Author Topic: Dynamic Clod Weapons only working in the world map  (Read 3271 times)

diegodm

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I have the last version of Field Models (2.2) and Dynamic Cloud Weapons (2.33) so I don't know what could be the problem.

EQ2Alyza

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Re: Dynamic Clod Weapons only working in the world map
« Reply #1 on: 2017-01-26 07:48:39 »
Post your Profile Details please.

diegodm

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Re: Dynamic Clod Weapons only working in the world map
« Reply #2 on: 2017-01-26 09:49:04 »
Here you are:

Code: [Select]
5d6a46f7-b0b0-43b1-88cb-f54de763c5b1_Miscellaneous___Dynamic_Cloud_Weapons_2.33
ID: 2722cb9a-b7cf-46e2-ae3a-635531f3ee6b
Version: 1.66
CloudSword = 1
Sword = 1
Dynamic = 0
72152e09-7b5c-4942-8465-afa154e20b08_Miscellaneous___Team_Avalanche_Fields_2.0
ID: c5c582a8-ddd7-4d0f-a397-29152eb9e120
Version: 1.0
field_ta = 1
fe92e17c-f60d-4cf5-9c79-889f93d1edcb_Battle_Models___Weapons_2.1
ID: 66483aa3-f67f-49b9-9a08-25c42e5ccef3
Version: 1.0
weapons_aerith = 3
weapons_caitsith = 1
weapons_cloud = 1
weapons_sephiroth = 1
weapons_yuffie = 1
7f1274cf-3bf8-4ae6-a722-d2f374c902fc_Field_Models___Objects_2.1
ID: 7c6d0d59-1821-48ca-98c0-3afe718ddb38
Version: 1.0
huge_materia = 1
materia = 2
potions = 1
save_point = 3
653bb2b6-3999-4bb0-bc21-2ae299bb7b87_Animations_2.1
ID: 1ddba393-fe4c-4e08-9203-0730d98c8b97
Version: 1.0
f_animation = 1
w_animation = 1
60fps = 1
fba = 0
fbn = 0
fed = 0
fs = 0
1917178d-5ef1-42e2-9c5c-58045588b3f4_Battle_Models___Characters_2.1
ID: e1d9521b-220e-4655-9bdd-6c5750fa7538
Version: 1.0
models_aerith = 1
models_barret = 2
models_caitsith = 1
models_cid = 2
models_cloud = 4
models_redxiii = 3
models_sephiroth = 1
models_tifa = 3
models_vincent = 2
models_yuffie = 1
267ef1d2-599c-4f4d-860c-b838f402c587_Battle_Models___Enemies_2.1
ID: 5903ba3f-9a42-4333-b8da-f790ed0e6dc4
Version: 1.0
models_diamond = 1
models_frogs = 2
models_scorpion = 1
models_jenova = 1
models_joker = 1
models_life_form = 1
models_motorball = 1
models_ruby = 1
models_soldiers = 1
models_sweeper = 1
ad83c8b5-249d-41f9-84a4-cd35200da6af_Battle_Textures_2.0
ID: 62acaecc-89b0-4b4d-b048-2e4ffbad1b04
Version: 1.0
battle_bg = 3
efe1b0ec-6ce3-43f7-9659-f1bc9d36f60c_Field_Models___Main_Characters_2.2
ID: bbbd7e4c-2412-48b1-8a10-e60c00b98bbe
Version: 1.0
models_aerith = 2
models_barret = 6
models_caitsith = 1
models_cid = 2
models_cloud = 5
models_redxiii = 3
models_sephiroth = 1
models_tifa = 4
models_vincent = 2
models_yuffie = 1
d329bc05-3dc0-4f35-94aa-632986f47194_Field_Models___Non_Player_Characters_2.34
ID: d24f8e14-1fdf-4ed6-aa0f-de894090c321
Version: 1.0
models_base = 1
models_biggs = 1
models_jessie = 1
models_wedge = 1
63c6df8c-971a-47f0-aac5-da4290f36058_Field_Textures___satsuki_2.3
ID: ac957258-dbae-4cec-b2ab-406c2910007a
Version: 1.0
field_bg = 1
4f61f4cf-6733-4503-93f4-ed7fdfee21a6_Media___Movies_2.1
ID: ba04114d-693c-411b-8bd9-fd31124c644b
Version: 1.0
movie = 2
2bdd4a94-4b06-46ca-af0a-37b9dfef25aa_Media___Music_and_Sound_2
ID: d636ef71-17db-46cb-94ab-aa927972add7
Version: 1.0
music = 4
sound = 1
aec06415-0f12-410b-ac43-f4e89e363729_Menu___Avatars_and_Backdrops_2.1
ID: bd6d1061-79ac-4cc3-9ae1-27d2fad95c12
Version: 1.0
avatars_aerith = 2
avatars_barret = 2
avatars_cait_sith = 2
avatars_chocobo = 2
avatars_cid = 2
avatars_cloud = 2
avatars_cloud_young = 2
avatars_red_xiii = 2
avatars_sephiroth = 2
avatars_tifa = 2
avatars_vincent = 2
avatars_yuffie = 2
game_over = 1
prelude = 2
start_menu = 10
ee718ab3-0aa5-43b2-b7bc-82c69fcd19d0_Minigames_Collection_2.3
ID: b0bca381-ae1f-48c4-a241-f26e2adf9afd
Version: 1.0
chocobo_models = 1
condor_models = 1
motorbike_models = 2
chocobo_textures = 1
coaster_textures = 1
condor_textures = 1
motorbike_textures = 1
snowboard_textures = 1
wonder_square = 1
46efb6be-a9ab-4a24-b705-7603aca31519_Minigames___Coaster_2.0
ID: 5cbad0d8-2746-422c-a187-27dc56f71649
Version: 1.0
coaster = 1
45b14862-3d58-41dc-a9d8-bd1f878ccf38_Minigames___Fort_Condor_2.0
ID: d72ff827-95dc-48ec-afc1-a7763fd5c5f2
Version: 1.0
fort_condor = 1
0e17da17-403b-4c59-ba05-69985c432368_Minigames___Motorbike_Chase_2.0
ID: 9be024d6-ecab-45ab-8eaa-3a4bb4b7089c
Version: 1.0
models = 1
textures = 1
e3c2e300-ce83-4ca4-8806-f6df1963b07f_Minigames___Wonder_Square_2.0
ID: 8c983ea0-445d-4f80-a910-51b5424037b6
Version: 1.0
wonder = 0
b97373a2-aa9f-40e3-9a3d-aeaa846391d4_Spell_Textures_2.1
ID: 9cb2a1ef-7daa-4f1d-8ab1-63065a8fa4ef
Version: 1.0
magic = 2
coin = 0
limit = 0
3ee8d570-ac8b-471e-ad3f-53de21248652_The_Reunion___Beacause_and_Menu_Overhaul_2.1
ID: 01d89ab1-dd14-434a-aab6-e11e94e41874
Version: 1.0
beacause = 0
menu = 1
break = 0
hand = 1
nbb = 0
ncb = 0
a5b9a2f3-c9e3-4cbb-947a-1489ebeeb921_World_Models___Characters_2.1
ID: 2c9f7d6f-4ed1-46c3-9b9a-555a9e178098
Version: 1.0
cid_world = 2
cloud_world = 5
tifa_world = 4
0d0cc481-4cc3-4e7e-9529-fa7077b38615_World_Models___Enemies_2.0
ID: 8be03d5e-844b-4273-a42f-8d2ca90511d0
Version: 1.0
diamond = 2
emerald = 1
ruby = 1
ultima = 1
0e056cf4-7b37-49e1-aa9e-c57bc73db954_World_Models___Vehicles_2.0
ID: d62058f2-a3a5-4499-ba69-79b019a62c2c
Version: 1.0
buggy = 1
chocobo = 1
highwind = 1
submarine = 1
tiny_bronco = 1
35e0906d-7da4-4da2-b10d-87149d291a38_World_Textures_2.0
ID: b8bead03-7a2b-49a2-858a-5edb372d9e9f
Version: 1.0
world_bg = 3
« Last Edit: 2017-01-26 09:57:03 by EQ2Alyza »

EQ2Alyza

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Re: Dynamic Clod Weapons only working in the world map
« Reply #3 on: 2017-01-26 10:12:17 »
Your file names aren't correct. Looks like what happens when you clear out your AppData\Roaming\7thWorkshop folder and try to relaunch with previously downloaded mods. Either that, or you're manually downloading the mods? (no-no btw because it breaks the compatibility feature, which causes this exact issue)

One of several options can be done:

1) Set Dynamic Cloud Weapons to On, duh! :P It's showing set to 0, which is Off.

2) If you Enable DCW, you must set Cloud to No Change in the Field Models - Main Characters category. This would normally be done automatically with the compatibility feature, but it doesn't work with manually imported mods.

3) Uninstall DCW and FM-MC categories and Download them from the Catalog tab. That will fix the compatibility feature to work again. I honestly recommend you do this for every mod or else you will run into this issue with the others.

diegodm

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Re: Dynamic Clod Weapons only working in the world map
« Reply #4 on: 2017-01-26 11:04:45 »
Your file names aren't correct. Looks like what happens when you clear out your AppData\Roaming\7thWorkshop folder and try to relaunch with previously downloaded mods. Either that, or you're manually downloading the mods? (no-no btw because it breaks the compatibility feature, which causes this exact issue)

One of several options can be done:

1) Set Dynamic Cloud Weapons to On, duh! :P It's showing set to 0, which is Off.

2) If you Enable DCW, you must set Cloud to No Change in the Field Models - Main Characters category. This would normally be done automatically with the compatibility feature, but it doesn't work with manually imported mods.

3) Uninstall DCW and FM-MC categories and Download them from the Catalog tab. That will fix the compatibility feature to work again. I honestly recommend you do this for every mod or else you will run into this issue with the others.
I reinstalled ffvii and copied the mods directory into the new install, so that must be the problem. Thanks.