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« on: 2018-03-20 05:11:24 »
Thank god none of that was intended, I feel like several materia might be off due to that. So you're right I did apply both of the previously listed hotfixes and I was trying to figure out why I did that, and unless im crazy, the current build of the mod lists september 12 2017. I hope what I did was saw that and saw the patches which I think were from a week after that and so I downloaded them without looking at the dates again until I noticed a problem in the game. Either I'm crazy or just unobservant but either way I appreciate the help. Are the item related anomalies because of this as well? I saved pretty intensely so I can go back a select distance to be before the huge stat gains as well as redo anything I may have missed out on. For example, I think the first time I was confused was with Thousand, Airhawk, and Thunder gunner, Thunder being the one with a morph of bolt ring, which I did kill with morph to no avail. Light Nation as well has a peace ring morph though he seemed to be impervious to all damage making that null, and Barbariccia GT (granted the documents listed Rubicante GT which is why I assumed it was an arrange related issue) that has a fire ring morph that also didn't happen. Illuyankas gave no morph item or drop despite them listed as typhoon ring and howl comb, and lastly jenova vector who didn't morph into a diamond bangle, didn't summon minions that it says are morphable, but did drop the listed white cape. Sorry for listing so many different fights, I just hate missing things. Thanks again for the help and any more you can give.
Edit: I went back to the gunners fight and thunder did in fact morph into a bolt ring, not sure if I should start there or start over completely.
Edit 2: Light Nation still seems immune to all damage, so I'm not sure what to take away from that.
Edit 3: Just noticed clouds innate was changed from what I saw before which was still second wind, something I was confused about seeing as it was in the documentation but I was still seeing second wind, so I assume second wind is now Cids as listed? Also I have been looking for ultimate weapon damage formulas that I thought used to be in the documentation but I can no longer find, could you list any that aren't the same as the base game?