after comparing a of different tex files, i have found out how to determine the header, palette, and actual image within the hex code. I still cannot figure out how to call my image though. What exactly am i supposed to insert in between the palette and the image? My texture name is fld.tex, so should i insert EXT fld.tex, EXT fld, or what? I've tried a million combinations and nothing seems to be working once i repack my modified .tex file, it still show the original texture.
I've been overwriting the first bits of the image, then adding "00" at the end of EXT fld, but no dice, still shows the stock texture. I'm very computer literate, but i've never screwed around with hex or programming other than VB, which hardly counts.
lee