Author Topic: New Project: Bombing Mission!  (Read 524672 times)

Costa07

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Re: New Project: Bombing Mission!
« Reply #1125 on: 2012-08-04 19:02:43 »
So decided to do some more work on my spare time.





New update of body not to good at making human bodies.


update just needs some tweeking and then texture



« Last Edit: 2012-08-06 02:07:35 by Costa07 »

AKabanchuk

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Re: New Project: Bombing Mission!
« Reply #1126 on: 2012-08-29 08:56:12 »
What I mean is: you got the ceiling right, as far as I can tell. Your work looks excellent so far.

Costa07

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Re: New Project: Bombing Mission!
« Reply #1127 on: 2012-09-01 03:46:50 »
Anyone ever notice the 2 dangling things in front of the MP waist? Is it supposed to be apart of a belt or they nunchakus or something? Any ideas would be helpful thanks.


AshamanZack

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Re: New Project: Bombing Mission!
« Reply #1128 on: 2012-09-01 08:20:17 »
Pretty sure they're tonfas, if your referring to these.




UPDATE: Hmmm, nvm. I think you might be right. I only see them ever in the ff7 combat though.
« Last Edit: 2012-09-01 08:23:48 by AshamanZack »

Dubular

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Re: New Project: Bombing Mission!
« Reply #1129 on: 2012-09-01 13:55:04 »
Looks like police night sticks to me. But then Tonfas were the basis for night sticks.

Costa07

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Re: New Project: Bombing Mission!
« Reply #1130 on: 2012-09-01 16:38:18 »
Ya Sorry should of been more specific. I know that's a night stick but there is this other thing that hangs.



Mendelevium

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Re: New Project: Bombing Mission!
« Reply #1131 on: 2012-09-01 20:13:32 »
Aren't those the grenades?

Mayo Master

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Re: New Project: Bombing Mission!
« Reply #1132 on: 2012-09-01 20:17:20 »
Seems like it. Reminds me of the grenades found in Valkyria Chronicles

http://valkyria.wikia.com/wiki/Grenades

Costa07

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Re: New Project: Bombing Mission!
« Reply #1133 on: 2012-09-02 00:04:10 »
Hmmm.. Grenades huh guess i can see what i can do with that?

So one the bottom of the gun some people said it looks like a grenade do you think that's a grenade too or not?

Tempus

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Re: New Project: Bombing Mission!
« Reply #1134 on: 2012-09-02 04:55:50 »
This might be helpful:



It's different from the Crisis Core artwork for the infantry, so I assume it was for the original FFVII.

LeonhartGR

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Re: New Project: Bombing Mission!
« Reply #1135 on: 2012-09-02 14:48:07 »
I would love to see some ffxiii soldiers sometime :P :P

« Last Edit: 2012-09-02 14:49:42 by LeonhartGR »

Costa07

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Re: New Project: Bombing Mission!
« Reply #1136 on: 2012-09-03 01:21:22 »
So after playing these fights over and over, Mendelevium you are correct. Those are grenades he even actually reaches and grabs it off his waist. Thanks for the info

Mendelevium

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Re: New Project: Bombing Mission!
« Reply #1137 on: 2012-09-03 03:10:49 »
I was only 90% sure, I was messing around with battle models and their behavior as well awhile ago, so the memory seemed to fit the graphic :). I am glad to be of service, however.

ajthedj747

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Re: New Project: Bombing Mission!
« Reply #1138 on: 2012-09-03 17:48:59 »
I would love to see some ffxiii soldiers sometime :-P :-P
You are referring to the Galbadian Army, correct?



Gotta love the character design on the G-Soldier.

EDIT: Oh woops, I jumped the Gun. He meant Final Fantasy XIII soldiers. My bad. Still, I just wanted to have an excuse for someone to make it possible to mod a G-Soldier into Final Fantasy VII.
« Last Edit: 2012-09-03 17:51:46 by ajthedj747 »

LeonhartGR

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Re: New Project: Bombing Mission!
« Reply #1139 on: 2012-09-03 21:19:47 »
Haha now I think I know where they borrowed the idea for designing troops for xiii.... totally of topic though...

ajthedj747

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Re: New Project: Bombing Mission!
« Reply #1140 on: 2012-09-04 19:25:35 »
Haha now I think I know where they borrowed the idea for designing troops for xiii.... totally of topic though...
Glad I could help you figure that out.

I am looking forward to the next release from Team Avalanche. I need to get moving on my part to help out. I will do some more Photoshop work tomorrow after work.

EQ2Alyza

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Re: New Project: Bombing Mission!
« Reply #1141 on: 2012-09-05 05:52:59 »
The troops from XIII reminded me of the Deep Eyes squad in Spirits From Within...anyone remember that movie? Didn't think so lol



ajthedj747

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Re: New Project: Bombing Mission!
« Reply #1142 on: 2012-09-05 06:52:44 »
The troops from XIII reminded me of the Deep Eyes squad in Spirits From Within...anyone remember that movie? Didn't think so lol
I do, since I love the background msuic for Disc Two of the Second DVD for the North American DVD release. The music was by H.U.M.A.N. Unfortunately, that is all the information I have on that artist. Nowhere on the World Wide Web can I find more information about that artist.

Yes, I remember the film and how it was good for other better game and film series (i.e. - Mass Effect art department borrowed a ton from this film) to borrow from its ideas.

LeonhartGR

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Re: New Project: Bombing Mission!
« Reply #1143 on: 2012-09-05 14:58:20 »
As a first experiment for creating movie by Square it was a descent one but nothing can compare to AC imo. I love those troops though :)

ajthedj747

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Re: New Project: Bombing Mission!
« Reply #1144 on: 2012-09-07 16:57:14 »
As a first experiment for creating movie by Square it was a descent one but nothing can compare to AC imo. I love those troops though :?:
You are referring to the film by Square Pictures, right?

Costa07

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Re: New Project: Bombing Mission!
« Reply #1145 on: 2012-09-14 00:01:09 »
Took a break on the MP itself and did some work on its weapons, to give it just a little improvement.



Update: Tweaking and bringing some MP parts into play slowly but surely



Update: Had trouble modeling at the stock model stance so had to change it up a bit. As you can see I'm not to good at texturing cloths so i haven't messed with those yet.  I like to texture as a model then tweak later.




« Last Edit: 2012-09-23 03:45:41 by Costa07 »

Cyberman

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Re: New Project: Bombing Mission!
« Reply #1146 on: 2012-09-20 21:19:04 »
Took a break on the MP itself and did some work on its weapons, to give it just a little improvement.

Update: Last update for awhile till i learn how to effectivly texture cloths. Models still needs some final tweaks. Anyone know of any good tutorial for cloths, boots, gloves?


Just to warn you FF7 limits how much you can do with textures. Be careful with texturing everything as very little was textured in the FF7 engine. To be specific just the eyes sometimes totoes and specific parts. Everything else used guarad shading and 24bit RGB colours.

SpooX

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Re: New Project: Bombing Mission!
« Reply #1147 on: 2012-09-29 22:08:52 »
Just to warn you FF7 limits how much you can do with textures. Be careful with texturing everything as very little was textured in the FF7 engine. To be specific just the eyes sometimes totoes and specific parts. Everything else used guarad shading and 24bit RGB colours.

I believe you mean Gouraud shading...?
If the QGears engine is being used, there are different shadings possible, also the texture limit will be different.
 8)

syntax error

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Re: New Project: Bombing Mission!
« Reply #1148 on: 2012-09-30 08:18:38 »
That could be a limitation from the beginning of PSX dev cycle or the PSY-Q libraries.When I started playing FF VII I wondered always about the only shaded models because some other games and
FF IX had nice looking texures on every model.

Cyberman

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Re: New Project: Bombing Mission!
« Reply #1149 on: 2012-09-30 22:26:27 »
That could be a limitation from the beginning of PSX dev cycle or the PSY-Q libraries.When I started playing FF VII I wondered always about the only shaded models because some other games and
FF IX had nice looking texures on every model.
It's unlikely it was the PsyQ libraries as FF7 barely used them. FF8 and FF9 did rely more heavily on the PsyQ libraries and you can tell because it's more easier to discern data inside them despite the packaging craziness they used.

Cyb