Author Topic: [FF7] Tutorial for Bootleg - Tifa's Bootleg  (Read 2428143 times)

Kompass63

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Re: [Tutorial] Tifa's Bootleg
« Reply #1500 on: 2013-07-28 08:02:25 »
Theoretically, the Catalyst 13.5 BETA 2 should also work for the 5xxx series. (see here)
With the 12.8 (which I had before) it also goes.

Please let uninstall everything from Catalyst before installation of another driver.

I must retire now, just work on the GC.

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Re: [Tutorial] Tifa's Bootleg
« Reply #1501 on: 2013-07-28 08:13:45 »
This was exactly my problem. My friend told me to load the game from steam, so I had been. One more question, how do I map my buttons? Steam has a settings page for it, I'm not sure how to do it otherwise.
Sorry missed this post.
By default they will be mapped to the Number pad... which is kinda inconvenient for laptop people. The + button on the numpad will bring up the menu. From there you can navigate to the controls and it will allow you to map them.

steamwolf

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Re: [Tutorial] Tifa's Bootleg
« Reply #1502 on: 2013-07-28 11:06:45 »
Theoretically, the Catalyst 13.5 BETA 2 should also work for the 5xxx series. (see here)
With the 12.8 (which I had before) it also goes.

Please let uninstall everything from Catalyst before installation of another driver.

I must retire now, just work on the GC.

Okay I had the wrong movies selected so no issue there. Fixed the sound issue. Textures still seem a bit eh gonna try a higher graphics setting in config with shaders see how it goes. The retranslation is still not applying. I had it applied in the past when I did this with the original PC discs, but for some reason it's not working now. I may have to give up on the multiple game modes after all if I want the retranslation but I'm really hesitant to do so. If anyone has any ideas about that I'm all ears. I may take some screenshots tomorrow for the textures but for now I am heading to bed.

Mono

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Re: [Tutorial] Tifa's Bootleg
« Reply #1503 on: 2013-07-28 13:32:00 »
I am having an extremely torrid time in getting FF7Music to actually work, every other MOD installs perfectly fine, I've followed maybe 6-7 different solutions throughout this forum and they all leave me back in exactly the same place.  Not to mentioned I've re-installed all of the MODs and re-downloaded the game on no less than 8 occasions in the past 24 hours.

I'll put the two APP files here and see if anyone notices anything out of the ordinary that could help me.

Edit: Forget to mention im using the Steam version.

FF7MUSIC APP
Code: [Select]
INFO: FF7/FF8 OpenGL driver version 0.7.11b
INFO: Auto-detected version: FF7 1.02 US English
INFO: NVIDIA Corporation GeForce GTX 670/PCIe/SSE2 4.3.0
INFO: OpenGL 2.0 support detected
INFO: Using PBO
INFO: Found swap_control extension
GLITCH: Unable to turn on vsync
INFO: Max texture size: 16384x16384
INFO: Number of texture units: 4
INFO: Original resolution 640x480, window size 1920x1080, output resolution 1440x1080, internal resolution 3840x2160
INFO: FBO extension detected, using fast scaling/postprocessing path
INFO: Shader limits: varying 124, vert uniform 4096, frag uniform 2048
INFO: FFMpeg movie player plugin loaded
INFO: FFMpeg version SVN-r25886, Copyright (c) 2000-2010 Fabrice Bellard, et al.
INFO: FF7Music helper plugin loaded
INFO: Loading external library Multi.dll
LOCK UNLOCK TEST
MATRIX INITIALIZE
INITIALIZE DD/D3D END
ERROR: could not open file C:\Steam\steamapps\common\FINAL FANTASY VII\ff7input.cfg
initializing sound...
creating dsound primary buffer
reading audio file
loading static sounds
sound initialized
set music volume: 127
set music volume: 127
Entering MAIN
Exiting MAIN
START OF CREDITS!!!
INFO: C:\Steam\steamapps\common\FINAL FANTASY VII\movies\eidoslogo.avi; indeo5/pcm_s16le 640x480, 30.000000 FPS, duration: 12.933333, frames: 388
INFO: slow output format from video codec indeo5; 6
set music volume trans: 127->0, step=60
END OF CREDITS!!!
Entering MAIN
set music volume: 127
Exiting MAIN
START OF MENU SYSTEM!!!
END OF MENU SYSTEM!!!
Entering MAIN
Exiting MAIN
Field Start
INFO: C:\Steam\steamapps\common\FINAL FANTASY VII\movies\opening.avi; mpeg4/mp3 1280x960, 15.000000 FPS, duration: 119.400000, frames: 1791
Entering MAIN
Exiting MAIN
START OF MENU SYSTEM!!!
WM_CLOSE
END OF MENU SYSTEM!!!
Field Quit
UNINITIALIZE DD
END UNINITIALIZE DD

Main Install APP
Code: [Select]
INFO: FF7/FF8 OpenGL driver version 0.7.11b
INFO: Auto-detected version: FF7 1.02 US English
INFO: NVIDIA Corporation GeForce GTX 670/PCIe/SSE2 4.3.0
INFO: OpenGL 2.0 support detected
INFO: Using PBO
INFO: Found swap_control extension
GLITCH: Unable to turn on vsync
INFO: Max texture size: 16384x16384
INFO: Number of texture units: 4
INFO: Original resolution 640x480, window size 1920x1080, output resolution 1440x1080, internal resolution 3840x2160
INFO: FBO extension detected, using fast scaling/postprocessing path
INFO: Shader limits: varying 124, vert uniform 4096, frag uniform 2048
INFO: FFMpeg movie player plugin loaded
INFO: FFMpeg version SVN-r25886, Copyright (c) 2000-2010 Fabrice Bellard, et al.
INFO: FF7Music helper plugin loaded
INFO: Loading external library Multi.dll
LOCK UNLOCK TEST
MATRIX INITIALIZE
INITIALIZE DD/D3D END
ERROR: could not open file C:\Steam\steamapps\common\FINAL FANTASY VII\ff7input.cfg
initializing sound...
creating dsound primary buffer
reading audio file
loading static sounds
sound initialized
set music volume: 127
set music volume: 127
Entering MAIN
Exiting MAIN
START OF CREDITS!!!
INFO: C:\Steam\steamapps\common\FINAL FANTASY VII\movies\eidoslogo.avi; indeo5/pcm_s16le 640x480, 30.000000 FPS, duration: 12.933333, frames: 388
INFO: slow output format from video codec indeo5; 6
set music volume trans: 127->0, step=60
END OF CREDITS!!!
Entering MAIN
set music volume: 127
Exiting MAIN
START OF MENU SYSTEM!!!
END OF MENU SYSTEM!!!
Entering MAIN
Exiting MAIN
Field Start
INFO: C:\Steam\steamapps\common\FINAL FANTASY VII\movies\opening.avi; mpeg4/mp3 1280x960, 15.000000 FPS, duration: 119.400000, frames: 1791
Entering MAIN
Exiting MAIN
START OF MENU SYSTEM!!!
WM_CLOSE
END OF MENU SYSTEM!!!
Field Quit
UNINITIALIZE DD
END UNINITIALIZE DD

Also if anyone would be willing to jump on team viewer to take a look at maybe a botched setup, I wouldn't say no ;)

« Last Edit: 2013-07-28 13:49:50 by Mono »

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Re: [Tutorial] Tifa's Bootleg
« Reply #1504 on: 2013-07-28 13:57:29 »
ff7music isn't ordinarily hard to set up after bootleg, it just works... What are you using to launch the game? In this case, the app.log really doesn't help much, anyway it's not showing errors from a bad MIDI output or anything like that. So have almost no info. Try hitting the play ff7 button from within bootloader. Make sure in bootloader under plugins tab, ff7music is activated.

Mono

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Re: [Tutorial] Tifa's Bootleg
« Reply #1505 on: 2013-07-28 14:05:22 »
FF7 is activated within the bootloader, I've tried running the game via the bootloader and directly from FF7Music.  I noticed that the bootlegger install wasn't actually moving over the OSTRe files in to the FF7 Music folder, even manually moving them over myself after made no difference at all.  Every cutscene works flawlessly, every sound effect works the same.  Just have no music what so ever.

Getting stressed with it now in all honesty lol,  I'm quite a tech savvy person but this is just stumping me because after trying so many different solutions and fresh installs, nothing seems to work still.

Template

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Re: [Tutorial] Tifa's Bootleg
« Reply #1506 on: 2013-07-28 14:47:10 »
Theres a thread lurking around somewhere I can't find because search is down. It's fairly recent. The user had the same issue and solved it by deleting one of these 2 folders, either ficedula folder of ff7music folder has a bunch more stuff in it than the other, delete the emptyish one. Make sure ff7music is checked again in bootloader plugins tab after you do that, it may flip that switch. Try running ff7music itself from the remaining folder. There is a profile for OSTRe that you will want to make sure is selected.
« Last Edit: 2013-07-28 14:49:47 by Template »

EQ2Alyza

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Re: [Tutorial] Tifa's Bootleg
« Reply #1507 on: 2013-07-28 14:59:35 »
FF7 is activated within the bootloader, I've tried running the game via the bootloader and directly from FF7Music.  I noticed that the bootlegger install wasn't actually moving over the OSTRe files in to the FF7 Music folder, even manually moving them over myself after made no difference at all.  Every cutscene works flawlessly, every sound effect works the same.  Just have no music what so ever.

Getting stressed with it now in all honesty lol,  I'm quite a tech savvy person but this is just stumping me because after trying so many different solutions and fresh installs, nothing seems to work still.

Have you tried the music fix in the FAQ yet?

http://forums.qhimm.com/index.php?topic=13212.msg183582#msg183582

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Re: [Tutorial] Tifa's Bootleg
« Reply #1508 on: 2013-07-28 15:14:33 »
Quote
I installed FF7 Game Converter from STEP 1, and the music doesn't seem to work correctly.

    Download DLPB_Tools.zip.
    Extract the "DLL_in" folder and "Mult.dll" to your game folder.
    Copy all the .dll files out of the "LOADR" folder and paste them into the "DLL_in" folder.
    Check for the line  load_library = Multi.dll  in ff7_opengl.cfg.

This one right? That's a good suggestion, sorry Alyza. :( You'd think I'd know the FAQ a bit better...

Mono

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Re: [Tutorial] Tifa's Bootleg
« Reply #1509 on: 2013-07-28 15:54:58 »
Yea I've tried the music fix on a couple of occasions with no luck.  Going to try another install in a bit see if that helps.

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Re: [Tutorial] Tifa's Bootleg
« Reply #1510 on: 2013-07-28 16:33:44 »
There's another piece of info I want from every TS post I think, which I hadn't really considered before. Are you using Tifa's Bootleg torrent? Or are you manually downloading these mods yourself?

@Mono What version of ff7music_install are you using? I recommend v15112, Tifa's torrent includes v.15113 and it is slightly buggy. Sorry  :-[
« Last Edit: 2013-07-28 16:47:03 by Template »

Mono

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Re: [Tutorial] Tifa's Bootleg
« Reply #1511 on: 2013-07-28 18:26:56 »
Well I installed 15112 as recommended and it seems to be for the most part actually working now, had a few minor issues at the opening train scene with battle music etc not playing but once in to the actual reactor everything seems to be working a-ok.

Thanks for the help Template, much appreciated.

Template

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Re: [Tutorial] Tifa's Bootleg
« Reply #1512 on: 2013-07-28 18:31:09 »
If you skip the opening movie, the music will not begin until after you win the first battle. Nice to actually fix something for a change. :roll:

Covarr

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Re: [Tutorial] Tifa's Bootleg
« Reply #1513 on: 2013-07-29 03:54:19 »
@Mono What version of ff7music_install are you using? I recommend v15112, Tifa's torrent includes v.15113 and it is slightly buggy. Sorry  :-[
I think you mean "very buggy". I tried to implement an auto-updater, fucked it up royally, and was too disheartened to ever touch it again or fix it.

naderx300

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Re: [Tutorial] Tifa's Bootleg
« Reply #1514 on: 2013-07-30 00:32:00 »
Hi there,

I've tried looking through the thread to find my problem but I can't seem to find anything, if I missed it sorry. But I've installed everything correctly (I hope) and followed instructions but whenever I try to start the game either with bootloader or directly using ff7.exe it doesnt work. When I use the bootloader, it just opens and closes within a second. When I use ff7.exe the program doesn't respond and it's frozen at a black screen. Below is my APP.log.


INFO: FF7/FF8 OpenGL driver version 0.7.11b
INFO: Auto-detected version: FF7 1.02 US English
INFO: Intel Intel(R) HD Graphics 4000 4.0.0 - Build 9.17.10.2843
INFO: OpenGL 2.0 support detected
INFO: Using PBO
INFO: Found swap_control extension
INFO: Max texture size: 8192x8192
INFO: Number of texture units: 8
INFO: Original resolution 640x480, window size 1920x1080, output resolution 1440x1080, internal resolution 1920x1440
INFO: FBO extension detected, using fast scaling/postprocessing path
INFO: Shader limits: varying 64, vert uniform 1024, frag uniform 1024
INFO: vertex shader compile log:
No errors.

INFO: fragment shader compile log:
No errors.

INFO: main program link log:
No errors.

INFO: FFMpeg movie player plugin loaded
INFO: FFMpeg version SVN-r25886, Copyright (c) 2000-2010 Fabrice Bellard, et al.
INFO: FF7Music helper plugin loaded
INFO: Loading external library Multi.dll
LOCK UNLOCK TEST
MATRIX INITIALIZE
INITIALIZE DD/D3D END
initializing sound...
creating dsound primary buffer
reading audio file
loading static sounds
sound initialized

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Re: [Tutorial] Tifa's Bootleg
« Reply #1515 on: 2013-07-30 00:43:34 »
Try running ff7config.exe. Renderer is set to custom like you have it in the app.log there, that's correct, but check the sound settings and run all tests. It looks like it crashed initializing sound but I'm just kinda taking a poke at it without much thought.
More likely you need to turn shaders off or something like that because bootleg40 is a little hot for integrated graphics chips. Even the 4000 will struggle, but you should be able to work with it.

naderx300

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Re: [Tutorial] Tifa's Bootleg
« Reply #1516 on: 2013-07-30 00:48:47 »
Unfortunately there's not much to play around with when it comes to the sound tabs. All I could change is the MIDI Data, but that doesn't fix anything. I went to the event viewer place and this is what comes up in the details, I don't know if it'll help or not.

 FF7.exe
   0.0.0.0
   35feae6f
   ff7_opengl.fgd
   0.0.0.0
   4dfd1f39
   c0000417
   0002b8a4
   41b0
   01ce8cbe3a2146db
   E:\Steam\steamapps\common\FINAL FANTASY VII\FF7.exe
   E:\Steam\steamapps\common\FINAL FANTASY VII\ff7_opengl.fgd
   7944332f-f8b1-11e2-a8eb-3c970e40cedc

naderx300

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Re: [Tutorial] Tifa's Bootleg
« Reply #1517 on: 2013-07-30 00:51:52 »
Oh sorry I didnt even read the rest of your message. I don't know why its using the Intel HD4000 graphics, but I want it to use my Nvidia graphics card. I went to the settings and I had it use nvidia on ff7.exe but I guess its not working.

PitBrat

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Re: [Tutorial] Tifa's Bootleg
« Reply #1518 on: 2013-07-30 02:31:19 »
You may have to force the game to run on the Nvidia card.

Q:I'm experiencing black screens, tearing, stuttering and out of memory errors.
A:Bootleg is not compatible with Intel graphics cards.  If you are using a laptop with a Radeon/NVidia card and an Intel CPU, the Intel GPU is most likely the default video card.
  The game uses the default video card which is most likely the Intel GPU.
  Check in the app.log to identify which GPU FF7 is using.
  To force FF7 to run on the Radeon/NVidia GPU, go into the graphics settings and "add" the file/app, "FF7.exe," to run on the improved performance processor.

naderx300

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Re: [Tutorial] Tifa's Bootleg
« Reply #1519 on: 2013-07-30 06:47:20 »
Soooo I think I may know what the problem is as it has been discussed here before but I can't seem to fix it.

I did add ff7.exe to the nvidia graphics options and forced it to open with that but I had a problem before with nvidia and ff7config. Specifically with the Nvd3d9wrap.dll. The fix in this tutorial said to download another driver and replace it but after I tried everything it suggested I could not get permissions to replace it, even on the administrator account. I saw a different post elsewhere saying to just rename it to _Nvd3d9wrap.dll and it'll just pretend its not there, but I think doing this makes the nvidia card not work, and thus doesnt open ff7.exe with the nvidia graphics card but with the Integrated graphics instead.

Do you think this is the problem?

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Re: [Tutorial] Tifa's Bootleg
« Reply #1520 on: 2013-07-30 07:00:21 »
As I understand it the proper way to do it is to rename the wrap file for ff7config.exe and then name it back.
When you are in ff7config.exe u need to set custom renderer and your sound settings then go ahead and rename the wrap file back and see if itl let you play... That's what I heard from someone who heard it from his aunt's cousin, anyway.

naderx300

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Re: [Tutorial] Tifa's Bootleg
« Reply #1521 on: 2013-07-30 07:15:44 »
.......You lost me at wrap file. I have never heard of this and do not know where/how to change it. Sorry :/

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Re: [Tutorial] Tifa's Bootleg
« Reply #1522 on: 2013-07-30 12:23:48 »
Yah... I don't get the whole story on this nvidia driver issue/wrap.dll rename. What I do know is that EQ2Alyza says the whole series of recent drivers Nvidia has put out are difficult to work with, and to roll back to a previous set for compatibility with bootleg40ff7. If this is like an FPS issue where you can't stand to rollback you'll have to ask an Nvidia expert like CleverNameHere about getting the hot drivers to work. Anyway, in theory renaming the wrap.dll file you mentioned to _somethingwrap.dll and then running ff7config.exe should allow you to set the custom driver properly. After which you can supposedly just rename that .dll file back to it's original name and then play the game. The thread where this gets reported is like really hard to find. 
« Last Edit: 2013-07-30 12:28:19 by Template »

PitBrat

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Re: [Tutorial] Tifa's Bootleg
« Reply #1523 on: 2013-07-30 14:18:08 »
The Nvidia 32x.xx drivers have many problems. The excessive number of updates in the last two months is confirmation. Use the 314.22 driver for best reliability.

Rundas

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Re: [Tutorial] Tifa's Bootleg
« Reply #1524 on: 2013-07-30 15:32:44 »
The file is Nvd3d9wrap.dll