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Topics - NeuroSephrioth

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1
I was playing through Nightmare VII, and when I got to the part with Domino's Password guessing game, entering the screen with the Pink and Green bookcases (blin62_3, I think), the game crashes. Here is the App.Log:

Code: [Select]
INFO: FF7/FF8 OpenGL driver version 0.7.11b
INFO: Auto-detected version: FF7 1.02 US English
INFO: ATI Technologies Inc. AMD Radeon HD 6310 Graphics 4.2.12422 Compatibility Profile Context 13.152.1.1000
INFO: OpenGL 2.0 support detected
INFO: Using PBO
INFO: Found swap_control extension
INFO: Max texture size: 16384x16384
INFO: Number of texture units: 8
INFO: Original resolution 640x480, window size 1366x768, output resolution 1366x768, internal resolution 1920x960
INFO: FBO extension detected, using fast scaling/postprocessing path
INFO: Shader limits: varying 128, vert uniform 16384, frag uniform 16384
INFO: FFMpeg movie player plugin loaded
INFO: FFMpeg version SVN-r25886, Copyright (c) 2000-2010 Fabrice Bellard, et al.
INFO: FF7Music helper plugin loaded
INFO: Loading external library Multi.dll
LOCK UNLOCK TEST
MATRIX INITIALIZE
INITIALIZE DD/D3D END
initializing sound...
creating dsound primary buffer
reading audio file
loading static sounds
sound initialized
set music volume: 127
set music volume: 127
Entering MAIN
Exiting MAIN
START OF CREDITS!!!
INFO: C:\Users\NeuroSephiroth\Documents\Final Fantasy VII Modding\Nightmare VII\movies\eidoslogo.avi; vp8/vorbis 1280x960, 30.000000 FPS, duration: 11.133000, frames: 334
ERROR: couldn't lock sound buffer
set music volume trans: 127->0, step=60
END OF CREDITS!!!
Entering MAIN
set music volume: 127
Exiting MAIN
START OF MENU SYSTEM!!!
END OF MENU SYSTEM!!!
Entering MAIN
Exiting MAIN
Field Start
UNEXPECTED: zero count
set music volume trans: 127->0, step=90
set music volume trans: 0->127, step=1
Entering MAIN
Exiting MAIN
START OF MENU SYSTEM!!!
END OF MENU SYSTEM!!!
Entering MAIN
Exiting MAIN
Field Start
Field Quit
Entering MAIN
Exiting MAIN
Entering FRAME_INITIALIZE SWIRL
Exitting FRAME_INITIALIZE SWIRL
Swirl sound_effect1
stop_sound
End of Swirl sound_effect1
Entering FRAME_QUIT SWIRL
Exitting FRAME_QUIT SWIRL
Entering MAIN
Exiting MAIN
[BATTLE] Entering FRAME_INITIALIZE
[BATTLE] Scene# 422
[BATTLE] Exitting FRAME_INITIALIZE
[BATTLE] Begin main battle loop
[BATTLE] End of current battle
[BATTLE] Begin end battle stuff
stop_sound
[BATTLE] Entering FRAME_QUIT
[BATTLE] endof battle.
[BATTLE] Exitting FRAME_QUIT
Entering MAIN
Exiting MAIN
START OF MENU SYSTEM!!!
END OF MENU SYSTEM!!!
Entering MAIN
Exiting MAIN
Field Start
cross play music: 0
set music volume trans: 127->0, step=4
set music volume: 127
set music volume trans: 127->0, step=180
set music volume: 127
INFO: C:\Users\NeuroSephiroth\Documents\Final Fantasy VII Modding\Nightmare VII\movies\monitor.avi; vp8/null 1280x896, 15.000000 FPS, duration: 7.533000, frames: 113
Field Quit
Entering MAIN
Exiting MAIN
Entering FRAME_INITIALIZE SWIRL
Exitting FRAME_INITIALIZE SWIRL
Swirl sound_effect1
stop_sound
End of Swirl sound_effect1
Entering FRAME_QUIT SWIRL
Exitting FRAME_QUIT SWIRL
Entering MAIN
Exiting MAIN
[BATTLE] Entering FRAME_INITIALIZE
[BATTLE] Scene# 423
[BATTLE] Exitting FRAME_INITIALIZE
[BATTLE] Begin main battle loop
[BATTLE] End of current battle
[BATTLE] Begin end battle stuff
stop_sound
[BATTLE] Entering FRAME_QUIT
[BATTLE] endof battle.
[BATTLE] Exitting FRAME_QUIT
Entering MAIN
Exiting MAIN
START OF MENU SYSTEM!!!
END OF MENU SYSTEM!!!
Entering MAIN
Exiting MAIN
Field Start
cross play music: 0
set music volume trans: 127->0, step=4
ERROR: unhandled exception

Thanks in advance, if anything else is required, let me know.

2
I would first like to start off by saying that I'm unsure whether this belongs under Gameplay Mods or Other Mods. I decided Gameplay Mods would be best, although that may be subject to change depending on Administrator discretion. Anyway...

                                  The Nightmare VII Guide

Tenko Kuugen's Nightmare VII mod is easily my second favorite mod of all time for FF7. The first being Sega Chief's New Threat, although that's for Nostalgia reasons. Since so much stuff is overhauled, and it would take forever to find everything in a regular playthrough, I decided to make this guide!

However, the Nightmare VII mod remains unfinished, and, as a result, so is this guide. There are several sections incomplete, or not filled in at all. Updates will happen after every major boss fight.

This guide covers a walkthrough of the whole game, Hidden Items, Weapons, Armor, Accessories, Limit Breaks, Materia, Hidden Items, Boss Strategies, and more. This is going to be a BIG project, so this is probably version 0.15. Or something. This guide is subject to change, since stuff will be added in later releases of Nightmare VII. Like I said, after each major boss fight, the guide will be updated with a changelog, so you know what's different.

https://github.com/Vgr255/Nightmare

Here's what's done so far with each section:

Walkthrough: Up to Dyne
Limit Breaks: Only Cloud's
Magic: Introduction Only
Items: 100% Complete
Weapons: Cloud's done, and Barret's mostly done
Armor: 100% Complete
Accessories: 100% Complete
Hidden Items: Not even started
Bosses: Not even started
Last Words: Not even started

Hidden Items are covered in the walkthrough as well, by the way.

3
Is it possible to mod Final Fantasy VII with Bootleg twice? I'd like one for Nightmare VII, and then another for... not Nightmare VII. I've tried this before, but I could only ever have one. Is there a way to do this?

4
Every time I play FF7 with Tifa's Bootleg, FF7 stops playing all music, which seems to be an error with Ficedula's FF7Music program. It keeps telling me my soundcard is already in use, when that is clearly not the case. It's telling me how to fix it so it can play multiple sound channels, but mine can already do that. What is happening?

5
Gameplay / Bootloader Issue
« on: 2014-02-15 01:20:23 »
This is quite a big issue. I've tried to install some mods from Tifa's Bootleg, and this is my... I believe 4th attempt. I finally got it working this time, but whenever I hit "New Game", the game crashes with this error message:

"Oops! Something very bad happened.
Wrote crash.dmp to FF7 install dir
Please provide a copy of it along with APP.LOG when reporting this error
Write emergency save to save/crash.ff7?"

I might as well do what it says. Although looking at it, that is quite a big dump file... Well, the APP.LOG oughta be enough, right?

App.log:

Code: [Select]
INFO: FF7/FF8 OpenGL driver version 0.7.11b
INFO: Auto-detected version: FF7 1.02 US English
INFO: ATI Technologies Inc. AMD Radeon HD 6310 Graphics 4.2.12422 Compatibility Profile Context 13.152.1.1000
INFO: OpenGL 2.0 support detected
INFO: Using PBO
INFO: Found swap_control extension
INFO: Max texture size: 16384x16384
INFO: Number of texture units: 8
INFO: Original resolution 640x480, window size 800x600, output resolution 800x600, internal resolution 1280x960
INFO: FBO extension detected, using fast scaling/postprocessing path
INFO: Shader limits: varying 128, vert uniform 16384, frag uniform 16384
INFO: FFMpeg movie player plugin loaded
INFO: FFMpeg version SVN-r25886, Copyright (c) 2000-2010 Fabrice Bellard, et al.
INFO: FF7Music helper plugin loaded
INFO: Loading external library Multi.dll
LOCK UNLOCK TEST
MATRIX INITIALIZE
INITIALIZE DD/D3D END
ERROR: could not open file C:\Users\NeuroSephiroth\Documents\Final Fantasy VII Modding\FINAL FANTASY VII\ff7input.cfg
initializing sound...
creating dsound primary buffer
reading audio file
loading static sounds
sound initialized
ERROR: failed to find file flevel/flevel.siz (LGP) (path: )
ERROR: failed to find file flevel/MAPLIST (LGP) (path: )
ERROR: failed to find file flevel/hand_1.TEX (LGP) (path: C:\Users\NeuroSephiroth\Documents\Final Fantasy VII Modding\FINAL FANTASY VII\Data\field)
ERROR: offset error: hand_1.TEX
ERROR: could not open file hand_1.TEX
ERROR: COULD NOT LOAD TEXTURE DATA FILE hand_1.TEX
ERROR: COULD NOT LOAD TEXTURE DATA FILE hand_1.tim
ERROR: failed to find file flevel/sibuki1.TEX (LGP) (path: .)
ERROR: offset error: sibuki1.TEX
ERROR: could not open file sibuki1.TEX
ERROR: COULD NOT LOAD TEXTURE DATA FILE sibuki1.TEX
ERROR: COULD NOT LOAD TEXTURE DATA FILE sibuki1.tim
ERROR: failed to find file flevel/sibuki2.TEX (LGP) (path: .)
ERROR: offset error: sibuki2.TEX
ERROR: could not open file sibuki2.TEX
ERROR: COULD NOT LOAD TEXTURE DATA FILE sibuki2.TEX
ERROR: COULD NOT LOAD TEXTURE DATA FILE sibuki2.tim
ERROR: failed to find file flevel/sibuki3.TEX (LGP) (path: .)
ERROR: offset error: sibuki3.TEX
ERROR: could not open file sibuki3.TEX
ERROR: COULD NOT LOAD TEXTURE DATA FILE sibuki3.TEX
ERROR: COULD NOT LOAD TEXTURE DATA FILE sibuki3.tim
ERROR: failed to find file flevel/sibuki4.TEX (LGP) (path: .)
ERROR: offset error: sibuki4.TEX
ERROR: could not open file sibuki4.TEX
ERROR: COULD NOT LOAD TEXTURE DATA FILE sibuki4.TEX
ERROR: COULD NOT LOAD TEXTURE DATA FILE sibuki4.tim
set music volume: 127
set music volume: 127
Entering MAIN
Exiting MAIN
START OF CREDITS!!!
INFO: C:\Users\NeuroSephiroth\Documents\Final Fantasy VII Modding\FINAL FANTASY VII\movies\eidoslogo.avi; vp8/vorbis 1280x960, 30.000000 FPS, duration: 11.133000, frames: 334
ERROR: couldn't lock sound buffer
set music volume trans: 127->0, step=60
END OF CREDITS!!!
Entering MAIN
set music volume: 127
Exiting MAIN
START OF MENU SYSTEM!!!
END OF MENU SYSTEM!!!
Entering MAIN
Exiting MAIN
Field Start
ERROR: failed to find file flevel/lŠCÐO (LGP) (path: )
ERROR: unhandled exception

I think I see the problem, it has to do with the flevel. I just don't know how to fix. Any help is appreciated. =)

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