I've got final alpha3 sources yesterday from Akari. They are added to SVN now.
Old sources were branched to branches/old_source, new sources are in trunk, as there is right place for them.
Old sources are deprecated and unsupported, however I'll use them sometime when there would be need to test some generic things with sound.
As it was stated earlier, codeblocks is the only build system supported for now.
To begin hacking you need to copy common/linux/qgears.cbp or common/windows/qgears.cbp to root project directory.
For windows compilation you need a huge set of external headers/libraries. A ready set of libraries for linkage you can get either from me or Akari (of course they are not on svn).
For linux compilation and running you need to install all required dependencies, and make symlink /usr/lib/OGRE/RenderSystem_GL.so -> output (or change "Plugin Folder" in "output/plugins.cfg").
Here is list of needed libraries:
libogre
libboost_thread
iconv
libogg
libvorbisfile
libxml5
liblua-5.1 (5.0 version is unsupported)
zlib
Note: win32 default build of libvorbis on the net is broken, as it doesn't export essential function for proper vorbis decoding. Request it, and I'll upload correct build somewhere.
I'll try to create readme file with detail information how to build project, but later.
Happy Hacking!