07-16 05:08:44
I hope good progress is being made on this project. I look forward to the Custom Barret. If you just finish this model in .3ds I'll port it into FFVII for you. Anyway you choose to go it is still a great wip.
Title: Re: Barret model
Post by: Timu Sumisu on 2009-07-16 05:09:50
the model is done, and split up, just waiting on millenia for the texture!

EDIT:

HOKAY, I decided to take a whack at the texturing, i started off the texture millenia had uploaded, which pretty much just had the face. so in the last few hours i've covered the chest arms and tattoo. Keep in mind, i'm brushing this with a mouse, and it is not fun ><

enjoy.

(http://img269.imageshack.us/img269/4748/picture55d.png)

(http://img403.imageshack.us/img403/2028/picture56.png)

(http://img403.imageshack.us/img403/1051/picture58.png)

(http://img17.imageshack.us/img17/6977/picture57u.png)
Title: Re: Barret model
Post by: Timu Sumisu on 2009-07-18 05:13:16
just changed the chest a lil, looks better

(http://img223.imageshack.us/img223/9495/picture59.png)
Title: Re: Barret model
Post by: obesebear on 2009-07-18 05:17:40
The new chest definitely looks better!

Honestly, if I were you, I wouldn't worry about waiting on Millenia to texture these.  Just keep cranking out models and he'll get to them when he has the time.  :-P Hell, maybe another 3d artist will show up and offer to help as well.
Title: Re: Barret model
Post by: Hellbringer616 on 2009-07-18 05:18:31
Lookin great man :-D

I'd love to help in the texturing, But i kinda suck at making them XD
Title: Re: Barret model
Post by: TheNathanParable on 2009-07-18 14:41:16
Any way you could edit the face texture so the eyebrows are touching the eyes like in the original concept art?
Title: Re: Barret model
Post by: Prince Lex on 2009-07-18 17:15:12
Any way you could edit the face texture so the eyebrows are touching the eyes like in the original concept art?

I think it might look a bit strange if he did that. Just my opinion though.
Title: Re: Barret model
Post by: Hellbringer616 on 2009-07-18 17:21:04
Other then the low lip. I think he looks perfect.
Title: Re: Barret model
Post by: Xelane on 2009-07-19 09:09:03
hey if it isnt too much trouble could you also make an ac barret model? i think he looks much more awesome with his six pack and epic multi gatling gun.
Title: Re: Barret model
Post by: Timu Sumisu on 2009-07-19 21:28:53
hey if it isnt too much trouble could you also make an ac barret model? i think he looks much more awesome with his six pack and epic multi gatling gun.

I'm not particularly interested by most of the AC designs, though if you'd like them done then i suggest you practice your 3d art skills! do it yourself i say. As to his tripple mini gun thinger... good luck getting it to spin :P ^^
Title: Re: Barret model
Post by: Timu Sumisu on 2009-07-22 04:50:22
millenia finished the texture, and its nearly done, still a few tweaks to be made, should be released in a few days. (srry for the terrible pics, can get ne good screen caps workin)

(http://img193.imageshack.us/img193/610/barretshot.png)

(http://img32.imageshack.us/img32/2833/barretshot3.png)

(http://img338.imageshack.us/img338/7271/barretshot2.png)
Title: Re: Barret model
Post by: apz freak on 2009-07-22 07:07:59
!!! :lol:
Title: Re: Barret model
Post by: polaris_027 on 2009-07-22 07:11:00
he looks petite?? :-o
Title: Re: Barret model
Post by: Millenia on 2009-07-22 09:07:34
Excellent! I can get some better screen caps if you want me to  :-D
Title: Re: Barret model
Post by: Tekkie.X on 2009-07-22 12:30:25
Some full size screencap goodness would be awesome.

Hard to see the details on those screens Timu.
Title: Re: Barret model
Post by: Kudistos Megistos on 2009-07-22 14:11:53
Yeah, what's with the low resolution?  :-P Is PrtSc not working?  :?
Title: Re: Barret model
Post by: Idec Sdawkminn on 2009-07-22 16:13:58
He looks awesome, but smaller than Cloud and Vincent. Not that he has a smaller build, just like he's not to scale.
Title: Re: Barret model
Post by: Kudistos Megistos on 2009-07-22 17:29:43
Just noticed that  :-o

His legs are bent, so that accounts for some of his height loss, but I'd say he should still be made about 5-10% taller.
Title: Re: Barret model
Post by: ultima espio on 2009-07-22 18:19:59
He looks awesome :-D

Too bad hes a shrimp :| :-P
Title: Re: Barret model
Post by: Idec Sdawkminn on 2009-07-23 15:47:41
His legs are bent in 2 of them, but not in 1 of them. Cloud's are bent quite a bit in his normal stance and he still looks taller.
Title: Re: Barret model
Post by: Hellbringer616 on 2009-07-23 18:14:55
he scales them to Barrets battle model exactly. So thats how tall Barret is in the real game.
Title: Re: Barret model
Post by: apz freak on 2009-07-24 01:53:35
I think you should take Barret's texture and lighten the whole thing a bit. He appears as too dark. It could be just me, or just he could be just the screenshots. I dunno whaddya think?
Title: Re: Barret model
Post by: Timu Sumisu on 2009-07-24 01:54:58
i agree, its one of the tweaks i wanna do to the texture, i'm just... really at a lul for htis stuff.. gonna take a few days off.
Title: Re: Barret model
Post by: Xelane on 2009-07-24 01:59:25
this isnt a big deal but i think his hair isnt right, if i recal he has like a flat head of hair thing going.
Title: Re: Barret model
Post by: drfeelgud88 on 2009-07-24 04:36:23
he looks awesome but like others have said, he looks small :( but this could be fixed hehe
Title: Re: Barret model
Post by: apz freak on 2009-07-24 05:12:23
He's no smaller than the original Barret...?
Title: Re: Barret model
Post by: Timu Sumisu on 2009-07-24 05:13:55
i'm fuzzy on this guys, i did all the changes in pcreator, and checked updates in biturn... doing it one at a time every peice matched teh size... i agree he looks kind of small though... can i get some shots of normal barret ingame? (similar angles)
Title: Re: Barret model
Post by: drfeelgud88 on 2009-07-24 06:19:05
so we got apz's cloud, timu's barret, and a red xiii comin soon... this is lookin excellent!  :-D
Title: Re: Barret model
Post by: apz freak on 2009-07-24 07:10:20
i'm fuzzy on this guys, i did all the changes in pcreator, and checked updates in biturn... doing it one at a time every peice matched teh size... i agree he looks kind of small though... can i get some shots of normal barret ingame? (similar angles)

If each piece was the same scale as the original piece, than you didn't do anything wrong! That's what I meant!
Title: Re: Barret model
Post by: Millenia on 2009-07-24 10:34:36
http://millenia.half-lifecreations.com/private/uploads/1248522408.png (http://millenia.half-lifecreations.com/private/uploads/1248522408.png)

Looks the right size to me.
Title: Re: Barret model
Post by: Kudistos Megistos on 2009-07-24 13:18:51
So maybe Barret was the wrong size all along?

Or maybe bending his legs (since they're always bent to some degree) takes a lot more from his height than we've taken into account?
Title: Re: Barret model
Post by: Idec Sdawkminn on 2009-07-24 15:49:03
Geez, I never realized he looked that small in battle. Vincent is tall.

Okay, Cloud is 5'7". Vincent is 6'. Barret is 6'4". Vincent looks about the right height compared to Cloud, but Barret looks like he's 5'7" as well. Maybe you can make Barret bigger in battle to more reflect his actual height. Characters' age and height and blood type are normally trivia and don't affect the game, but in this case, we can actually make use of the height fact.
Title: Re: Barret model
Post by: Matt2Tees on 2009-07-26 23:19:59
Barret model is in game people!

This Model is by timu sumisu, and the texture is by Millenia

(http://img21.imageshack.us/img21/7488/barret02.jpg)
(http://img17.imageshack.us/img17/2135/barret01.jpg)
Title: Re: Barret model
Post by: Matt2Tees on 2009-07-26 23:20:56
His gatling gun needs a little editing and it is also making him melee attack, rather than shoot, lol

Edit: He now shoots his long range weapons, but the animation starts with him trying to melee attack, lol
Title: Re: Barret model
Post by: Tekkie.X on 2009-07-27 00:00:02
Looks a bit dark though.
Title: Re: Barret model
Post by: obesebear on 2009-07-27 00:42:07
(http://img17.imageshack.us/img17/2135/barret01.jpg)

His gatling gun needs a little editing and it is also making him melee attack, rather than shoot, lol
There's still something about his face that doesn't quite say "Barret", but the texture and model are 2nd to none!

Concerning his melee attack, that can be changed in WallMarket, just untick "punch" and tick "shoot"  That should fix you right up :)
Title: Re: Barret model
Post by: Matt2Tees on 2009-07-27 00:59:33
It's not a Wallmarket issue, the weapons are set as the element 'Shoot' and the 'short range' box is unticked. I have improved the issue, he now runs forward like the start animation of a melee attack and then changes to the shooting animation, it looks okay and will do for now...
Title: Re: Barret model
Post by: obesebear on 2009-07-27 01:01:36
It's not a Wallmarket issue, the weapons are set as the element 'Shoot' and the 'short range' box is unticked. I have improved the issue, he now runs forward like the start animation of a melee attack and then changes to the shooting animation, it looks okay and will do for now...
Doesn't he always step forward some before shooting??  I could be wrong
Title: Re: Barret model
Post by: Matt2Tees on 2009-07-27 01:07:02
Doesn't he always step forward some before shooting??  I could be wrong

Yes he does step forward, but this is a run, its like he is equipped with a weapon like the cannonball, but just before he hits the enemy he changes to a shoot animation, shoots and then jumps back
Title: Re: Barret model
Post by: obesebear on 2009-07-27 01:12:28
You haven't previously installed the Advent Children mod have you?  I can't imagine this Barret model defaulting to those animations on it's own...

What you're describing sounds like something COMPLETELY new.  I don't think I've ever seen an animation like that
Title: Re: Barret model
Post by: Makubex (Mendelevium) on 2009-07-27 01:19:30
Yeah the animation he is describing was the animation baret preformed when he attacked... in the Advent Children Beta Mod.
Title: Re: Barret model
Post by: Matt2Tees on 2009-07-27 01:25:53
Yeah the animation he is describing was the animation baret preformed when he attacked... in the Advent Children Beta Mod.

Do you know if they fixed this issue?
Title: Re: Barret model
Post by: Makubex (Mendelevium) on 2009-07-27 01:26:32
The Mod was never released..
was it?

So i wouldn't know.
Sorry
Title: Re: Barret model
Post by: obesebear on 2009-07-27 01:33:51
It was released for 2 days or so before the link was removed.  So if you don't lurk these forums everyday, you would've missed it.  He also edited Barret to always perform the "punch", so it wasn't an unfortunate glitch.  My guess is he found the animation for shoot and replaced it with the punch one.
Title: Re: Barret model
Post by: Makubex (Mendelevium) on 2009-07-27 01:37:04
You mean the beta don't you.
I got that.
xD.

*is a lurky.. I suppose*
Title: Re: Barret model
Post by: polaris_027 on 2009-07-27 02:07:55
i think i fixed this by replacing the ***a files with the original one.. :-D
Title: Re: Barret model
Post by: Matt2Tees on 2009-07-27 03:29:37
Okay, I've been playing around with the files and have finally fixed everything  :-D
Title: Re: Barret model
Post by: Hellbringer616 on 2009-07-27 03:30:18
Awesome! Soo we can see him ingame on our own PC's :D

I'm so happy now :-D
Title: Re: Barret model
Post by: drfeelgud88 on 2009-07-27 05:48:01
alright sweet! will there be a release on this?  :-D
Title: Re: Barret model
Post by: Timu Sumisu on 2009-07-27 12:01:46
awesome mx, send back the archive, i still need to fix a texture or two.
Title: Re: Barret model
Post by: Matt2Tees on 2009-07-27 12:19:58
awesome mx, send back the archive, i still need to fix a texture or two.

I've sent an email and a PM to you :-)
Title: Re: Barret model
Post by: Millenia on 2009-07-27 12:59:59
alright sweet! will there be a release on this?  :-D

When it's done :P
Title: Re: Barret model
Post by: Hellbringer616 on 2009-07-27 18:26:04
alright sweet! will there be a release on this?  :-D

When it's done :P

Nooo! not team-gizka!!!!

No just kidding you actually deliver your product and show us WIP shots :-D

Love how your guys work is coming, keep up the great work :D
Title: Re: Barret model
Post by: drfeelgud88 on 2009-07-27 23:11:46
alright sweet! will there be a release on this?  :-D

When it's done :P

alright! sweet man, keep up the great work guys, we're impressed!  :-D
Title: Re: Barret model
Post by: halkun on 2009-07-28 05:00:19
Discussion has been moved to here (http://forums.qhimm.com/index.php?topic=8704.0).