Final Fantasy VIIHD Remastered Edition By Weeemus
Totally related to the modHeyo, it's been awhile since I've been an active member due to work ect, yeah pain the butt lol.
Finally able to free some time off work, and thought i'd do what i love most! Modding! Now that i have at least a minimal free time of 2 hours at the very least.
About ModNow lets get down to shizz.
Previously i released a FMV style mod
http://forums.qhimm.com/index.php?topic=13489.0 and lost all my files one day due to a corrupt hdd. Today i decided to recreate those models but with a HD twist, rather than purely basing it on the FMV, How about a remastered edition. Different however still maintaining bits close or a resemblance to their original concept art. A better example, say Ocarina of time remake on the 3DS. Link looks a hella different but at the same time one feels somewhat hey that look like the same link but not really at all, which makes no sense in what I'm saying. But if you got that, sweet. Otherwise look at FFX HD remaster edition. Ie. Wakka's face. Or a semi half ass job remastered like FF8 steam edition. Minor but amazing! You only need the slight extra poly's for a old school game to still feel old school whilst pretty for the eyes
ExamplesLink
http://www.portlandmercury.com/binary/36cb/1302677279-oot3ds.jpgWakka
http://images.vg247.com/current//2013/11/Final-Fantasy-X-X-2-HD-Remaster_2013_11-11-13_030.jpg
PreviewSneak peak of a model comparison from my old mod and my current.
Sharper, more daunt and less jaggies. Ignore the actual texture, i quickly whipped up a simple one in 5 minutes to see how the model would look roughly. It will be discarded and replaced with a better color palette, and sharper texture and precise uv mapping.
Experimenting different head poly's and styles, so may scrap this current cloud head and make a new. And off course I'll only finalize the texture when i'm happy with the model first
Old Progress Screenshttp://s4.photobucket.com/user/wushuboi/media/screen%202.jpg.htmlhttp://i4.photobucket.com/albums/y106/wushuboi/screen%203.jpghttp://i4.photobucket.com/albums/y106/wushuboi/Screenshot%204.pnghttp://s4.photobucket.com/user/wushuboi/media/Screenshot%205.jpg.htmlEditAdded textured ears. Cartoon style like Zelda!
Fixed up some uv mapping. And turned on the flat mode to see how it'd look
Testing out some hair textures. I concluded to re-model the whole hair again. I'm not satisfied with it's quality. Afterwards I'll draw proper hair textures.
Re-modeled the hair a little. Trying to not overdo it with quality. Experimenting various colors at this point and different hair textures/designs. I want to create a exclusive unique look as a overall model.
Half way creating another head yet again. I've decided to just stick with my current head and proceed with this style with the rest of the characters. The new unfinished head will be scrapped. A comparison picture of the two. Keeping the one with blue edges as the other one will just look too smooth and detailed upon completion. Would look too HD within game.