New update in svn.
2006/09/27
- [ffvii] Fix error with wrong parameter in WSPCL opcode. [Akari]
- [ffvii] Fix error with string reading in OpcodesToRawScript. [Akari]
* [ffvii] Add message typing. [Akari]
v0.04c
2006/09/27
+ [ffvii] Change version number to v0.04c. [Akari]
- [ffvii] Fix script reading function tries to write u32 to u8 value. [Akari]
- [ffvii] Fix small errors in new windowing system (input). [Akari]
2006/09/26
+ [ffvii] Rework windowing system. Windows are now more important than Messages (they are part of windows now). [Akari]
* [ffvii] Add memory bank access to WNUMB. [Akari]
* [ffvii] Fix some errors in PLUS and MINUS opcodes. [Akari]
2006/09/19
* [ffvii] Add STTIM (0x38) field opcodes support. [Akari]
* [ffvii] Add WNUMB (0x37) field opcodes support (without memory bank access). [Akari]
* [ffvii] Add WSPCL (0x36) field opcodes support. [Akari]
* [ffvii] Implement special window support in WindowManager. [Akari]
2006/09/15
- [ffvii] Fix scripts and dialogs was not cleared when load new map from XML. [Akari]
- [ffvii] Fix all scripts that stored in priority slots were run, not only highest one. [Akari]
+ [ffvii] Change script handling to real game like. [Akari]
2006/09/14
- [ffvii] Fix transparent window didn't display transparency on units and walkmesh. [Akari]
- [ffvii] Fix script calling when script doesn't exist. Add sanity check. [Akari]
* [ffvii] Implement basic xml support. May load Dialog and Entity from XML. [Akari]
And I upload compiled version with resources to my own site.
http://jrpg.ru/qgears_ffvii.zip