Author Topic: [FF7PC] Mike's custom models  (Read 181790 times)

dkma841

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Re: [Project] Mike's custom models
« Reply #150 on: 2013-10-07 22:39:16 »
If that face could be fixed then it would be perfect but nonetheless great model Mike!

genesis063

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Re: [Project] Mike's custom models
« Reply #151 on: 2013-10-08 07:32:18 »
The only thing is Sephiroth's wing is on the wrong side.  Oh and by the way will this support the switch I made to Cloud and Sephiroth switching places in battle?  I would love to use them if they do.

Edit: well if worse comes to worse I'll just reapply my method to do it.
« Last Edit: 2013-10-08 07:36:32 by genesis063 »

Kaldarasha

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Re: [Project] Mike's custom models
« Reply #152 on: 2013-10-08 08:29:44 »
The only thing is Sephiroth's wing is on the wrong side.  Oh and by the way will this support the switch I made to Cloud and Sephiroth switching places in battle?  I would love to use them if they do.

Edit: well if worse comes to worse I'll just reapply my method to do it.

 :? :? ???


I'll convert Aerith next week if I have a little free time ;)


genesis063

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Re: [Project] Mike's custom models
« Reply #153 on: 2013-10-08 18:38:03 »
I simply renamed their battle models and made a new battle lgp with the other files.  Presto Sephiroth battle model with bootleg.  The only thing is the new weapon textures won't work with Sephiroth no matter what I try to do to apply them.  They simply do not work or you get a pure white weapon.  So Sephiroth battle model for player character is now compatible.

Rundas

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Re: [Project] Mike's custom models
« Reply #154 on: 2013-10-08 18:49:49 »
How does that apply to this thread?

genesis063

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Re: [Project] Mike's custom models
« Reply #155 on: 2013-10-08 20:08:42 »
He seemed confused by the way I asked the question so I clarified.  It also applies because he is converting the models for use in game.

Rundas

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Re: [Project] Mike's custom models
« Reply #156 on: 2013-10-08 20:51:39 »
The only thing is Sephiroth's wing is on the wrong side.  Oh and by the way will this support the switch I made to Cloud and Sephiroth switching places in battle?  I would love to use them if they do.

Edit: well if worse comes to worse I'll just reapply my method to do it.
I meant this.

genesis063

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Re: [Project] Mike's custom models
« Reply #157 on: 2013-10-08 21:22:51 »
If you mean my comment on the wing he has it on the left side instead of the usual right as which is where his wing has always been.  I originally posted that to ask if he is going to use a different file format as are what the weapon textures are.  I was seeking clarification if this would use a different setup seperate from their battle LGP file.

Rundas

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Re: [Project] Mike's custom models
« Reply #158 on: 2013-10-08 21:32:42 »
I mean where is there a sephiroth model here?

genesis063

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Re: [Project] Mike's custom models
« Reply #159 on: 2013-10-08 21:39:03 »
top of the previous page.

Rundas

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Re: [Project] Mike's custom models
« Reply #160 on: 2013-10-08 22:15:00 »
Oh, my mistake.

ZL325

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Re: [Project] Mike's custom models
« Reply #161 on: 2013-10-09 12:42:49 »
Awesome work!! ^_^ She looks amazing, thanks again. :)

Mike.S.N_310-X

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Re: [Project] Mike's custom models
« Reply #162 on: 2013-10-09 17:41:01 »



I still not test in game because I don't have a save game at Aerith first meet and still don't know how to add new field model for Aerith death screen, wheelchair and parachute after not death

My next model nyan


@e1sunz: Fix which part? If you talk about her nose. I fixed it alot, but I am still very disappointed with it
@ZL325: Thank
« Last Edit: 2013-10-09 17:51:38 by Mike.S.N_310-X »

cmh175

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Re: [Project] Mike's custom models
« Reply #163 on: 2013-10-09 18:33:01 »
You'll either need to use 7thHeaven or Makou Reactor to swap the models.

Collection of game saves for testing. -> http://forums.qhimm.com/index.php?topic=8880.msg115218#msg115218

Mike.S.N_310-X

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Re: [Project] Mike's custom models
« Reply #164 on: 2013-10-12 14:39:15 »
This year is my last year at college and I don't know if I will have time or not so I decide to release early
https://mega.co.nz/#!8VgGyTpB!ZDA6rwAq_PD-ycq4oBw2p0lrEr0Rgv18if3D7PMQaZw
Battle model only. Re-edit face texture


You'll either need to use 7thHeaven or Makou Reactor to swap the models.

Collection of game saves for testing. -> http://forums.qhimm.com/index.php?topic=8880.msg115218#msg115218

Thank  ;)
« Last Edit: 2013-10-12 22:24:24 by Mike.S.N_310-X »

genesis063

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Re: [Project] Mike's custom models
« Reply #165 on: 2013-10-13 16:35:48 »
Excellent work man can't wait for you to do the Sephiroth one.

Mike.S.N_310-X

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Re: [Project] Mike's custom models
« Reply #166 on: 2014-09-05 14:30:23 »
hi, this is my field Aerith (flower, parachute, wheelchair), I have graduated and are working so I don't have time to continue mod. Please feel free to use my models ^v^!
https://mega.co.nz/#!VEARWYTR!Ov2YhQ5pkQpl_D3dKs4BJyZUebQs0ORqFy3hfjEAqiQ

refoopseman

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Re: [Project] Mike's custom models
« Reply #167 on: 2014-09-09 10:54:40 »
its nice to see you back mike trishty!

dkma841

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Re: [Project] Mike's custom models
« Reply #168 on: 2014-09-09 13:46:40 »
.
« Last Edit: 2021-10-28 16:49:26 by dkma841 »

Mike.S.N_310-X

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Re: [Project] Mike's custom models
« Reply #169 on: 2014-09-10 05:52:00 »
Nice to see you refoopseman  ;)

Model since 2010, re-edit 2014. Have anyone want to make a texture for it?
I'll release all my WIP models soon, after I fix all of them.

Mike.S.N_310-X

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Re: [Project] Mike's custom models
« Reply #170 on: 2014-09-13 13:34:57 »
WIP texture ;D

LeonhartGR

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Re: [Project] Mike's custom models
« Reply #171 on: 2014-09-13 13:42:17 »
Love it!!!

xenokain

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Re: [Project] Mike's custom models
« Reply #172 on: 2014-09-14 06:34:53 »
Very impressive

ZL325

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Re: [Project] Mike's custom models
« Reply #173 on: 2014-09-14 09:40:25 »
Nice work. ^_^

Mirrorman95

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Re: [FF7PC] Mike's custom models
« Reply #174 on: 2014-09-18 15:26:01 »
Great job Trishty, always a big fan of Vincent's inner demon.