Author Topic: [FF7PC-98/Steam] Multiple mods and Modding Framework-The Reunion [R06f]  (Read 3007634 times)

DLPB_

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Re: [REL] The Reunion
« Reply #350 on: 2014-06-10 16:21:11 »
No, since ads are how I provide at least some revenue.  When adblock is off, there should be a skip ad option somewhere at the top.  I'll be going back to ad.fly soon too, as it seems to be better.

kiyobean

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Re: [REL] The Reunion
« Reply #351 on: 2014-06-10 19:32:47 »
That's fair enough, I don't want to begrudge you some income from your work :). But as I said, I can't access the file. After the adverts, I just get a 404 error, can't download the file.

DLPB_

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Re: [REL] The Reunion
« Reply #352 on: 2014-06-10 19:40:30 »
It seems to be down.  And I know why...

It's nothing to do with ads...  it's because I had a major backup revision.

I will let you know when the link is back.
« Last Edit: 2014-06-10 19:45:52 by DLPB »

DLPB_

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Re: [REL] The Reunion
« Reply #353 on: 2014-06-10 20:47:37 »
In my clean out and rebackup I forgot to do R01... and it's gone.   ;D  I don't keep a backup of it on my HD because I have all the installation files here.  But that won't do me any good since R02 isn't ready.  I will reupload soon, because EQ2Alyza has kindly sent me it :)

https://docs.google.com/uc?id=0B3Kl04es5qkqR1FOSHBGaUk2bkU&export=download

Here you go.
« Last Edit: 2014-06-10 21:31:26 by DLPB »

kiyobean

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Re: [REL] The Reunion
« Reply #354 on: 2014-06-12 09:49:53 »
Thank you!  :D

Deusign

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Re: [REL] The Reunion
« Reply #355 on: 2014-06-24 20:05:57 »
Is it possible install only  "Playstation button graphics reinstated"?
How can I do that?

I´m playing Final Fantasy VII 1997 pc version in spanish, with some mods: Bootleg 0.40

Iceboundphoenix

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Re: [REL] The Reunion
« Reply #356 on: 2014-06-24 23:28:24 »
Oh man thanks a bunch seriously I was wanted to test this mod out and got the same error and could not get the file. Guess I should of posted about that but good stuff thanks for the link and thank you EQ2Alyza for sending that to him.

bjaxx87

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Re: [REL] The Reunion
« Reply #357 on: 2014-06-26 11:38:41 »
Hi DLPB!

Your "Model Overhaul" is awesome, it really is a quick and easy way to replace (nearly) all the NPCs. Before this I was using the Phoenix Rejuvenation Project, but I'm glad I updated ;).

I heard you are planning to release version R02 soon. Will this include any changes to the Model Overhaul? I noticed some glitching NPCs at Gold Saucer (blinking hair and heads), unchanged original NPCs (the guy on the Snowboard in Gold Saucer) and DrLilo already reported a texture glitch at the Chocobo races, so I wonder if you are going to fix some model-related things for R02?

Thanks to a little tutoring by cmh175, I might be able to fix those blinking heads, but I wonder if I should just have patience and wait :).

DLPB_

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Re: [REL] The Reunion
« Reply #358 on: 2014-06-26 18:55:04 »
I did not create the models.  I merely choose which ones to use.  All model questions should be directed at Kaldarasha's thread :)

bjaxx87

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Re: [REL] The Reunion
« Reply #359 on: 2014-06-26 19:22:48 »
I'm sorry, I didn't express myself clearly... ^^ I'm aware that Kaldarasha is the mastermind behind most of the models and as far as I know he is still actively working on them. My question is if you are generally planning to include model fixes and additions in R02 which have been created after R01?

DLPB_

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Re: [REL] The Reunion
« Reply #360 on: 2014-06-26 21:03:48 »
Of course.  ;D

bjaxx87

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Re: [REL] The Reunion
« Reply #361 on: 2014-06-27 16:21:51 »
Great, I'm looking forward to it! ;)

Vir

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Re: [REL] The Reunion
« Reply #362 on: 2014-06-28 02:38:14 »
Just wanted to chip in my two cents of thanks for your five (six??) figure work here. Godspeed future versions!

DLPB_

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Re: [REL] The Reunion
« Reply #363 on: 2014-07-01 08:17:35 »
Steam version should be supported before Monday. After that I'll get to work on the 1:35 Soldier quest and making the game more difficult.  Oh, and another look at the translation because there are still one or two things I am not happy with.  So much to do.

I still need to do the translated FMV, but that's on hold until I have worked out optimal quality settings.
« Last Edit: 2014-07-01 08:20:50 by DLPB »

Salk

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Re: [REL] The Reunion
« Reply #364 on: 2014-07-01 13:18:49 »
Thanks for this update, DLPB!

We are all looking forward to R02!

Jaki

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Re: [REL] The Reunion
« Reply #365 on: 2014-07-01 18:54:05 »
.
« Last Edit: 2018-10-20 07:25:55 by Jaki »

Hellbringer616

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Re: [REL] The Reunion
« Reply #366 on: 2014-07-01 19:30:22 »
Will Steam support fix the backwards options? Or am i still to patiently wait? :P

Covarr

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Re: [REL] The Reunion
« Reply #367 on: 2014-07-01 20:06:15 »
R02 will fix the backwards options. In fact, Steam support was ready long before that fix was; it was delayed because there was no point releasing a version with Steam support if it still had that bug intact.

DLPB_

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Re: [REL] The Reunion
« Reply #368 on: 2014-07-07 03:25:02 »
jenova_e is now done.  Next is that ending movie...

DLPB_

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Re: [REL] The Reunion
« Reply #369 on: 2014-07-07 14:18:12 »
Ending movie is a bitch in all ways, including natural localization.  I think this sounds pretty good, though...  Covarr and Luksy need to look over it too.

Original game.
Code: [Select]
......I think I'm beginning to understand.
What?
An answer from the Planet...
the Promised Land...
I think I can meet her... there.
Yeah, let's go meet her.
Hey, where is everyone?
Heeeeey!
I'm glad you're all safe!
They all seem to be safe, too.
But... now what're we going to do?
Holy should be moving soon,
and that means this place will...
Oh, Lady Luck don't fail me now!
Shit!
The flower girl?
Wait a damn minute!
What's going to happen to Midgar?
We can't let that happen!
I had everyone take refuge in the slums,
but the way things are now...
It's too late for Holy.
Meteor is approaching the Planet.
Holy is having the opposite effect.
Forget Midgar,
we've got to worry about the Planet.
What's that!?
What the hell IS that......?
......Lifestream.
It's coming.




Luksy Translation.
Code: [Select]
...I feel like I understand.
Huh?
The planet's answer / response . . . the promised land
I think we can meet (her) there.
Yeah, let's go and meet (her).
Oh yeah, what about everyone else?
Heeeeeeeeeeeey!
Thank goodness! Everyone seems to be alright.
It looks like they're alright / ok.
But... what are we going to do now?
Soon Holy will start, right?
If that's the case, this place'll...
Sigh... Oh, Goddess of Fate...
C'mon, do something!
Damn!
The flower girl?
Hey Hey HEY! What's going to happen to Midgar?
This doesn't look good.
I got everyone to evacuate / take refuge to / in the slums, but...
If this keeps going, it'll be...
Holy must have been too late
Meteor is too close to the planet
Holy's having the opposite effect
Never mind Midgar, the planet itself is...
What's that !?
What the hell is that...?
...the Lifestream.
It's coming.

Relocalized.
Code: [Select]
...I think I understand it now.
What?
The planet's answer...
...The Promised Land.
I think we can meet her there.
Yeah, let's go meet her.
Hey, where is everyone?
Heeeeeeeey!
Thank goodness they're all safe!
Looks like they're okay, too.
But... now what're we gonna do?
Holy will move soon, won't it?
Then, this place will...
Oh, Lady Luck, don't fail me now!
SHIT!
The flower lady?
Hey, hey, HEY! [May need liberty. Will be discussing.]
What's gonna happen to Midgar?
This is bad! [May need to take liberty here.  Will be discussing.]
Ah had everyone evacuate tae the slums.
But the way things are noo...
It's no use...
Meteor got too close.
Now Holy is having the opposite effect instead.
Never mind Midgar...
The whole planet's in danger! [Will be discussing]
What's that!?
The hell IS that?
...The Lifestream.
It's coming.


See, it isn't a case of always following what is being written to the absolute noun.  It has to work well as a sentence.  So Holy being too late is absolutely implied regardless.  And having "Holy is too late. Meteor got too close to the planet. Holy is having the opposite effect.  Never mind Midgar, the  planet (etc"


Sounds clunky.
« Last Edit: 2014-07-07 14:25:42 by DLPB »

WatashiWaZero

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Re: [REL] The Reunion
« Reply #370 on: 2014-07-08 03:54:48 »

Relocalized.
Code: [Select]
But the way things are noo...


noo --> now

I assume this was a mistake...?

luksy

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Re: [REL] The Reunion
« Reply #371 on: 2014-07-08 04:16:08 »
noo --> now

I assume this was a mistake...?

It's scots.

yarLson

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Re: [REL] The Reunion
« Reply #372 on: 2014-07-08 18:01:02 »
Is there any way to install BEACAUSE to the PSX version if I have an iso? Kinda off topic but just wondering if anyone has accomplished this.

Covarr

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Re: [REL] The Reunion
« Reply #373 on: 2014-07-08 18:09:47 »
I don't see that happening anytime soon. Beacause uses touphScript for its text insertion, which only works with the PC version. While the mod could theoretically be ported to the PSX version of the game, it'd be a significant amount of work.

DLPB_

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Re: [REL] The Reunion
« Reply #374 on: 2014-07-08 18:18:37 »
Hmm not so sure.  You'd need to ask Luksy.  If not, the work would simply be manually adding our text to the psx field files.  Assuming they are the same, perhaps updating pc flevel and then extracting the files contained to psx?  Not sure how psx version works.

Any case, this is very nearly ready for revision 2. But I will be looking through the entire text a final time soon also.

In other news, I've placed the subtitles better to the movement of the character mouths in the FMV.  It's clear that barrett really is saying "hey hey hey" or Japanese similar sound :P  You can see it.
« Last Edit: 2014-07-08 18:20:32 by DLPB »