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Messages - Tekkie.X

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51
Well aren't you as positive as the arse end of a battery.

While I did enjoy it, I do see a fair amount of the flaws, Rey in the 2nd half, not enough explanation about Kylo's motivations, who the hell Snoke is etc, hopefully Episode VIII explains some of it.

52
Politically correct and Feminist positive? Not really, Gwendoline Christie's Captain Phasma who was claimed to be a strong female character, ends up having 6 lines, 3 to 4 minutes of screen time and being about as much use as a chocolate fire-guard in hell on a very hot day, the troopers she commands have more personality.

53
General Discussion / Re: CLOUD IN SMASH BROTHERS
« on: 2015-12-16 18:24:04 »
Nomura even drew the official artwork, he gave Cloud actual arms and not pipe cleaners.


54
General Discussion / Re: FF7 Remake Gameplay Reveal
« on: 2015-12-13 09:58:56 »
Bearing in mind that in comics and animation purple is often used instead of black because clothing or hair would look flat and lifeless.
http://tvtropes.org/pmwiki/pmwiki.php/Main/PurpleIsTheNewBlack

Thus why he was a much lighter purple in the original game than in the artwork although in battle it was a bit darker than in the field.

Even in Crisis Core and Advent Children you could still see the blue in the outfit.

55
Well, tough cookies, it's happening and they won't change their minds, Japanese developers are infinitely more stubborn than western devs.

56
General Discussion / Re: FF7 Remake Gameplay Reveal
« on: 2015-12-11 05:24:07 »
Unless they release tools and they won't, best we could do would be textures.

57
General Discussion / Re: FF7 Remake Gameplay Reveal
« on: 2015-12-08 23:04:25 »
I also think it's telling that some English voice acting has already been recorded.  That's very telling.

It's possible they've recorded both VO sets from the get go instead of the JP dub first and then the Eng one later on nearer the western release as is often the case, you can see the JP lip synch not matching the Eng voices, it's also possible they've simply pulled the cast in for just that trailer which would also explain the non-matching lips.


EDIT: Oops didn't realise I wasn't modifying my previous post.

58
General Discussion / Re: FF7 Remake Gameplay Reveal
« on: 2015-12-08 22:55:16 »
The switching means you'll be able to change over and control Barret or Tifa instead of Cloud.

59
General Discussion / Re: FF7 Remake Gameplay Reveal
« on: 2015-12-08 21:25:59 »
They probably could but they wouldn't be that stupi- never mind, they would.

60
General Discussion / Re: FF7 Remake Gameplay Reveal
« on: 2015-12-08 21:18:20 »
Not yet but smack bang on the 20th anniversary would be a smart guess for part 1.

61
General Discussion / Re: FF7 Remake Gameplay Reveal
« on: 2015-12-07 23:09:56 »
At least the cross dressing scene will be intact.

62
General Discussion / Re: FF7 Remake Gameplay Reveal
« on: 2015-12-07 17:47:48 »
Capcom really loves their fans. They're often buffoonishly incompetent (especially where their handling of the Mega Man franchise is concerned)

Even Inafune himself away from Capcom can't keep the Megaman spirit alive, Mighty No 9 is already on track to be a gigantic flop.


It's also been confirmed that the FF7 Remake is being made on Unreal Engine 4.

63
General Discussion / Re: FF7 Remake Gameplay Reveal
« on: 2015-12-07 17:12:28 »
What about the Resident Evil Remake? The entire game was improved substantially, but they didn't destroy the original game's feel in the process. There arent ton's of hollywood style scenes, the characters havent been heavily redesigned, the script wasn't reworked. There wasn't a 3d camera decimating the environmental creepiness that the original one had. They simply did what was right. They made the game better in every way, while retaining the original feel.

While the REMake was amazing it was only 6 years later while they were still actively making RE games in that same style with 0 coming a little bit later, RE4 then came out in 2005 but was still like the older games during early development(see the RE3.5 footage where it's RE meets Silent Hill and Leon was meant to be killed off) until it's switch to 3rd person, FF7 has been 18 years at this point and close to 20 by the time the remake comes out and several different styles of FF gameplay development later including the semi realtime gameplay of Crisis Core, XII and Lightning Returns, and the MMO style of XI and XIV.

It's triple that time gap and a very different generation of gamer that Square has to deal with and thus appeal to now.

Capcom has announced they're remaking Resi 2, whether it'll be done in the old style or like RE4 through 6 we shall see.

64
General Discussion / Re: FF7 Remake Gameplay Reveal
« on: 2015-12-05 23:46:49 »
The VO in FFX is some of the worst next to mid 90's stuff, see also the original Resident Evil.

Wakka being a prime offender along with that damn laughing scene, DiMaggio is normally great but they wanted Wakka to sound Samoan or Maori or something like that and he just sounds like an idiot.

65
General Discussion / Re: FF7 Remake Gameplay Reveal
« on: 2015-12-05 23:27:49 »
Didn't really like Dirge, just didn't feel right, felt slower than I kinda expected it to be, don't even remember much about it other than a few bits in bobs.

66
General Discussion / Re: FF7 Remake Gameplay Reveal
« on: 2015-12-05 19:53:17 »
It's a dumbing down, and accepting a dumbing down invites more of the same. 

Welcome to the state of the games industry for the last 15 years or so.

67
General Discussion / Re: FF7 Remake Gameplay Reveal
« on: 2015-12-05 19:42:05 »
I know it's not exactly what we all wanted and yes I also would have preferred turn based or at least something with more turn based elements over this Crisis Core/XV/KH style action system but we can't all get what we want, the world does not work like that, never has but I'm not going to flat out dismiss it just because it's different.

Am I disappointed that Cloud looks like he doesn't even know what a gym or even food is, yes, am I disappointed that Barret is now Mr. T with a minigun strapped to his arm, yes.

I'm still going to play it and I'm going take off the nostalgia goggles when I do, see a new spin on something old and experience it all over again with a fresh take on what we already played through all those years ago, look at it from a different perspective to relive the game.

If it was a straight remake I honestly doubt it'd sell well, chances are it still won't sell all that well, you can't exactly remake a game in this decade purely for those of us who played and fell in love with the original nearly 20 years ago, that's asking for poor sales, you would need to appeal beyond your core audience and that's what they've done and it had to be done to even make the effort worth the cost of even a straight remake.

If you don't care for it, that's fine just don't act like it's going to ruin everything, it won't as that "everything" is already there, it's on your PS1/PC CDs, your Steam/Squeenix account, your PS3/4 or even your iPhone and those aren't going away any time soon so you can still enjoy FFVII as originally released just the way it was back on January 31st 1997.

Anyway, is this on Unreal or the XV engine? Kinda looks like UE4 to me with the lighting. I'm also guessing they're trying to make Wedge sound like that just because he's fat, not a fan. All we've seen so far is Bombing Run part 1, still a lot more to come, we've seen nothing of Tifa and the rest of the gang yet.

68
General Discussion / Re: FF7 Remake Gameplay Reveal
« on: 2015-12-05 18:09:07 »
"Remember kids: just because your favorite game is being remade, it doesn't mean your favorite game ceases to exist!" -Arin Hanson

But of course you're acting like it is.

69
General Discussion / Re: CLOUD IN SMASH BROTHERS
« on: 2015-11-13 21:06:51 »
That trailer was amazing, so are the Summons usable items?

I'd assume so, that or they're occasional stage events like the Yellow Demon in the Wiley's Castle stage.

There are little summon orbs that float around, picking them up brinks in the summon.

70
General Discussion / Re: CLOUD IN SMASH BROTHERS
« on: 2015-11-12 22:08:21 »
I KNOW, LIKE WHAT THE FUDGE NINTENDO!

71
Do Squeenix not own any actual computers to render videos, that initial grass flyover looked like it was encoded on an actual potato.

72
Some textures have .dat files associated with them and changing them breaks the game and/or textures.

Haven't looked in a while so I don't know if there's been a workaround.

73
Lighting and she was hungry.

74
There's a few interface updates here http://www.eivigames.com.br/p/grandia-ii.html

I've been trying to upscale Ryudo's textures with waifu2x but there's multiple versions and none seem to be the right ones so far, once I figure it out then I'll do the whole party.

75
General Discussion / Re: Final Fantasy VII: Machinabridged
« on: 2015-09-11 16:41:50 »
Episode two is out.

Bit inconsistent with censoring the swearing, f*ck gets a beep but cocksuckers doesn't.

Still enjoying it though.

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