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Messages - eggntoast

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Hi, let me first say you guys are doing a great job with all this. Even with the help responds to all the other users.
I have been lurking through these pages and I tried to find a person with a similar problem to mine and follow the steps he recieved in order to fix'em, but nothing helped.

So I got 1.54v, everything is done correctly and in right order with the tutorial.
I have also disabled DPI in ff7_bc just to get the screen right.

When I run the game converter, and launch the game I still get the error message "Postprocessing initialization failed..."

,

BUT after the Eidos intro and starting a New Game, the game will look normal i.e. no black screen. Like this:



But whenver I close the game and open it again, I still get the same error message and this time the game will have a blackscreen, allthough everything else in the game is working correctly.
Here is a screen of the game with black screen:



I will get a black screen like above all the time.

Here is the applog:
Code: [Select]
[00000000] INFO: FF7/FF8 OpenGL driver version 0.8.1b
[00000000] INFO: Auto-detected version: FF7 1.02 US English
[00000000] INFO: Intel Intel(R) HD Graphics 530 4.4.0 - Build 21.20.16.4550
[00000000] INFO: OpenGL 2.0 support detected
[00000000] INFO: Using PBO
[00000000] INFO: Found swap_control extension
[00000000] INFO: Max texture size: 16384x16384
[00000000] INFO: Original resolution 640x480, window size 1920x1080, output resolution 1440x1080, internal resolution 3840x2160
[00000000] INFO: Shader limits: varying 64, vert uniform 4096, frag uniform 4096
[00000000] INFO: postprocessing program link log:
Fragment shader contains a user varying, but is linked without a vertex shader.
Out of resource error.

[00000000] ERROR: init_postprocessing failed, postprocessing will be disabled
[00000000] INFO: FFMpeg movie player plugin loaded
[00000000] INFO: FFMpeg version SVN-r25886, Copyright (c) 2000-2010 Fabrice Bellard, et al.
[00000000] INFO: VGMStream music plugin loaded
[00000000] INFO: Loading external library Multi.dll
[00000000] LOCK UNLOCK TEST
[00000001] MATRIX INITIALIZE
[00000001] INITIALIZE DD/D3D END
[00000001] initializing sound...
[00000001] creating dsound primary buffer
[00000001] reading audio file
[00000001] loading static sounds
[00000001] sound initialized
[00000001] set music volume: 127
[00000001] set music volume: 127
[00000001] Entering MAIN
[00000001] Exiting MAIN
[00000001] START OF CREDITS!!!
[00000001] INFO: D:\Games\SteamLibrary\steamapps\common\FINAL FANTASY VII\data\movies\eidoslogo.avi; h264/aac 1280x960, 15.000000 FPS, duration: 10.193000, frames: 153
[00000015] set music volume trans: 127->0, step=60
[00000080] END OF CREDITS!!!
[00000080] Entering MAIN
[00000080] set music volume: 127
[00000080] Exiting MAIN
[00000080] START OF MENU SYSTEM!!!
[00000161] END OF MENU SYSTEM!!!
[00000161] Entering MAIN
[00000165] Exiting MAIN
[00000165] Field Start
[00000166] INFO: D:\Games\SteamLibrary\steamapps\common\FINAL FANTASY VII\data\movies\opening.avi; h264/aac 1280x896, 15.000000 FPS, duration: 127.570000, frames: 1914
[00001222] WM_CLOSE
[00001222] Field Quit
[00001222] UNINITIALIZE DD

Im running an i7 laptop with external Nvidia card (Geforce gtx 960m).
Right after I run the gameconverter I leave everything in, untouched. I test out midi and sound and it all works good.
This is the settings ff7config that automatically runs after I run gameconverter:



Other than that, I dont know what I can tell ya. When I run the game I hear a beep sound aswell. I guess thats all i know.

I'd appreciate all the help I can get!
thanks

edit: im also running everyhing with admin rights. And my version is the steam version. Also having FF7DISC1 as mounted.

And below this I have also attached how my setup looks in 7thheaven app:




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