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Messages - peppita

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1
Releases / Re: [DEMO] Final Fantasy VII OVA Remake
« on: 2012-10-01 06:27:13 »
thats still not fixing the language problem for me....

2
Releases / Re: [DEMO] Final Fantasy VII OVA Remake
« on: 2012-09-30 05:55:42 »
after playing this mod. how do i revert my files back to the originals? im not sure which file to replace in order to play it back in english lol

3
Releases / Re: [DEMO] Final Fantasy VII OVA Remake
« on: 2012-09-28 16:42:52 »
well i downloaded and played through the aeris abduction scene and that was really fun! too bad i cant really understand anything, but the mod is really fun, thanks!

4
Releases / Re: [DEMO] Final Fantasy VII OVA Remake
« on: 2012-09-28 06:34:22 »
in this mod do all the characters always follow cloud?

and is there any way to change party leaders through out the game?

5
so i just found this, and you have to be able to build off this Espio! this is amazing! lol

http://www.youtube.com/watch?v=H2mSzAK3aS8

6
THIS IS AWESOME, but how does it look in the field/world Map?

Well yeah, it would be pointless otherwise :p

What I meant was, she tries to stop things from happening but she has no effect on the events.

Though I don't really know how it would work, she'd be Cloud on the world map, and I think it would be odd for her to be on the Highwind since she's following the others from behind...so maybe it's better that it stays an idea.

Ok so I just tested this out. Copied Tifa's code, and pasted in an Aeris entity. Now both Aeris and Tifa work in that scene as leaders, but not as members. I think it'll just be a case of changing which script to load to fix it :)

Yeah, it works. So you can have FF7 with any leader you want.

Oops, messed with encounters and activated Test 0:


7
that's Sooo depressing! but I love all your ideas/projects. how would that even work??

8
I see where things become tricky... In your tifa example: would she still be able to have her dog codes and notice the dog if she wasn't the leader, but was following you in your party instead?

Would it also be more complicated for scenes that are supposed to involve specific characters for them to still have the same dialogue but not be the party leader? im not really sure there is a way to get around that lol.

I dont think i necessarily would want to change the game as far as changing who gets to save cloud in the lifestream. I would just want to be able to play as any character like when i'm in the traveling, or playing at the gold saucer, or when in costa del sol, or even going to the sleeping forest or whatever that place is called.

9
Are you also going to implement being able to change party leaders when you want? or is it more difficult because you would have to add codes to every additional character as a  leader? or i also remember you mentioning that you figured out how to change leaders by talking to a character like with Aeris on the Highwind...

10
I'm not looking for technical terms. like i said i'm only street smarts computing. Meaning only a little better than the average pc user. But i already knew most of what you....so Mako Reactor is the tool that can be used right? So if i retrace Espio's steps right from the first post......somehow i may get it to work....too bad i have never used codes in modifying a game....let alone this...well i guess i'll figure it out somehow. i mean i eventually get it right...always...somehow.

yes yes! so keep me posted on any new progress! let us (me) know if you need any help! =)

11
Ideally, from what i have learned by following Espio is that he finds the codes, for NPC's actions and basically adds or replaces those codes with your character of choice. I think he also re-adds the character onto the field so that you can basically give them those specific codes to follow the leader. (like the guy in the desert prison, or aeris when escaping the church.)

I couldnt really give you any technical terms (which i think you were looking for) but I think Espio also likes people to find things out on there own using trial and error methods like he does. =)

what i can say is i think the tool youre looking for is the Makao reactor? which helps you edit things in the FLevel.lgp file

12
I am so excited this project is getting picked back up! keep up the great work!

13
nope mine worked perfectly fine there.

14
I didnt really feel the need to start a new topic, just kind of wanted to revive this one....

curious if anyone may potentially still be working on this? or would maybe even adopt it?

Or if someone could give me some direction...I wouldnt mind working on it and releasing an updated Flevel.

15
Archive / Re: Order to install patches/mods
« on: 2007-10-19 01:53:07 »
oooops guess i should have looked huh?

16
Archive / Re: YAAP - Yet Another Avatar Patch
« on: 2007-10-18 05:01:10 »
yeah its really cool and really like it
but i think im gonna stick with the original AC just for a while longer...
but dont get me wrong its still awesome!

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Archive / Re: Order to install patches/mods
« on: 2007-10-17 04:04:45 »
its probably the same.. i never really noticed or thought to look for him here...
but why do you ask?

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Archive / Re: [Release] Ultima espio's Sonic Patch [BETA]
« on: 2007-10-16 01:35:24 »
hey once you download this file do you just create the file via lgp tools?
plus i really think you should replace cream with some one else! i mean bugenhagen! thats horrible!!!!

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Archive / Re: Order to install patches/mods
« on: 2007-10-16 01:24:39 »
if you are do the npc reconstruction one then im positive you dont need that hand patch

i think you should go in the order of the list its in and for even better help there is a video guide for installing the patches on youtube so heres the url.

                              http://youtube.com/watch?v=66ZWNUbUwd0

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Archive / Re: [Release] Reno for Tifa BETA
« on: 2007-10-13 00:02:05 »
Exactly!!!!
did anyone think of that?

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Archive / Re: [Release] Reno for Tifa BETA
« on: 2007-10-11 04:57:41 »
Well i think this is a really cool idea and keep up with the updates and i definitely plan to use this mod sometime soon!

22
Archive / Feild Character Model Replacing Mods....
« on: 2007-10-10 02:17:56 »
The program to do this with is kimera and i would like some assistance with or replacing aeris with tifa.

So what i am asking for if anyone has any already made patches or guides that help me identify all the P files so that i can replace them.

If anyone has any other things that they can help me with please feel free!

23
Troubleshooting / Re: I cant get to disk 2!!!
« on: 2007-10-10 01:47:44 »
ok thanks i'll try that!

24
Troubleshooting / I cant get to disk 2!!!
« on: 2007-10-10 01:24:51 »
Hey guys i'm having a problem, right after aeris' *sniff* *sniff* dies the game asks me to save and i reply yes and then when i change disks, the the window goes away to ask if i want to use the disk with like windows media player(i guess to watch movies or music or something) but once i click back on it the screen stays black and i cant do anything.
 then when i go back to play it the save isnt there! so it seems like im screwed can i have some help please!????

25
Archive / Re: aeris pathces!!!!
« on: 2007-10-08 17:57:01 »
Ok sorry about that... :oops:

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