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FFVII Worldmap too much time to load world map in D3d render
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Topic: FFVII Worldmap too much time to load world map in D3d render (Read 4473 times)
Panta_eX
Guest
FFVII Worldmap too much time to load world map in D3d render
«
on:
2004-07-09 15:33:34 »
I'm tried to use d3d with GeForce 4 mmx 440,
works fine but when I use D3d rendering mode to load the world map, the time load is much than software rendering.
Anybody can help me?
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Darkdevil
Posts: 728
FFVII Worldmap too much time to load world map in D3d render
«
Reply #1 on:
2004-07-09 15:41:35 »
Get a better gfx card.
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EmperorSteele
Posts: 933
FFVII Worldmap too much time to load world map in D3d render
«
Reply #2 on:
2004-07-09 16:49:19 »
Like, how much time? And do you have the maximum install? Cuz if not, then the world map is loaded off the CD, and that can take a minute or so.
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Aaron
Posts: 2818
FFVII Worldmap too much time to load world map in D3d render
«
Reply #3 on:
2004-07-09 16:52:53 »
Doing a full install is a good idea.
See thread:
FF7 long load times on world map
This looks like it may be a similar problem, but I don't know if it was really solved. Since he reported better load times with the XP patch, I suggest you try the 1.02 Patch (
don't use the XP patch
) if you haven't already. Remember to apply the chocobo patch [again] if you're using Windows XP.
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Panta_eX
Guest
FFVII Worldmap too much time to load world map in D3d render
«
Reply #4 on:
2004-07-09 18:11:09 »
I do the full install of FF7 and don't patch the xp patch, but doesn't work
Another idea?
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Magus Spirit
Posts: 35
FFVII Worldmap too much time to load world map in D3d render
«
Reply #5 on:
2004-07-09 21:40:27 »
Just some detail: did you set FF7.EXE to "Windows 98 compatibility mode" ? When it is not set, the world map is slow to load.
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Panta_eX
Guest
FFVII Worldmap too much time to load world map in D3d render
«
Reply #6 on:
2004-07-10 14:06:10 »
Thanks magus
Now FF& in d3d is perfect
Thanks so much!
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FFVII Worldmap too much time to load world map in D3d render