Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - renegadeofunk

Pages: [1]
1
Awesome tool! Helps with various weird challenge run ideas I have.

2
Releases / Re: [FF7PC-98/Steam] FF7 Randomiser - Godo
« on: 2020-04-07 19:59:37 »
Cool. I'm really just looking for field item randomization (the model randomization is too much for me lol).

Trying to do a nice little field item + stronger enemies rando, sorta like how randos are in Dark Souls.

3
Releases / Re: [FF7PC-98/Steam] FF7 Randomiser - Godo
« on: 2020-04-07 07:05:11 »
Does the flevel randomizer work for PSX as well?

4
Releases / Re: [FF7PC-98/Steam] FF7 Randomiser - Godo
« on: 2020-02-13 20:54:02 »
Amazing, thanks for all your hard work!!

5
Releases / Re: [FF7PC-98/Steam] FF7 Randomiser - Godo
« on: 2020-02-11 19:41:07 »
Hi Sega, just wanted to ask if item randomization is in the next patch or if its only the model swaps. Cheers!

6
Releases / Re: [FF7PC-98/Steam] FF7 Randomiser - Godo
« on: 2020-01-31 03:36:41 »
Awesome! Thanks for addressing those couple of points, I appreciate it.

7
Releases / Re: [FF7PC-98/Steam] FF7 Randomiser - Godo
« on: 2020-01-30 00:17:03 »
Thanks so much for doing this Sega, I always thought an FF7 randomizer would be awesome! I've mostly just been watching it on Twitch so far and I had a question and a comment:

1. What is the attack where an enemy seems to throw an Ultima Weapon at you? Is that supposed to be a projectile attack with a different model?
2. I noticed that the Kalm flashback battle with Sephiroth/Cloud vs the dragon is also randomized. Unfortunately that means both Sephiroth and Cloud might only be able to do like 50 damage a round so you just have to wait for them to slowly whittle the dragon down. Its a bit frustrating and also throws an RNG wrench into speedruns so I just wanted to mention that.

In any case thanks so much for making this!! Cheers.

8
Hello. Is a full Beacause script is available somewhere? There are a couple lines I realized I want to see the real translation of, but I don't want to play through the whole game for the 20th time just to see them lol.

In any case thanks for everything you folks do!

9
Hello. Thanks for the great mod compilation! I was wondering if there's a transcript of Beacause for download somewhere. I'd like to see the other gold saucer date dialogues without having to play through 3 more times :)

10
Oh I just meant made even crazy harder than they already were. Sounds like that's the case.

11
Question, are the weapons supercharged in this too? Probably all you'd need to do to Ruby is eliminate Dazers, hah.

12
Oh ok. Looks like I have another challenge ahead after this one then  ;D

13
Is this mod considered easier or harder than Gjoerulv's? I looked at some boss fights for that one and honestly they looked less punishing. But I gather there are superbosses that are very hard?

14
Haha I admit that I haven't, only been playing in earnest for a couple weeks and up to Temple of the Ancients now. But I've been having so much fun I just had to make a post ;) I'm sure the final bosses are ridiculous. At least Proud Clod shouldn't be a snorefest this time around!

15
Just wanted to chime in that this mod is awesome. Great job!

16
Oh great to hear, thanks!

17
Cool mod! I started playing last night and noticed one bug, a "gravity" materia already on the Buster Sword's right slot. It has like 20 rank stars going off the screen, doesn't have a graphic when equipped and doesn't display a name in the materia list. Haven't tried using it yet but I assume it won't do anything.

Pages: [1]