Author Topic: Aali's driver [v 0.7.11b] Help/Bugs/Suggestions  (Read 584235 times)

WofulPaul

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Re: Aali's driver [v 0.7.11b] Help/Bugs/Suggestions
« Reply #750 on: 2012-10-16 15:43:15 »
When i configure ali's driver nothing happens,why?

DLPB_

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Re: Aali's driver [v 0.7.11b] Help/Bugs/Suggestions
« Reply #751 on: 2012-10-16 17:34:42 »
There are 100 reasons why.  Read through this section first, do a search and then post app.log.

DLPB_

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Re: Aali's driver [v 0.7.11b] Help/Bugs/Suggestions
« Reply #752 on: 2012-10-17 18:01:48 »
My turn now.  I have same problem as this guy:

http://home.eyesonff.com/final-fantasy-viii/102904-laguna-crash.html

I assume it is a bug in the game.  Have you fixed this already Aali or do you want my crash dump?

Kompass63

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Re: Aali's driver [v 0.7.11b] Help/Bugs/Suggestions
« Reply #753 on: 2012-10-18 00:49:33 »
Hi DLPB

There are four patches, you could try (US, UK, Geforce, nonGeforce)(look here).
If you want to disable Aalis driver, simply rename "eax.dll" in the Games folder.
If nothing helps, upload your game, I can play a little bit further.

Greeting Kompass63



Edit:

@ WofulPaul

When i configure ali's driver nothing happens,why?

Do you have manipulated ff8_opengl.cfg?
« Last Edit: 2012-10-18 00:55:26 by Kompass63 »

DLPB_

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Re: Aali's driver [v 0.7.11b] Help/Bugs/Suggestions
« Reply #754 on: 2012-10-18 01:50:34 »
thanks for offering :)  I am not stuck though... I have plenty of saves and I am currently getting Roses and Wine to work properly. This was to Aali because it is certainly a bug that needs fixing.  (It happens with all patches because Aali's driver doesn't care which you use.  His driver makes them all run the same.)  It seems to happen in hardware mode and not software and there are a lot of variables involved.

If he hasn't fixed it, I will give him my crash dump.

falkTX

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Re: Aali's driver [v 0.7.11b] Help/Bugs/Suggestions
« Reply #755 on: 2012-10-18 01:57:11 »
@DLPB:
I remember having the same exact error before (I even reported it here, it's probably just a few posts back).
Somehow on my new play of the game it didn't crash... But then I'm using Linux here, so things are a bit different...

(I seriously though the latest driver fixed this, seems not to be the case then)

Kompass63

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Re: Aali's driver [v 0.7.11b] Help/Bugs/Suggestions
« Reply #756 on: 2012-10-18 10:54:14 »
I also had a crash (Villa in Deling City) after I had played for about 4 hours.
Several experiments with and without Aalis driver led to crash again in the same place.
Only after I restarted the PC, it went back to normal operation, with and without Aalis driver.
After that I had continued to play without Aalis driver and no more crashes...

Aali

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Re: Aali's driver [v 0.7.11b] Help/Bugs/Suggestions
« Reply #757 on: 2012-10-18 11:26:26 »
DLPB: Post your crash dump and I will have a look at it.

0.7.11b has some issues with FF8, most of them have already been fixed on my end.

DLPB_

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Starzaka

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Re: Aali's driver [v 0.7.11b] Help/Bugs/Suggestions
« Reply #759 on: 2012-10-20 22:00:13 »
I have a strange problem, basically my game doesn't generate a new app.log. Back when i first ran the game after installing the latest opengl it created one...but after that. Just to make sure. I moved/deleted the old log file but the game doesn't create a new one. I run the game through ff7music and run as adminstrator windows98 compat.
Edit: lol nevermind I didn't realize it was created in the ff7music folder instead of main.
« Last Edit: 2012-10-20 22:06:32 by Starzaka »

DLPB_

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Re: Aali's driver [v 0.7.11b] Help/Bugs/Suggestions
« Reply #760 on: 2012-10-22 08:42:31 »
That's a problem with ff7music, it doesnt set the working folder to the ff7 root (defaults to its own root instead) so when you use it it redirects ff7 based things like that to its own folder.

Starzaka

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Re: Aali's driver [v 0.7.11b] Help/Bugs/Suggestions
« Reply #761 on: 2012-10-22 16:34:27 »
Ah ok. By the way I noticed going through my recent app log I have several instances of "GLITCH: missing external texture: MenuArt/btlal_00.png" whenever I enter the menu, is this normal? I recently installed your menu overhaul project and everything seems to look ok when i enter the menu(portraits, equip screen, materia, etc.)

WofulPaul

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Re: Aali's driver [v 0.7.11b] Help/Bugs/Suggestions
« Reply #762 on: 2012-10-26 21:38:04 »
@ WofulPaul

Do you have manipulated ff8_opengl.cfg?
[/quote]I already resolved the problem but thanks the same:)

DTard

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Re: Aali's driver [v 0.7.11b] Help/Bugs/Suggestions
« Reply #763 on: 2012-11-02 09:05:50 »
So I can't even get the game to run. I'm probably not doing something right, but EAXUnified doesn't install, and repeatedly gives me a "Unable to load custom driver" error. I can launch FF8, but it sits there with a black screen, and the only way to close it is to use task manager.

Code: [Select]
INFO: FF7/FF8 OpenGL driver version 0.7.11b
INFO: Auto-detected version: FF8 1.2 US English (Nvidia)
INFO: ATI Technologies Inc. ATI Radeon HD 4800 Series 3.3.11631 Compatibility Profile Context
INFO: OpenGL 2.0 support detected
INFO: Found swap_control extension
INFO: Max texture size: 8192x8192
INFO: Number of texture units: 8
INFO: Original resolution 640x480, window size 640x480, output resolution 640x480, internal resolution 640x480
INFO: Shader limits: varying 128, vert uniform 16384, frag uniform 16384
INFO: vertex shader compile log:
Vertex shader was successfully compiled to run on hardware.

INFO: fragment shader compile log:
Fragment shader was successfully compiled to run on hardware.

INFO: main program link log:
Vertex shader(s) linked, fragment shader(s) linked.

MATRIX INITIALIZE
INITIALIZING SOUND...
  initializing direct sound
  EAXDirectSoundCreate

Asta666

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Re: Aali's driver [v 0.7.11b] Help/Bugs/Suggestions
« Reply #764 on: 2012-11-03 14:00:08 »
My turn now.  I have same problem as this guy:

http://home.eyesonff.com/final-fantasy-viii/102904-laguna-crash.html

I assume it is a bug in the game.  Have you fixed this already Aali or do you want my crash dump?
I have that problem too.
http://www.mediafire.com/?kqu24t010cs9bss <--- crash.dmp file

PS: If someone has a save past that point (first Laguna sequence) and can send it to me I'd appreciate it, especially since the only saves I've found around have all maxed chars, gfs and edited to have 100 of each item and such bs  :|, which would be a pain to revert with Hyne.
« Last Edit: 2012-11-03 18:36:53 by Asta666 »

DLPB_

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Re: Aali's driver [v 0.7.11b] Help/Bugs/Suggestions
« Reply #765 on: 2012-11-07 16:06:53 »
Hyne has a progress value.  All you do is open current save there and tick to complete the current laguna stage.  Although... i've noticed Hyne is quite buggy with it.

Asta666

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Re: Aali's driver [v 0.7.11b] Help/Bugs/Suggestions
« Reply #766 on: 2012-11-07 23:44:42 »
Hyne has a progress value.  All you do is open current save there and tick to complete the current laguna stage.  Although... i've noticed Hyne is quite buggy with it.
I messed with it a bit but couldn't make it work... had to download a save and remove all the failstuff it included  :x

stavstav

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Re: Aali's driver [v 0.7.11b] Help/Bugs/Suggestions
« Reply #767 on: 2012-11-08 12:58:37 »
Hello...

A few things I'm not clear on. 

I have downloaded the 0.7.11b driver using search.  When I come to this forum, your driver is posted under the title 0.7.11b, but underneath there is a link to http://backup.ninjaloot.se/share/ff7_opengl-0.1a.zip  <----- note the file name.   What is the deal, do I have the correct driver???

When I tried to use openGL the menu came up with (BROKEN) after it????  Is that not the point of this patch?

Does this patch affect Direct3d?  I assume not, in FF7config I have the card set as Riva TNT to allow direct3d.  If I were to change the ff7_opengl.cfg, would it affect the game (with direct3d set)?

There is a line in ff7_opengl.cfg....
# include armor in magic defense calculation
mdef_fix = yes
.... does this indicate the fix is turned on or off.  I thought that ff7 certain armor did provide magic defense but I could be wrong.

Lastly, what does the CUSTOM graphics setting do?


Thank you

stavstav

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Re: Aali's driver [v 0.7.11b] Help/Bugs/Suggestions
« Reply #768 on: 2012-11-08 13:03:12 »
Okay NM about the version#.. you just have to go to the end of the thread.  This forum does not exactly work like others do
=X

dkma841

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Re: Aali's driver [v 0.7.11b] Help/Bugs/Suggestions
« Reply #769 on: 2012-11-08 15:16:03 »
Okay NM about the version#.. you just have to go to the end of the thread.  This forum does not exactly work like others do
=X
You should wait atleast 24 hours for an answer most of the time you would :), and when you run ff7config as admin in the graphics tab the drop down box click on custom driver never mind anything else there even the Broken thing, and yeah in ff7opengl.cfg you should keep mdef fix as yes as the original does not comr with it fixed

Enverex

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Re: Aali's driver [v 0.7.11b] Help/Bugs/Suggestions
« Reply #770 on: 2012-11-18 18:26:03 »
Ok, so on my Windows 7 machine FF8 works fine, as does the Launcher that lets you specify extra resolutions (the one that intercepts DX calls) but I can't get Aali's driver to work.
I've installed it but when I start the game the screen simply remains black, I tried Windowed mode as well but no change.

Code: [Select]
INFO: FF7/FF8 OpenGL driver version 0.7.11b
INFO: Auto-detected version: FF8 1.2 US English
INFO: ATI Technologies Inc. AMD Radeon HD 7700 Series 4.2.11931 Compatibility Profile Context
INFO: Found swap_control extension
INFO: Max texture size: 16384x16384
INFO: Number of texture units: 8
INFO: Original resolution 640x480, window size 1024x768, output resolution 1024x768, internal resolution 1280x960
INFO: FBO extension detected, using fast scaling/postprocessing path
MATRIX INITIALIZE
INITIALIZING SOUND...
  initializing direct sound
  EAXDirectSoundCreate

It seems to get stuck at the sound section but I didn't know Aali's driver did anything different audio wise?

Any ideas?

Vgr

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Re: Aali's driver [v 0.7.11b] Help/Bugs/Suggestions
« Reply #771 on: 2012-11-18 19:33:32 »
Open FF7Config.exe, Sound tab and put something non-blank.

DLPB_

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Re: Aali's driver [v 0.7.11b] Help/Bugs/Suggestions
« Reply #772 on: 2012-11-18 21:08:07 »
Well he'd have to put something non blank because if he put something it wouldn't be non blank.  :evil:

Enverex

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Re: Aali's driver [v 0.7.11b] Help/Bugs/Suggestions
« Reply #773 on: 2012-11-19 10:11:04 »
I couldn't open FF7Config.exe because it says FF7 isn't installed (which is fair enough as it isn't). I reinstalled FF8 and Aali's driver and the problem fixed itself so not sure what was wrong/missing.

The last issue I'm having now which I've seen mentioned several times but no fix ever listed, is the black outlines on backgrounds in battle. Disabling fancy_transparency, anti-aliasing or anistrophic filtering don't help. Is this an unfixable bug or is there something else that can be changed to fix it?

Terid__K

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Re: Aali's driver [v 0.7.11b] Help/Bugs/Suggestions
« Reply #774 on: 2012-11-19 12:18:41 »
The last issue I'm having now which I've seen mentioned several times but no fix ever listed, is the black outlines on backgrounds in battle. Disabling fancy_transparency, anti-aliasing or anistrophic filtering don't help. Is this an unfixable bug or is there something else that can be changed to fix it?

Disable linear filtering.