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Messages - kenC

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I'm kind of confused... If I remember correctly, back in R05, I could select a lot of options during installation. Most of these have now probably been moved to the options.ini, but I cannot change any options concerning keeping or translating the original character names. In my game, Marlene is called Marin at some times and Marlene at others.

I have seen the issue in the Reunion database and it will probably be fixed in R06b, but even if I wanted to change that option, where can I do so? I don't see it anywhere in the options.ini. And if I wanted her name to always be Marlene (as well as Reno being Reno and so forth), should I activate or deactivate original character names?

Also, I think I remember an option to swap the X and O button graphics (not the buttons, just the graphics), or was that a 7H feature? (Not running the bugfest that is 7H this time around :P) If not, where can I change this setting?

Both the options for non-canonical names and for swapping X and O are available in the installer options when you install R06. You can miss them if you just click "Next" all the way through the install, but otherwise they are hard to miss.

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@ken  - the Aerith issue is resolved.  I forgot to add the model.
Thank you, man.

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Of course it is - I looked at the Field Models tab and completely missed it. Thanks DLPB.

4
Wanted to report 2 weird field model quirks I ran into. Not system breaking, but worth noting for the sake of completion.

The first was with Aeris's child model in the flashback scene in her house in the slums. I don't have a picture of it saved (unfortunately), but the model was nearly Elmyra's height and looked terribly out of place.

The second I DID capture below, in a picture. The extra Cloud model just sits there while Cloud recounts talking to his mom, in Niblheim.



Didn't see either concern mentioned in the database, so I thought I would bring it up. As these are field model concerns and NOT crashes or hangs, I decided not to add all the usual error-related things, but let me know if you would like me to.

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Ken, before lodging a bug report, please check that it's a fault.  The battle music doesn't play during that battle and never has - check original PSX game.

Dan

Thanks Dan, I checked the original PSX game and this is indeed the case.

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So far so good - had a thing thing when "Fight On" did not come on during the first boss fight in the reactor, but I think it's probably been discussed on this thread and had to do with some option I need to tweak in options.ini.

Steam install working well now without converting.

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There's still a very small issue with the BGM coming back very suddenly just before new BGM after a fade.  Likely script error [vol being set to to 127 before the new audio is loaded] and fact PSX game removes audio on reacing 0 vol.  I'll prob have to put that functionality back in too.

Set music volume [param1: volume] (param1 (8-bit)=127, param2=0, param3=0, param4=0, param5=0)
Play music #0


<  like that, you see.  Setting vol to 127 BEFORE the music is played.  Bad idea.
Thank you so much DLPB, will check as soon as I get home and report back on any problems.

So exciting.

Sent from my Pixel 4 using Tapatalk


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Just so I'm clear: If I get this launcher when I launch the game from Steam, does this mean I have the Square-Enix version of the game?
https://imgur.com/oQtNoSS

If so, I'll have to use the game converter. It says Steam v.109 when I go into the settings too.

Just so I'm clear: If I get this launcher when I launch the game from Steam, does this mean I have the Square-Enix version of the game?
https://imgur.com/oQtNoSS

If so, I'll have to use the game converter. It says Steam v.109 when I go into the settings too.

The launcher is standard on the Steam version, I am sure. I don't think you need to convert.

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that's so weird.  Do you happen to have access to discord? May need to do a webcam look at it? 

http://forums.qhimm.com/index.php?topic=17636.0

I can get on discord, for sure. I am happy to help, it will just need to be in the morning. Thank you for any future help.

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Thanks DLPB for this. Having read your long response, I would gladly append an app.log for the "missing registry entry" problem on the Steam version, but App.log is blank. Reunion.log asks if the version of Final Fantasy VII is legitimate, which it is.

Is there anything else I can pass your way? I am on Windows 10 version 1909, latest NVIDIA drivers.

Sent from my Pixel 4 using Tapatalk


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Does anyone have this working for the Steam version? Can you tell me the steps you used to make it work?



Just login in to say I have the same problem. Any help will be appreciated!

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