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Messages - Alexios

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@Ozmy

I've been playing for two hours now, and the commited memory has been floating at around 341mb. It seems the memory issues have been fixed. Yay! Great job, mate.

@Just2good

It's weird that your game doesn't even start. Try using the 4gb patch and see what happens. Try running the game after setting your status as Offline on steam. Try running the game after disabling Steam overlay and Cloud Synch. Try changing the video configurations on the launcher. Try sacrificing a black chicken on a cross road to the Oxalás. There's gotta be something you can change to make it work.

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@JeMaCheHi

Look at Tornberry's thread for ideas on how to avoid some of your problems.

3
Ozmy, did you tried asking for help on stackoverflow or some other place? I'm pretty sure that at least someone will help, especially after you mention you project.

4
@Mcindus
Like I said before, opening the overlay before you get an achievement/synchronization only works if you're offline. At least for me. Can you try oon your machine and see the overlay behaves differently for you?

@Omzy
Well it is a permanent fix if you deactivate the synchronization too. But if you just set your status to offline you can use some of  the overlay features and make full use of the synchornization of achievements and savegames, which is a way better solution than turning everything off.

5
@Kaldarasha
I'm currently testing for the memory fragmentation theory and it seems to be it. The game quickly builds up on RAM usage but when I run my optimization tool it's memory usage drops back too ~7mb, so as a workaround I think one could suggest running a RAM optimization tool like RAMRush alongside the game. RAMRush has a keyboard shortcut (ctrl alt o) so you can launch the optimization from inside the game, but that's just the first Ram optimization tool I found so there might be better tools around.

EDIT: =/ guess what hapened when the game's commited RAM reached about 1600mb.

@sunz
You can just deactivate the overlay (and Square's synchronization thing too) by right-clicking the game on your Steam Library and going to Properties. And using SAM won't solve the problem. If somebody sends you a chat message or one of your steam groups posts anything your game will crash.

@Omzy, @Kaldarasha
Now, into something new: one really curious thing happened, until a few hours ago the overlay was working alright, but now it loads the first few layers (the first few boxes and the name of the first person on my friend's list), and then the game crashes. It's the same installation that I was running before, so what changed? Well, some hours ago I was "working" from home so my Steam was set to Offline and thus wasn't loading my friends list. I've set it back to Offline now and the overlay works fine.

6
I'm gonna be That Guy and say that the one thing that I would like the most is an option to install Bootleg solely with the stuff that works with the Steam Release. Like, that run straight from the game library.

7
Hi guys. Long time lurker, first time poster here.

I've been following this topic closely for the past few days and jumped on the first opportunity to test some of the mods created with Tornberry. And as expected I got bugs by the trunkload. But I seem to have found a work around for the synchronization crashes, too.

You can check pretty much most of the bugs I've found on this album, as well as a printscreen of my task manager while the game runs. I didn't encountered problems with the game overusing RAM like our other friend did.

As for the synchronization crashes: I ran into this problem the first time, bugged fonts and all but I soon realised that this only happened if the game tried to sync the files before I opened the steam overlay. The overlay pops up, takes forever to finish loading, but after that the game seems to be able to handle the synchronizations without crashing. But the game did dropped the mic and Peaced Out when I tried to open a browser window.

Ninja Edit: i just got an achievement (Blue Magic Master or something) after doing my Overlay shenanigan and it synched with the server fine, but didn't showed any message on the left corner of the screen.

Not-so-Ninja Edit: It seems it was too early to state that I wasn't having memory issues.

My game is running on Tornberry, Tripod, Seed Reborn, and Roses and Wine. I also installed Aali's driver but I don't know if it's working as expected.

I would also like to thank Mcindus and Omzy for the great work. All you guys, seriously, thanks for modding the game and generally fixing Squenix's potato ports.

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