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Messages - Kranmer

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751
Aperently there is a way of saving states in most PC games using a tool called "ArtMoney Pro" but i have never tried this (mainly because i only have the free version and wont buy the pro version since i dont need it).
Also if you want save files i may have some from most of the CD's after events but they will proberly only work with certain patches because i use the surpass 9999 limit patch so i think that might affect saves (although i am not sure) but it would proberly be easyer to get some of the ones other people have posted or use a editor.

hey seifer Almasy remember i already posted the cheat engine table and trainer back when i made them on this forum back on this post (or did you mean as a sticky or somthing when you said they should be added to this forum somehow ?)
http://forums.qhimm.com/index.php?PHPSESSID=e20238b71a2daf95d94f0c66d997a798&topic=7960.msg95839

752
Well i cant really tell you how to play without the CD completely (its possible but because its classed as cracking and i aint sure if we can discuss that here and i dont want to get banned) but you could copy just the movies to your harddrive to see if it makes a difference. If you want to do this i recommend reading this thread
http://forums.qhimm.com/index.php?topic=2670.0
and on there read the question about "Problem: How can I get my movies to play off the hard drive?" and that should answer it for you (also the question underneath says basicly what i said above). Also have you already updated the game to the 1.02 and all the other patches and stuff ? you might even want to try saints high res patch to see if it helps.

753
do all video's lag or is it just the opening video ? (like the eidos screen when you first open ff7) and have you tried going to the video folder (on the CD there should be a folder called movies or it may be in the games folder if you are playing with them off the harddrive) and you could try playing the movie in Windows Media Player or whatever other player you have and see if the same thing happens that way you will know if its a problem with the game or the file or a codec problem.

754
Hi, I dont use vista so i cant test it for myself but if the autorun wont the installer try running the file called "FF7inst.exe" and that should run the FF7 installer. but if this doesnt work like you said before you could copy the files over but the registry would be the problem because the game checks your registry to find out which CD drive to use but since you didnt install it wont be in your registry so you will need to add it (i am not sure on how the rules stand about posting registry entries here so i cant post it sorry, i just dont want to get a ban for somthing like that).
hope this helps. let us know how you get on (sucessfull or not)

755
Troubleshooting / Re: The_Saint patch has a virus
« on: 2008-10-29 11:36:55 »
Yes it is a false positive like Terid_K and Fermy said and you can just disable your virus scanner or allow Exclusions if your virus scanner allows it. But still alot of people find this a problem (mainly because no one wants to disable there virus scanner) so i am trying to work on a method to remove (actually just hiding the code not removing it) the false positive from saints patch and so far it seems to be coming along nicely but i havent figured out how to from all virus scanners yet but so far i have made it possible to not be detected by nearly all on them.

Here is a picture of the original Saints Patch virus scan from http://virusscan.jotti.org/
http://www.geocities.com/dddkram/saintsoriginal.jpg

And now here is V1 of my EXE and as you can see only Ikarus and Sophos can find it.
http://www.geocities.com/dddkram/v1.jpg
And here is V2 of my EXE and now i have managed to make it so Ikarus cant find it but it no shows as a virus on AntiVir scanner
http://www.geocities.com/dddkram/v2.jpg

Anyway so far its coming along well but now i need to try and find a way around sophos and making sure both Ikarus and AntiVir dont see it as a virus.

756
Archive / Re: Trainers and Saint's patch
« on: 2008-10-24 10:52:35 »
Good to hear its working. Sounds like it might be a interesting walkthrough so give us the link when you eventually post it on youtube if you dont mind.
also i have remade the trainer again since for some reason the old one was giving off a false postive on some virus scanners so here is V3 which shouldnt be detected as a virus (NOTE the old one is NOT a virus its just some virus scanners think it is)
So here is V3
http://www.geocities.com/dddkram/ff7_random_battles_trainer_v3_by_kranmer.zip
its basicly the same just no edit box this time and a slightly smaller window.

757
Archive / Re: Trainers and Saint's patch
« on: 2008-10-23 22:13:11 »
Ok well now i have made a new version with a different trainer creator and lets hope this one works for you.
http://www.geocities.com/dddkram/ff7_trainer_v2.zip
just run the trainer while the game is playing then press SHIFT+9 and it should turn off Random battles (just leave the editable box alone since its already at 0 which means no random battles or if you ever want them back on just set it to 16 which is default)
when the writing in the trainer is RED that means the cheat is activate when its black it means its not.

758
Archive / Re: Trainers and Saint's patch
« on: 2008-10-23 20:03:17 »
I just tried the trainer and it appears to workthat this end. I first run FF7 then run the trainer. then click the button once and it then says "OFF" on the big button and then random battles should stop. if it doesnt work for you i can try and find another way of making a trainer but i find it strange that it works with me and not you. i will look into this further since its my first trainer i wasnt sure what would happen.

759
Archive / Re: Trainers and Saint's patch
« on: 2008-10-23 18:50:38 »
A friend of mine just sent me the tools to make a trainer and it was so easy i just made one quickly for you. I only tested this quickly but it appears to work fine
http://www.geocities.com/dddkram/Final_Fantasy_7_Trainer_By_Kranmer.zip
its very basic and simple just open the trainer and click on the button while the game is playing and then no more random battles.
Let me know how it works for you since it is my first atempt at a trainer.

760
Archive / Re: Trainers and Saint's patch
« on: 2008-10-23 18:14:44 »
ok to use the CT file you need a free program called cheatengine and can be gotten here from the offical site (download version 5.4 right at the top)
http://www.cheatengine.org/download.php
just download that program.
install it
Run Final fantasy VII
open CheatEngine
Click the computer in the top left corner and select FF7.EXE and click OK
then click the Folder icon along the top of cheatengine then load the CT file (the one from my previous post)
then click on the box under the FREEZE coloum then click the value 16 and change it to 0
then go back to final fantasy and play without random battles
NOTE :- Leave cheat engine running while playing FF7. DO NOT CLOSE IT.

If you still dont understand i can try taking pictures shoing you what to do. I will try to make a trainer tomorrow in my spare time but i havent ever made a trainer before (i only ever needed cheatengine) so i wouldnt count on me making one if i was you.

761
Archive / Re: Trainers and Saint's patch
« on: 2008-10-23 15:41:30 »
No problem. ok then i have made a cheat engine table which will make it so you can chose how many random encounters you get (0= no battles and 255=loads of battles and default=16)
I am guessing you know how to use cheat engine but if you dont i can explain it since its really easy just ask if you want me to.
Just load this file into cheat engine when running FF7
http://www.geocities.com/dddkram/ff7_random_battles_cheatengine_table.zip

762
Archive / Re: Trainers and Saint's patch
« on: 2008-10-23 12:59:17 »
If you upload your EXE somewhere i can make a cheat engine table with just random battles so you can make them stop or make them happen more often

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