Poll

Which character would you like to have as a playable character the most?

Heidegger
5 (6.8%)
Tseng
22 (29.7%)
Turk Vincent
25 (33.8%)
Scarlet
13 (17.6%)
President Shinra
9 (12.2%)

Total Members Voted: 74

Author Topic: Final Fantasy VII Play as the Shinra Project.  (Read 57487 times)

mr_nygren

  • *
  • Posts: 155
    • View Profile
Re: Final Fantasy VII Play as the Shinra Project.
« Reply #25 on: 2015-07-07 16:31:29 »
Download links uploaded now through drop-box.

I have very recently changed the files into rar-files.

mr_nygren

  • *
  • Posts: 155
    • View Profile
Re: Final Fantasy VII Play as the Shinra Project.
« Reply #26 on: 2015-07-07 17:37:22 »
New download-link with one rar-file that includes the whole mod at this point (readme inside): Scarlet Mod V 1.0
https://www.dropbox.com/s/wqvf40hpzfxu2uv/SCARLET%20MOD%20v.1.rar?dl=0



mr_nygren

  • *
  • Posts: 155
    • View Profile
Re: Final Fantasy VII Play as the Shinra Project.
« Reply #29 on: 2015-07-08 12:48:50 »
I forgot to add this in the readme, but i modified the PRB-versions of the characters after installing the Tifa's Bootleg-mod.

I don't know if it works without it. It would look weird anyway if you have the blocky characters and this version of Scarlet! So i suggest that you install Tifa's Bootleg first.

Feel free to include my characters in Tifa's 7th Heaven mod if you want to.

mr_nygren

  • *
  • Posts: 155
    • View Profile
Re: Final Fantasy VII Play as the Shinra Project.
« Reply #30 on: 2015-07-10 22:24:09 »
I just want to say this if you have Tifa's Bootleg installed: Don't use the LGP-method for installing Scarlet's Avatar. Just drop the .png-file in your FF7/Mods/Bootleg/Menu folder and make sure to rename it with the same name as Aeriths picture - and click "ok" on overwriting the old file.

I only put the .tex-files in my rar-folder. Search for "Scarlet Avatars" on google to find the same Avatar that i used, and make it a .png-file by saving it as such. I used GIMP to make it HD-quality. And it's a good thing to keep the original Bootleg avatars and just paste the new avatar over the old one in GIMP. The picture must be placed like those pictures are for it to fit the selection screen in the best way possible. I recommend that you open up one of the old avatars in gimp and then overwrite the picture of Aerith with Scarlet's picture in GIMP.

I will release a .png avatar when my next battle model is released.

Alternatively you can use the program "Omega" to change my .tex Aerith files into bmp-files. And after that save them as .png.
« Last Edit: 2015-07-10 22:29:06 by mr_nygren »

mr_nygren

  • *
  • Posts: 155
    • View Profile
Re: Final Fantasy VII Play as the Shinra Project.
« Reply #31 on: 2015-07-10 22:43:02 »
Place this in your FF7/Mods/Bootleg/menu folder and save it as a .PNG-file if it isn't one by default. Name it earith_00. This is the easiest way to get a new avatar.

Edit 2018-07/24 - Scarlet Avatar Picture updated, background is now transparant.

« Last Edit: 2018-07-24 04:21:36 by mr_nygren »

mr_nygren

  • *
  • Posts: 155
    • View Profile
Re: Final Fantasy VII Play as the Shinra Project.
« Reply #32 on: 2015-07-11 19:37:13 »
All the scenes with Scarlet in MIDGAR can be watched in this video:
https://www.youtube.com/watch?v=PHXHKTdq7sk&feature=share

I have removed all other scenes if they aren't essential for Scarlet's story.

mr_nygren

  • *
  • Posts: 155
    • View Profile
Re: Final Fantasy VII Play as the Shinra Project.
« Reply #33 on: 2015-10-06 01:19:55 »
Hello all, i just wanted to update this tread with some news:

Due to virus i had to reinstall windows for my "work"-pc and therefore i needed to reinstall FF7 with the whole Bootleg-mod. The game didn't start even tough the installation seemed to proceed as it should, and due to this fact i lost interest in the project for a while. But i am going to release the completed battle-model somtime in the near future.

In the meantime i have some more Youtube-videos of the released version of my mod to show you all:

"Kalm to North Corel"- Scarlet playthrought scenes:
https://www.youtube.com/watch?v=RZgS4FB5gXw

"North Corel to Nibelheim"- Scarlet Playthrought scenes:
https://www.youtube.com/watch?v=5tZPWiibYcw

mr_nygren

  • *
  • Posts: 155
    • View Profile
Re: Final Fantasy VII Play as the Shinra Project.
« Reply #34 on: 2016-01-06 14:55:04 »
Hello all! Unfortunately i think my base-game has been stolen by some people visiting me. I am really sad about it because i have had my copy of FF7 since 1997 and it was a gift. I shall search the whole apartment for it soon and leave no stone untouched so to say. This has delayed work on my mod..

I managed to find some old burned copies of my FF7-disc 1 and disc 3 though.

Therefore i have finished the Youtube-videos but have stil to finish the Scarlet battlemodel.

Final Fantasy VII PC SCARLET MOD V 1.1: Nibelheim to Ghosthotel PLAYTHROUGHT:
https://www.youtube.com/watch?v=nipLvPDDKl8

Final Fantasy VII PC SCARLET MOD V 1.1: Ghosthotel to The City of the Ancients PLAYTHROUGHT:
https://www.youtube.com/watch?v=YCfNpaaC9a8

Final Fantasy VII PC SCARLET MOD V 1.1: Death of Scarlet and Evil Aerith PLAYTHROUGHT:
https://www.youtube.com/watch?v=mjjNK742Pvc

mr_nygren

  • *
  • Posts: 155
    • View Profile
SCARLET MOD V 2.0! Play as Scarlet of the Shinra!
« Reply #35 on: 2016-03-23 21:31:49 »
SCARLET MOD V 2.0! Play as Scarlet of the Shinra!



New battle model of Scarlet of the Shinra, replacing Aeriths battle model in the game Final Fantasy VII for PC. I have modified the PRB-versions of the characters using Tifa's Bootleg Mod. Install Tifas Bootleg mod first.

MOD-DB Download link:

http://www.moddb.com/games/final-fantasy-vii/addons/scarlet-mod-v-20-play-as-scarlet-of-the-shinra

Installation Instuctions:

You need a program called unlgp to be able to unrar lgp-archives (FF7- gamefiles), or to be able to repack them again.

Download UNLGP.

Learn how to use it through it's readme-file and then do the following to install my addons.

1. Back up your "char.lgp" found in your FF7/data/field folder. Then unpack it using UNLGP and rename that folder "char". You can unrar an lgp-archive by doubleclicking on the lgp-file after you have installed the program unlgp. Put all the field-model files in your new "char"-folder. These includes Scarlet 5 years old, Scarlet 10 years old, Scarlet with flowers, Scarlet finished field model, Scarlet in dress files and Evil Aerith who replaces Scarlet as an npc.
UPDATE: All versions of Scarlet are now compatible with Aeriths textures. You can play with Evil Aerith now without getting the textures messed up.  Just copy and paste all the files including the texture-files into your char-folder.
When you have decided who you want to add you should create a new lgp-file. You can do this easy by clicking on "swift" at the same time while you are right-clicking on the folder. Click on "create lgp" as it will be such an option. The file will then be created and you should wait until it finishes. Make sure the file is named char.lgp. Now, if you start your game you will have the field models.

2. The AVATAR. Go to your FF7 base folder in FF7/data/Menu and then doubleclick on your menu_us-lgp file. Back up your original lgp-file. Then add the new Avatar picture file, .png file-format. Do the same process as before and create your new menu_us.lgp-file. Wolla, now you have Scarlet as an avatar.

3. The battle model. Go to your FF7/data/battle folder. Repeat the same process as before by adding the battle model-files to the newly created battle-folder, repack the folder into an lgp-file and make sure it is named battle.lgp, make a backup of the original file as before before doing this. Start the game and Aerith has been replaced by Scarlet of the Shinra in battle.

If you do all these steps you will have a fully working Scarlet-mod. But i have still to make the battle-model better.

Happy playing!

Links to my dropbox, downloads and info:

The whole Scarlet MOD V2.0:
https://www.dropbox.com/s/52xa7sm8ah6rzoh/Scarlet%20Mod%20V2.0%20Final%20Version.rar?dl=0

Scarlet with Dress, replaces Aerith with dress:

https://www.dropbox.com/s/rq9lzvuxcpeuc0x/FF7%20PC%20Scarlet%20DRESS%20model%20-%20with%20animation%20file%20folder%20inside%21.rar?dl=0

Scarlet with Flowers, replacing Aerith with flowers:

https://www.dropbox.com/s/5issaqsysag0iqq/FF7%20PC%20Scarlet%20with%20Flowers%20model%2C%20animation%20files%20inside%21.rar?dl=0

Scarlet five years old, replacing Aerith five years old:

https://www.dropbox.com/s/p3swmjfo7ambspf/FF7%20PC%20Scarlet%205%20years%20old%20model%2C%20with%20animation%20folder%20inside%21.rar?dl=0

Scarlet ten years old, replacing Aerith ten years old:

https://www.dropbox.com/s/16cmlduhgje2da5/FF7%20PC%20Scarlet%20ten%20years%20old%20model%2C%20animations%20folder%20inside%21.rar?dl=0

Ifalna with blonde hair, resembling connection to Scarlet:

https://www.dropbox.com/s/hrpuceigbv5w045/FF7%20PC%20Scarlet%27s%20MOM%20model%2C%20Ifalna%20with%20blonde%20hair%20-%20animations%20folder%20inside%21.rar?dl=0

Scarlet finished field model, replacing Aeriths normal field model:

https://www.dropbox.com/s/iwj565r1q5w8wrh/FF7%20PC%20Scarlet%20finished%20field%20model%2C%20animations%20folder%20inside%21.rar?dl=0

Scarlet AVATAR replacing Aerith's avatar:

https://www.dropbox.com/s/6mgwqitsf0penq0/earith_00.png?dl=0

Evil Aerith - Scarlet npc model replaced with Aerith flower model.

https://www.dropbox.com/s/c8qfvr82igkifb4/FF7%20PC%20NPC%20Scarlet%20converted%20into%20Aerith%2C%20evil%20Aerith%20-%20animation%20folder%20inside%21.rar?dl=0

Scarlet NEW battle-model v.2.0 Final Version, replacing Aeriths battle model:

https://www.dropbox.com/s/b6saxxclusfvfc2/FF7%20PC%20Scarlet%20Battle%20Model%20V2.0%20files%20with%20animation%20folder%20inside.rar?dl=0

Use UNLGP to unrar your FF7 lgp-files, add the new content into the new folder (make sure to not add folders and only the files) and create your new lgp-file and name it char for field models, battle for battle models and menu for avatars.

Feel FREE to make the model better and do whatever you want with it. I would be happy though if you tried to have the original look if going to change it, and don't forget crediting me :P.
« Last Edit: 2018-07-24 04:36:46 by mr_nygren »

mr_nygren

  • *
  • Posts: 155
    • View Profile
Re: Final Fantasy VII Play as the Shinra Project.
« Reply #36 on: 2016-03-24 06:49:47 »
Video of the new Scarlet battle-model when fighting bosses and using all her limit breaks:

https://www.youtube.com/watch?v=KSJZSSzPvk4

mr_nygren

  • *
  • Posts: 155
    • View Profile
Re: Final Fantasy VII Play as the Shinra Project.
« Reply #37 on: 2016-03-25 14:48:28 »
I have begun work on a new character. But it won't be finished soon as i am changing some of the animations for the model and it's some massive modding required to replace all the frames of just one of the model part animations. There are like 15 parts of a character model, and each body part has like between five and 44 frames, depending on what animation you are replacing. But i really had no choice because the character looks ugly otherwise.

I am replacing Barret Wallace next.

mr_nygren

  • *
  • Posts: 155
    • View Profile
Re: Final Fantasy VII Play as the Shinra Project.
« Reply #38 on: 2016-03-26 13:37:03 »
Just so everyone knows: My Scarlet character ain't finished yet.. I will release a final version of the character later when some things are done.

mr_nygren

  • *
  • Posts: 155
    • View Profile
Re: Final Fantasy VII Play as the Shinra Project.
« Reply #39 on: 2016-03-28 04:13:57 »
Update: I have just finished resizing the field models of Scarlet in dress, Scarlet with flowers & the normal field version. I have very recently learnt how to use the Kimera program better, and therefore managed to get the right proportions. Scarlet no longer looks fat compared to her NPC-model counterpart.

I am also halfway through the process of giving Scarlet her own victory pose animation.

mr_nygren

  • *
  • Posts: 155
    • View Profile
Re: Final Fantasy VII Play as the Shinra Project.
« Reply #40 on: 2016-03-28 09:47:59 »
New victory animation for Scarlet finished and working perfectly in the game! It was an animation at 44 frames.

Now i just need to replace Scarlets walking and running. 19 frames for running and 29 i think for walking. Then i release the final version of her.
« Last Edit: 2016-03-28 10:11:22 by mr_nygren »

mr_nygren

  • *
  • Posts: 155
    • View Profile
Re: Final Fantasy VII Play as the Shinra Project.
« Reply #41 on: 2016-03-28 14:49:02 »
Sneak peak at my custom victory animation for Scarlet of the Shinra:






mr_nygren

  • *
  • Posts: 155
    • View Profile
Re: Final Fantasy VII Play as the Shinra Project.
« Reply #42 on: 2016-03-28 20:01:32 »
Halfway through with replacing the walking animation of 29 frames. After fourteen more frames i just need to replace the running animation on 16 frames or so.

EQ2Alyza

  • 7th Heaven Crew
  • Global moderator
  • *
  • Posts: 3200
  • Dilly-Dally Shilly-Shally
    • View Profile
    • EQ2Alyza - YouTube Channel
Re: Final Fantasy VII Play as the Shinra Project.
« Reply #43 on: 2016-03-29 05:05:57 »
Would you like me to move this thread to Gameplay Releases?

mr_nygren

  • *
  • Posts: 155
    • View Profile
Re: Final Fantasy VII Play as the Shinra Project.
« Reply #44 on: 2016-03-29 07:38:53 »
Hi there Eq2Alyza, yes you can do that if you want even though this one ain't finished yet. But it has some releases already as you can see. You are also allowed to add it to your Seventh Heaven mod if you want. But i am soon to release the best version of Scarlet to date so it's better to wait with adding her to the catalog.

Btw, i have played both your mods. Tifas bootleg and Tifas seventh heaven. I really like the concept of the seventh heaven mod. Unfortunately when modding i am prefering the bootleg-mod, as the changes are permanent in that one. The catalog also get's problems of getting into contact with the site providing for updates. At least when i used it some year ago. But it's great that you can change models so freely and don't need to do the unlgp-work.

mr_nygren

  • *
  • Posts: 155
    • View Profile
Re: Final Fantasy VII Play as the Shinra Project.
« Reply #45 on: 2016-03-29 23:31:51 »
The walking animation is now finished and ready to be tested in the game. I was supposed to be all done now but i focused on other stuff earlier today.. The running animation still remains, and it's on 16 frames.

EQ2Alyza

  • 7th Heaven Crew
  • Global moderator
  • *
  • Posts: 3200
  • Dilly-Dally Shilly-Shally
    • View Profile
    • EQ2Alyza - YouTube Channel
Re: Final Fantasy VII Play as the Shinra Project.
« Reply #46 on: 2016-03-30 02:01:34 »
I'll move this to Gameplay Releases after it's finished. The same applies for adding it to the 7H Catalog. Just PM me when it's all done.

mr_nygren

  • *
  • Posts: 155
    • View Profile
Re: Final Fantasy VII Play as the Shinra Project.
« Reply #47 on: 2016-03-30 13:06:21 »
Sure, i'll do that. The first character is soon to be finished, but then i am going to do more characters. Barret Wallace is going to be replaced by Dyne next.

mr_nygren

  • *
  • Posts: 155
    • View Profile
Re: Final Fantasy VII Play as the Shinra Project.
« Reply #48 on: 2016-07-14 11:12:02 »


The NEW realease was delayed and i am sorry for keeping you all waiting, as i was sick and tired of doing the same thing over and over again.. But the new release is ready now (EQ2Alyza has permission to move this thread to "releases" and to include the whole mod in Seventh Heaven- the mod is already compatible with Tifas Bootleg):

Due to an unforseen BUG with the RAR-download- i just realized that the Scarlet Animation-file couldn't be extracted! Download has been updated on MODDB! It should work now.


Download at: http://www.moddb.com/mods/final-fantasy-vii-scarlet-overhaul-mod-v-30/downloads/scarlet-mod-v-30-new-scarlet-victory-animation

"Aerith Gainsborough to Scarlet of the Shinra overhaul mod, replacing 7 models in the game and changing 1, adding new running and walking animations and a new victory animation- the animations were changed manually! This is a mod that replaces one team member with another character- and it's more than just the models being changed here. This is the third version. In the future i hope to add more overhauls for other characters. Install Tifas Bootleg first for best immersion.

First of all, you need to have Final Fantasy VII installed as a full installation.

Create a new folder named "games" like this C:\Games and install FF7 in this folder with the result being C:\Games\ff7, as proplems can occur if it's installed in program files.

It doesn't matter what version you use - but i didn't use the steam version. And i would prefer to use the Ebay-version for installation, and then the ordinary 1998 version when playing the game if you own the discs.

After you have the full installation of Final Fantasy VII for PC installed, you then need to backup the data-folder to a secure location. When you have made the backup you are ready to download Tifa's Bootleg MOD.

It isn't necessary for my mod to work, but you wouldn't want chibi models interacting with my Scarlet-model now, would you? Also, Tifa's Bootleg offers alot of great changes like better music, better models for all the other characters in the game, new HD-quality backgrounds and much much more.

Info for downloading the very BIG mod of Tifa's Bootleg:

To be used with Tifa's Bootleg MOD for best immersion- find at:

http://forums.qhimm.com/?topic=13212.0

https://archive.org/details/tifa-s-package-bootleg040-mods-updated-11-24-2013

With Tifa's Bootleg up and running you are now ready to install my Scarlet-mod:

You need a program called unlgp to be able to unrar lgp-archives (FF7- gamefiles), or to be able to repack them again.

Download UNLGP.

Learn how to use it through it's readme-file and then do the following to install my addons.

1. Back up your "char.lgp" found in your FF7/data/field folder. Then unpack it using UNLGP and rename that folder "char". You can unrar an lgp-archive by doubleclicking on the lgp-file after you have installed the program unlgp. Put all the field-model files in your new "char"-folder. These includes Scarlet 5 years old, Scarlet 10 years old, Scarlet with flowers, Scarlet finished field model, Scarlet in dress files and Evil Aerith who replaces Scarlet as an npc. Just copy and paste all the files including the texture-files into your char-folder.
You should create a new lgp-file. You can do this easy by clicking on "swift" at the same time while you are right-clicking on the folder. Click on "create lgp" as it will be such an option. The file will then be created and you should wait until it finishes. Make sure the file is named char.lgp. Now, if you start your game you will have the field models.

2. The AVATAR. Go to your FF7 base folder in FF7/data/Menu and then doubleclick on your menu_us-lgp file. Back up your original lgp-file. Then add the new Avatar picture file, .png file-format. Do the same process as before and create your new menu_us.lgp-file. Wolla, now you have Scarlet as an avatar.

Alternative option: I just want to say this if you have Tifa's Bootleg installed, don't use the LGP-method for installing Scarlet's Avatar. Just drop the .png-file in your FF7/Mods/Bootleg/Menu folder- and click "ok" on overwriting the old file.

3. The battle model. Go to your FF7/data/battle folder. Repeat the same process as before by adding the battle model-files to the newly created battle-folder, repack the folder into an lgp-file and make sure it is named battle.lgp, make a backup of the original file as before before doing this. Start the game and Aerith has been replaced by Scarlet of the Shinra in battle.

4. For the animation files, remember to not add folders and only the files!

If you do all these steps you will have a fully working Scarlet-mod- This is the finished version V3.0 of my Scarlet MOD!

Use UNLGP to unrar your FF7 lgp-files, add the new content into the new folder (make sure to not add folders and only the files) and create your new lgp-file and name it char for field models, battle for battle models and menu for avatars.

Feel FREE to make the models better and do whatever you want with them. I would be happy though if you tried to have the original look if going to change it, and don't forget crediting me :P.

Version 3.0 changes:

1. New ass and new size of body for the Scarlet flower model, Scarlet in Dress model and the ordinary Scarlet field model. The models are now using the same ass-part as the battle-model- also, they do have the proper size of Scarlets body.

2. New walking and running animations for the Scarlet field model and the Scarlet in dress model.

3. New victory animation for Scarlet in battle!

Even though the animations doesn't seem like much, they took alot of time and effort to finish- as i used Kimera 97 and had to create each frame manually. The victory animation had like 44 frames which had to be multiplied for each bodypart (28 i think), and i had to add each frame manually for each of the 28 bodyparts. Also the running and walking animations had like 18 and 29 frames each.
Alot of work for a rather short victory animation alone.

This is a complete overhaul of the character of Aerith Gainsborough- as it replaces all of her models with Scarlet of the Shinra. It also changes the haircolor of Aerit's mom Ifalna to blonde- to better represent her being Scarlet's biological mom in the story now.

Picture nr 1: New Body Size and Ass, Picture nr 2: New Walking Animation, Picture nr 3 & 4: New Running Animation!:









New Body Size and Ass for the Flower Model!:



Picture nr 1: New Body Size an Ass, Picture nr 2 & 3: New Walking Animation, Picture nr 4: New Running Animation!:









All pictures: New Scarlet VICTORY Animation!:





















Scarlet MOD Version 3.0 NEW Animations and Body Sizes show off:

https://www.youtube.com/watch?v=zp00CCJSk9Q

MOD-DB Article:

http://www.moddb.com/mods/final-fantasy-vii-scarlet-overhaul-mod-v-30/news/final-fantasy-vii-scarlet-overhaul-mod-v-30







« Last Edit: 2018-07-24 04:40:10 by mr_nygren »

mr_nygren

  • *
  • Posts: 155
    • View Profile
Re: Final Fantasy VII Play as the Shinra Project.
« Reply #49 on: 2016-07-16 09:33:33 »

Due to an unforseen BUG with the RAR-download- i just realized that the Scarlet Animation-file couldn't be extracted! Download has been updated on MODDB! It should work now.


Download at: http://www.moddb.com/mods/final-fantasy-vii-scarlet-overhaul-mod-v-30/downloads/scarlet-mod-v-30-new-scarlet-victory-animation