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Project forums => Team Avalanche => Topic started by: jusete on 2017-08-24 16:15:36

Title: Jusete´s field scenes
Post by: jusete on 2017-08-24 16:15:36
Hi guys!
After a long time learning about 3d editing/design I have decided to start doing some of them. The two first are done only with phostoshop and the last one with sketchup and vray:

(http://i.imgur.com/7h8czE7.png)

(http://i.imgur.com/AtJQ6pg.png)
This one still work in progress

(http://i.imgur.com/7lbwWbh.png)

I tried to contact with Jmp to join him and asked him some questions but I haven´t received any answer  :-[. I will try to make more backgrounds in my free time so keep an eye on this post xD.

See you!!

Title: Re: Jusete´s field scenes
Post by: Fraggoso on 2017-08-24 16:33:59
They look fantastic!

One thing to add: Crank up anti aliasing so you don't have discrepancy like the edges of the holes in the gold saucer also I would add ambient occlusion as much as possible to ground things like the middle podium in the 2nd pic.
Title: Re: Jusete´s field scenes
Post by: jusete on 2017-08-24 17:44:26
Yeah, second one is still wip and I have to do all the effects and I will fix the edges of the holes at the gold saucer entrances as well. Thanks for the tips xD
Title: Re: Jusete´s field scenes
Post by: Grimmy on 2017-08-24 21:51:06
I really like the third one. It looks really good. I'm glad someone else has started remaking the fields. Keep up the great work.
Title: Re: Jusete´s field scenes
Post by: Tsunamix on 2017-08-24 22:14:09
Dude! I love it! I will still make my pack, but it'll do until yours is done haha.
I can actually start mine back up now i got episode 3 ready..... FINALLY!
Title: Re: Jusete´s field scenes
Post by: jusete on 2017-08-31 21:07:18
WIP

(http://i.imgur.com/5vD6dV5.png)
Title: Re: Jusete´s field scenes
Post by: jusete on 2017-09-03 21:42:30
And here is one of the middle floors:

(http://i.imgur.com/xvAMOSg.jpg) (https://imgur.com/xvAMOSg)

The firs and the last ones are a bit different and I have to do some changes but will be done for the next week.

Title: Re: Jusete´s field scenes
Post by: jmp434 on 2017-09-04 06:54:09
Hi, try to work a bit with a dirt for your textures, it smeared a little your texture. Then the ground and stone effect lack of relief, I would add a Normal Bump. Otherwise exellent work. I would like to recover time to work :(
Title: Re: Jusete´s field scenes
Post by: jusete on 2017-09-04 08:03:22
I did that dirt effect because I don't like to have the background too new and shiny and I think that with that effect is more accurate to the original one. About the the stone and wood floor effect, think that this is a low quality render so for the release we will have more bump effect.
Title: Re: Jusete´s field scenes
Post by: olearyf2525 on 2017-09-05 17:09:38
Good job Jusete.
Title: Re: Jusete´s field scenes
Post by: Salk on 2017-09-08 06:30:32
jusete and jmp434 should work together!

Only great things would come out of it and the amount of work is enormous!
Title: Re: Jusete´s field scenes
Post by: DLPB on 2017-09-09 06:41:59
This kind of talent with graphics is way beyond me.  I'm absolutely atrocious at it.
Title: Re: Jusete´s field scenes
Post by: jusete on 2017-09-12 16:46:24
Thanks guys!! Pagoda finished!

Pagoda 1st floor
(https://i.imgur.com/5SYNiqq.jpg)

Pagoda 2nd floor
(https://i.imgur.com/MMBCKQf.jpg)

Pagoda 3rd floor
(https://i.imgur.com/2nFL5ox.jpg)

Pagoda 4th floor
(https://i.imgur.com/qmH6Yly.jpg)

Pagoda 5th floor
(https://i.imgur.com/jWh6sNa.jpg)
Title: Re: Jusete´s field scenes
Post by: jasmer on 2017-09-13 02:46:33
Love it!

So something I can't ever unsee when I play, some of the game's field scenes seem to have originally been intended to be smaller. Like Aerith's house, with it's enormous furniture. Any intentions of correcting the giant chairs and really tall counters? lol

(https://thelifestream.net/wp-content/uploads/2013/06/ealin_12_aeris_patting_elmyra.png)
Title: Re: Jusete´s field scenes
Post by: BahamutSIN on 2017-09-13 04:25:32
Must say your art is quite simply stunning. Jmp434's art and team avalanche's art looks amazing too. Very refreshing to look at.
Title: Re: Jusete´s field scenes
Post by: luksy on 2017-09-13 05:57:44
Amazing work! If you'd accept a tiny bit of criticism, it looks like you hand-drew the pagoda floor numerals (壱、弐、参、四、伍) but they don't look authentic, have you considered using a semi-cursive font (http://font.designers-garage.jp/ds/execute/FontSearch?searchType=1&saleType=0&category=06) instead?
Title: Re: Jusete´s field scenes
Post by: jusete on 2017-09-13 11:14:22
Yes! I couldn't find the translation and I did it by myself. I'll replace for that ones. Thanks buddy
Title: Re: Jusete´s field scenes
Post by: Salk on 2017-09-14 04:03:04
Excellent work, jusete!

I know I said it before but please consider working with Jmp434, side by side. I am sure you two together could produce wonders and eventually release a complete modification together!

Keep it up!
Title: Re: Jusete´s field scenes
Post by: jusete on 2017-09-16 17:16:00
Fields updated with the new kanjis. Thanks luksy xD
Title: Re: Jusete´s field scenes
Post by: Tsunamix on 2017-09-16 18:16:36
These fields are amazing. If you make a tutorial i'll help build you a team
Title: Re: Jusete´s field scenes
Post by: jusete on 2017-09-19 23:19:29
WIP holu_2

(https://i.imgur.com/lcqwt5d.jpg)
Title: Re: Jusete´s field scenes
Post by: Tsunamix on 2017-09-20 01:37:52
That scene is beautiful. But i'm not sure if it's too much on the eyes. It pops too much. Can we see it with a character on it?

Not to put you down its amazing regardless
Title: Re: Jusete´s field scenes
Post by: jasmer on 2017-09-20 02:46:10
I think it looks great. Should go nicely with the higher detail textured character mods some people like.
Title: Re: Jusete´s field scenes
Post by: Salk on 2017-09-20 04:42:59
The only part I am not so fond of is the bottles.
Title: Re: Jusete´s field scenes
Post by: jusete on 2017-09-20 07:13:47
The only part I am not so fond of is the bottles.
YES, I took that models only to have a global look. Anyways it's not finished, I have to put the carpets and set up the lights properly xD. I'll do a screen cap in game when I finish
Title: Re: Jusete´s field scenes
Post by: jmp434 on 2017-09-20 13:54:41
(http://image.noelshack.com/fichiers/2016/48/1480637721-holu2.png)

Hum  ;D ::)
Title: Re: Jusete´s field scenes
Post by: Godlift on 2017-09-20 19:46:49
Wow these look absolutely fantastic! Can we expect a release of any of these soon? or will you release only at the end once all are finished?
Title: Re: Jusete´s field scenes
Post by: jusete on 2017-09-21 07:13:17
That's a good one jmp. I love the endings of the wood. I'ts
The displacement effect or you modeled the piece to look like that??

About the release, I want to do a bunch of them first but you can take the pictures and import the fields with palmer by yourself if you want it now xD
Title: Re: Jusete´s field scenes
Post by: jmp434 on 2017-09-21 12:52:43
Hello!
These are only textures that make the wood so, only the floor has been patterned with zbrush to give it a more user shape, but the texture remains of the texture with good bump setting etc. All my textures are working with the torrent that I have given you. To create the normal map I use "Crazy Bump" which gives me occlusion, bump, displacement and specular map. It is also possible to work the contrast etc. of the complete texture :)
Title: Re: Jusete´s field scenes
Post by: jmp434 on 2017-09-21 12:54:20

Here is the torrent, with textures for those wanting to learn.

https://drive.google.com/open?id=0B1pXslAsObCDVE5PT0VwN05uS1E (https://drive.google.com/open?id=0B1pXslAsObCDVE5PT0VwN05uS1E)

Title: Re: Jusete´s field scenes
Post by: Tsunamix on 2017-09-21 15:17:41
Whats in this JMP, because im getting it
Title: Re: Jusete´s field scenes
Post by: jmp434 on 2017-09-21 15:25:36
3D ressource is textures mega pack, 16 GB
Title: Re: Jusete´s field scenes
Post by: Tsunamix on 2017-09-21 15:31:46
Jisy textures or the 3d areas too?
Title: Re: Jusete´s field scenes
Post by: jmp434 on 2017-09-21 16:58:18
Just texture
Title: Re: Jusete´s field scenes
Post by: jusete on 2017-09-24 17:53:50
Holu_2 finished!!
(https://i.imgur.com/bgEG3wx.jpg)
Now I will start holu_1 xD
Title: Re: Jusete´s field scenes
Post by: Tsunamix on 2017-09-24 18:28:46
Fan-Tastic
Title: Re: Jusete´s field scenes
Post by: Salk on 2017-09-26 13:10:56
I am looking forward to see more! Really great!
Title: Re: Jusete´s field scenes
Post by: Grimmy on 2017-09-29 21:55:39
Wow! That is super impressive. Great work.
Title: Re: Jusete´s field scenes
Post by: jusete on 2017-10-02 21:40:14
Thanks guys!!

Here is the finished field:

Holu_1
(https://i.imgur.com/mIZpZvq.jpg)
Title: Re: Jusete´s field scenes
Post by: Salk on 2017-10-03 05:31:06
Excellent jusete!

I am truly hoping jmp434 will get back to you so that you two can collaborate towards a common goal!

Keep it up!
Title: Re: Jusete´s field scenes
Post by: olearyf2525 on 2017-10-09 08:41:24
Love your work Jusete, keep it up.
Title: Re: Jusete´s field scenes
Post by: LCRava on 2017-10-09 12:12:38
This is awesome work! Can’t wait to test it out.
Title: Re: Jusete´s field scenes
Post by: jusete on 2017-10-10 00:56:48
thanks guys xD

I worked on another one. I know that this one is already done but I wanted to do it by myself xD.

elmtow
(https://i.imgur.com/nJu9e09.jpg)
Title: Re: Jusete´s field scenes
Post by: Salk on 2017-10-11 05:05:37
Nice, jusete!

Some feedback, if you like.

I would change the photo hanging to the wall for something less photorealistic and definitely not having humans depicted in it. It does look completely out of place.

The cupboard on the right lacks depth, in my opinion, and please tell me if it is just a trick of my eyes but... isn't it too small?

Other than that, I love the brick walls, the stairs and the wooden floor the most. They are so good, in fact, that the rest doesn't almost feel on par with them, if you know what I mean... :)
Title: Re: Jusete´s field scenes
Post by: BahamutSIN on 2017-10-11 09:14:33
Yeah that photo is too realistic and would break immersion. Maybe cartoonize it somehow? Also, the white bottles in Holu_1 at the top are too bright imo. And the purple bottle is just slightly over-saturated. They stand out too much. But otherwise great job.
Title: Re: Jusete´s field scenes
Post by: jusete on 2017-10-11 13:44:42
Haha, Thank you for the feedback guys. I'll do some changes when I have time xD
Title: Re: Jusete´s field scenes
Post by: jmp434 on 2017-10-11 17:50:20
Attention to the layer of the library.
Title: Re: Jusete´s field scenes
Post by: jusete on 2017-10-11 19:15:21
Attention to the layer of the library.


Yeah I know, I have another render without the books of that layer. I will include everything in the release pack
xD
Thanks!
Title: Re: Jusete´s field scenes
Post by: Fischkopf on 2017-10-12 17:03:27
thanks guys xD

I worked on another one. I know that this one is already done but I wanted to do it by myself xD.

elmtow
(https://i.imgur.com/nJu9e09.jpg)
Your fields look quite similar in style to the ones from jmp434 so they will work great together in the game, good job.
Title: Re: Jusete´s field scenes
Post by: jusete on 2017-10-15 18:03:58
zz4
(https://i.imgur.com/m8JzStb.jpg)
Title: Re: Jusete´s field scenes
Post by: faulked on 2017-10-16 07:37:15
That's pretty, jusete. How does it compare with the original?
Title: Re: Jusete´s field scenes
Post by: Shampignon on 2017-10-16 12:40:09
Hello Jusete,

I worked with Jmp434, my job was to create the layers of his scenes to integrate them in the game with Palmer. I saw the beautiful pics you posted and I began to do the same with your maps. I actually released two of them, and here are the links to the folders that must be past in the "fields" folder :

tower5 : https://drive.google.com/open?id=0B_5MmdbvEgIjRXpnZnRWVUVFakE (https://drive.google.com/open?id=0B_5MmdbvEgIjRXpnZnRWVUVFakE)

zz3 : https://drive.google.com/open?id=0B_5MmdbvEgIjUXRRdk9GRFpWblE (https://drive.google.com/open?id=0B_5MmdbvEgIjUXRRdk9GRFpWblE)

I will work on the other scenes as soon as possible.

You do a very great job, good luck for the rest !
Title: Re: Jusete´s field scenes
Post by: jusete on 2017-10-16 16:12:06
Nice!! Thanks a lot!. I Will send you the other render of elmtow to adjust the layers of the books. Thanks again to take the time to do this.
Title: Re: Jusete´s field scenes
Post by: sl1982 on 2017-10-16 22:36:44
Very impressive work. Well done!
Title: Re: Jusete´s field scenes
Post by: jusete on 2017-10-17 15:08:18
Thanks!! Glad you like It! I Will try to do one or two more before my holidays. Thanks for your feedback and support guys!
Title: Re: Jusete´s field scenes
Post by: jusete on 2017-10-18 11:32:07
Hello Jusete,

I worked with Jmp434, my job was to create the layers of his scenes to integrate them in the game with Palmer. I saw the beautiful pics you posted and I began to do the same with your maps. I actually released two of them, and here are the links to the folders that must be past in the "fields" folder :

tower5 : https://drive.google.com/open?id=0B_5MmdbvEgIjRXpnZnRWVUVFakE (https://drive.google.com/open?id=0B_5MmdbvEgIjRXpnZnRWVUVFakE)

zz3 : https://drive.google.com/open?id=0B_5MmdbvEgIjUXRRdk9GRFpWblE (https://drive.google.com/open?id=0B_5MmdbvEgIjUXRRdk9GRFpWblE)

I will work on the other scenes as soon as possible.

You do a very great job, good luck for the rest !

Here is the layer of elmtow without books:

(https://i.imgur.com/Ehsmxw1.jpg)

Thank you!
Title: Re: Jusete´s field scenes
Post by: Shampignon on 2017-10-19 12:44:42
Ok thanks, but for the moment I'm working on holu_2.  ;)

I made the layers of zz4 but I have a problem with the rocks : the characters go through ! I think I must resize them, so is it possible for you to give me a pics without the rocks ? If I have to resize the rocks, I will have blanks and I would have to remake the floor in the circled area... It's possible but it will be faster if you can give me the complete floor  ;D

(https://image.noelshack.com/fichiers/2017/42/4/1508416979-zz4-copie.jpg)

Title: Re: Jusete´s field scenes
Post by: jusete on 2017-10-19 14:49:34
No problem, I Will send to you both separately: rocks and the rest of the background
Title: Re: Jusete´s field scenes
Post by: jmp434 on 2017-10-20 19:50:25
Hi, exellent work, however, I find that the rock does not have a correct finish, it must work with a displacement, if you send me a link with your workflow file, I rework it correctly, a 3ds max workflow folder, if not an obj if you do not work with this one :)
Title: Re: Jusete´s field scenes
Post by: jusete on 2017-10-21 19:39:46
Sure! Here you go:

https://mega.nz/#!MIZBmKSR!NpN0F_jIoeQ9dwcXqTBdZYMshtFelU3H0Hrf_UpNiUo

Title: Re: Jusete´s field scenes
Post by: Shampignon on 2017-10-23 12:10:32
Message pour JMP :

Si tu retravailles les rochers de zz4, ce serait bien que tu mettes en ligne après un fichier PNG sans le décor derrière, ce sera plus facile pour moi pour le détourage. Et si jamais tu arrivais à les redimensionner pour qu'ils correspondent à ceux de l'image d'origine, ce serait parfait ! Sinon ça ira, je le ferai moi.
Et puis je l'ai demandé à Jusete, mais si tu pouvais mettre en ligne aussi une image avec juste le fond cette fois, sans les rochers, ce serait top pour que je puisse créer les calques.

Merci à toi, content de revoir actif dans le projet ;-)
Title: Re: Jusete´s field scenes
Post by: jmp434 on 2017-10-23 12:44:56
What software do you work with? For re-encoding :)
Title: Re: Jusete´s field scenes
Post by: jmp434 on 2017-10-23 14:01:12
https://drive.google.com/open?id=0B1pXslAsObCDZ1kxdGVBQ0YydHc (https://drive.google.com/open?id=0B1pXslAsObCDZ1kxdGVBQ0YydHc)

Here is the link for the rock in question, I have already done a work on the coordinates of the textures, it will only have to change to enter your layers. Be careful not to triangulate too much, the shapes are seen in the rendering and it does not make good, sometimes by making a copy paste of the rock scaled you get better rendering. Trying to do what it takes to get into your layers, the cameras did not import at home. Here is a rendering of my rock.

As well as the settings made on your maps.

(https://image.noelshack.com/fichiers/2017/43/1/1508767206-my-rock.png)
(https://image.noelshack.com/fichiers/2017/43/1/1508767232-sans-titre-2.png)
Title: Re: Jusete´s field scenes
Post by: jusete on 2017-10-23 19:20:21
Looks amazing!I will have a look during the week. Thank you so much!
On other hand, here you have another one:

sbwy4_1
(https://i.imgur.com/5oX8zm5.jpg)
Title: Re: Jusete´s field scenes
Post by: jmp434 on 2017-10-24 03:03:40
Nice!  :)
Title: Re: Jusete´s field scenes
Post by: Salk on 2017-10-26 12:50:58
Wow how much I love to see what you can do together, guys!
Title: Re: Jusete´s field scenes
Post by: AlaDoucheSG on 2017-10-27 15:18:38
Wow, these are truly stunning.
Title: Re: Jusete´s field scenes
Post by: jusete on 2017-11-06 10:37:09
Thanks guys! Here is my last project before my holidays. I´ll be out for one month so I won´t  post any new project at least untill december.

(https://i.imgur.com/09xUIRn.jpg)
Title: Re: Jusete´s field scenes
Post by: KuraudoNEW on 2017-11-08 13:52:19
Hi Jusete! Keep up the good work!

Is there any percentage calculated by you (for the total fields done)
that could let us understand at which stage are you right now?

Enjoy your holiday!

Title: Re: Jusete´s field scenes
Post by: Kaldarasha on 2017-11-10 18:43:26
It would be a huge help if anyone could search for already done BGs and gather them in that table:

https://docs.google.com/spreadsheets/d/1XrVlN6g44Z_1CUYRtRHLHhuNuqvQy7Pd4EpPHqTr-QY/edit?usp=sharing
Title: Re: Jusete´s field scenes
Post by: Tsunamix on 2017-11-15 15:19:49
Do you make these in 3d?
Or better yet can you work with 3d versions?
I can supply a few im making if you can texture them.

If you can do that then im in to make a few to help out
Title: Re: Jusete´s field scenes
Post by: Shampignon on 2017-11-17 12:34:33
Hello,

There are actually 36 screens modelised and game ready (layered and included to the game with Palmer) :
16 by Team Avalanche :
http://forums.qhimm.com/index.php?topic=15975.0 (http://forums.qhimm.com/index.php?topic=15975.0)

16 by JMP and me (include delpb modelised by Harro and layered by me) :
http://ff7.fr/forum/index.php?page=post&ids=349589&pg=0 (http://ff7.fr/forum/index.php?page=post&ids=349589&pg=0)

4 by Jusete :
https://drive.google.com/open?id=0B_5MmdbvEgIjRXpnZnRWVUVFakE (https://drive.google.com/open?id=0B_5MmdbvEgIjRXpnZnRWVUVFakE)
https://drive.google.com/open?id=0B_5MmdbvEgIjUXRRdk9GRFpWblE (https://drive.google.com/open?id=0B_5MmdbvEgIjUXRRdk9GRFpWblE)
https://drive.google.com/open?id=13lOMk82jFHin7yxi7sjGgOIpnrEanBal (https://drive.google.com/open?id=13lOMk82jFHin7yxi7sjGgOIpnrEanBal)
https://drive.google.com/open?id=1Tp35-9gLGlo94E2obC7H0jy6zMtX4c36 (https://drive.google.com/open?id=1Tp35-9gLGlo94E2obC7H0jy6zMtX4c36)

There are some screens in queue because they are modelised but I didn't create the layers yet.
Title: Re: Jusete´s field scenes
Post by: olearyf2525 on 2017-11-17 15:30:24
This is awesome, keep going guys!
Title: Re: Jusete´s field scenes
Post by: Grimmy on 2017-11-18 19:46:54
16 by JMP and me :
http://ff7.fr/forum/index.php?page=post&ids=349589&pg=0 (http://ff7.fr/forum/index.php?page=post&ids=349589&pg=0)

Don't forget to credit Harro for modeling delpb.

Also, there is a good md1stin by Faulked.

http://forums.qhimm.com/index.php?topic=17560.msg249586#msg249586
Title: Re: Jusete´s field scenes
Post by: Shampignon on 2017-11-20 12:19:10
Don't forget to credit Harro for modeling delpb.

Yes, you're right. I did it on the ff7.fr forum but I will correct my post.

Also, there is a good md1stin by Faulked.

Good, I forget it ! It seems a little different from the original but we can add it to the list. The problem with this screen is that the intro video must be redonne too !  :-D
Title: Re: Jusete´s field scenes
Post by: Grimmy on 2017-11-20 16:46:07
Good, I forget it ! It seems a little different from the original but we can add it to the list. The problem with this screen is that the intro video must be redonne too !  :-D

I don't know if the faulked one can be included without redoing the train portion. It doesn't line up with the opening fmv like you said and it has clipping when you walk into the train.
Title: Re: Jusete´s field scenes
Post by: ff7maniac on 2017-11-21 00:13:47
I hope that this project will go to the end it is finished by one or more people :D !!!
Title: Re: Jusete´s field scenes
Post by: Salk on 2017-11-21 04:22:10
Good, I forget it ! It seems a little different from the original but we can add it to the list. The problem with this screen is that the intro video must be redonne too !  :-D

I agree with Shampignon.

That background is simply not good enough yet. It is heavily incomplete and there is minimal improvement over the original. And as you all said, it doesn't match with the intro video. I'd rather take a waifu filtered background over this one.
Title: Re: Jusete´s field scenes
Post by: Shampignon on 2017-11-21 12:24:27
Ok, so we stay with 36 screens available.

Here is a gift for Jusete :

(https://image.noelshack.com/fichiers/2017/47/2/1511270497-logo-shinra.png)

I made it few years ago and I gave it to Mayo Master and Jmp, so you can use too for your screens.
I can give you without background or only the japanese signs if you want, you just have to ask !
Title: Re: Jusete´s field scenes
Post by: Tsunamix on 2017-11-22 20:01:28
There's this scene too. I have no idea if it matches the walkmesh or who made it but it's here either way

https://www.reddit.com/r/FinalFantasy/comments/58b6fw/artist_reimagines_final_fantasy_vii_prerendered/
Title: Re: Jusete´s field scenes
Post by: jmp434 on 2017-11-26 20:51:25
This scene does not fit in the layers, I had already seen and highly appreciated, so tested also haha

I will attack a small scene now :)
I miss it a little bit.
Title: Re: Jusete´s field scenes
Post by: jusete on 2017-12-04 07:26:28
Hello guys! I´m back from my holidays so I will start with the backgrounds again soon xD

Ok, so we stay with 36 screens available.

Here is a gift for Jusete :

(https://image.noelshack.com/fichiers/2017/47/2/1511270497-logo-shinra.png)

I made it few years ago and I gave it to Mayo Master and Jmp, so you can use too for your screens.
I can give you without background or only the japanese signs if you want, you just have to ask !

Wow, I love it! Thank you Shampignon!
Title: Re: Jusete´s field scenes
Post by: jusete on 2017-12-14 17:22:43
WIP:

sbyw4_3

(https://i.imgur.com/j1icFgf.jpg)
Title: Re: Jusete´s field scenes
Post by: Salk on 2017-12-28 04:07:22
Very promising! ;)
Title: Re: Jusete´s field scenes
Post by: jusete on 2018-02-19 01:01:23
Hi guys! I´m working back on the field backgrounds xD. Here is sbwy4_3 finished:

(https://i.imgur.com/OmebXZq.jpg)

Hope you like it!
Title: Re: Jusete´s field scenes
Post by: faulked on 2018-02-19 17:20:06
Wow.  :D

Nice work! Love the texture detail. What program are you using to render with, if you don't mind me asking?
Title: Re: Jusete´s field scenes
Post by: jusete on 2018-02-20 04:28:33
For this one I used SketchUp with vray xD
Title: Re: Jusete´s field scenes
Post by: LeonhartGR on 2018-02-23 21:45:36
Nice take on a Resident Evil Final Fantasy map! (jk)

I love your scenes mate!
Title: Re: Jusete´s field scenes
Post by: jusete on 2018-02-24 10:34:26
Haha, it looks like. I'll put some NPC as zombies xD. Thanks Leonhart!
Title: Re: Jusete´s field scenes
Post by: Shampignon on 2018-02-25 23:46:59
Hello Jusete, happy to see you back !

I have layered the three sbwy screens, they are great. I'll upload them soon.

As I already asked, is it possible for you to give me the zz4 picture without the rocks? I need it to finish the layering of this screen.

Thanks
Title: Re: Jusete´s field scenes
Post by: jusete on 2018-02-27 15:53:56
Hello Jusete, happy to see you back !

I have layered the three sbwy screens, they are great. I'll upload them soon.

As I already asked, is it possible for you to give me the zz4 picture without the rocks? I need it to finish the layering of this screen.

Thanks

Hey!! thank you so much for your conversions. I completely forgot about zz4. I´ll send it to you asap.

Edit:

Here you go buddy: https://imgur.com/7VbgfeK (https://imgur.com/7VbgfeK)
Title: Re: Jusete´s field scenes
Post by: Shampignon on 2018-03-03 13:02:34
Hello,

Here are the links for 7 new HD screens :

sbwy4_1 : https://drive.google.com/open?id=1k53CVRybD3sSE_kalM9efd23H3uqq6Lf (https://drive.google.com/open?id=1k53CVRybD3sSE_kalM9efd23H3uqq6Lf)
sbwy4_2 : https://drive.google.com/open?id=1iHFjg0InvZLwqzbBHl2i9ezej6jpf3Hk (https://drive.google.com/open?id=1iHFjg0InvZLwqzbBHl2i9ezej6jpf3Hk)
sbwy4_3 : https://drive.google.com/open?id=177b_3ufwwVBFNA4hvCj-d9UUWr8RESiK (https://drive.google.com/open?id=177b_3ufwwVBFNA4hvCj-d9UUWr8RESiK)
sbwy4_22 : https://drive.google.com/open?id=16RSkxzdHLBzHcnyPQeUI85gjforZGaQb (https://drive.google.com/open?id=16RSkxzdHLBzHcnyPQeUI85gjforZGaQb)
zz4 : https://drive.google.com/open?id=1gQDeJ7Hizinu5CFGN1v8OKha0Pa6zPKm (https://drive.google.com/open?id=1gQDeJ7Hizinu5CFGN1v8OKha0Pa6zPKm)
gldgate : https://drive.google.com/open?id=1Z_qrztpqIEqTGNFdOQtSTmPrD-N6Nzvu (https://drive.google.com/open?id=1Z_qrztpqIEqTGNFdOQtSTmPrD-N6Nzvu) (layered by Grimmy)
games_1 : https://drive.google.com/open?id=176_Q6mJoxqd59K-eidTYknBZptH7oDo6 (https://drive.google.com/open?id=176_Q6mJoxqd59K-eidTYknBZptH7oDo6) (layered by Grimmy)

So we got 43 screens available.

Thanks to all who keep this project alive
Title: Re: Jusete´s field scenes
Post by: jusete on 2018-03-03 19:56:00
Nice!!! Thank you so much Shampignon!! I´ll be back with a new background soon xD
Title: Re: Jusete´s field scenes
Post by: jusete on 2018-03-08 20:44:04
elminn_1 WIP

(https://i.imgur.com/GFbx9uk.png)
Title: Re: Jusete´s field scenes
Post by: jusete on 2018-03-18 13:26:35
update

(https://i.imgur.com/e20UsGo.jpg)
Title: Re: Jusete´s field scenes
Post by: KuraudoNEW on 2018-03-18 21:47:37
Hi Jusete, I'm happy to see that you're following up a so perfect job!

Even if doesn't seem, many people are looking at your work with hope!
Title: Re: Jusete´s field scenes
Post by: Covarr on 2018-03-18 22:06:08
Looking very nice. I love the lighting you've got going on.

My only real suggestion would be to rethink the direction of some of the wood grain. As a general rule, most furniture tends to have wood grain going whichever direction is the longest, per individual piece. So the sloped part of the stairs (https://i.imgur.com/UKuS4ds.jpg) that holds up the steps would be diagonal, the front of the counter would be horizontal, and the drawers on various units (https://i.imgur.com/GKFBHiZ.jpg) would be horizontal even if the frame around them is vertical, and the fronts and tops of the shelves behind the counter (https://i.imgur.com/F9D9PrI.jpg) would have their grain rotated 90 degrees as well. This is more realistic, and helps more clearly define the shapes of drawers. Especially useful when the vast majority of the wood in the scene is the same type and color.
Title: Re: Jusete´s field scenes
Post by: Shampignon on 2018-03-19 13:56:43
Hello,

I edited this weekend a small video presenting the project of recreating scenes. Don't hesitate to share, this project is quite unknown. This video could attract support and at best some help.

Thanks

https://www.youtube.com/watch?v=UQaw_UCTTas (https://www.youtube.com/watch?v=UQaw_UCTTas)

(I didn't find how to integrate videos in the topic...)

PS : Amazing scene Jusete ! It's beautifull !
Title: Re: Jusete´s field scenes
Post by: jusete on 2018-03-21 19:11:39
Hi guys!!! Thanks for your support, I´m quite busy right now but always trying to continue with the project.

Hello,

I edited this weekend a small video presenting the project of recreating scenes. Don't hesitate to share, this project is quite unknown. This video could attract support and at best some help.

Thanks

https://www.youtube.com/watch?v=UQaw_UCTTas (https://www.youtube.com/watch?v=UQaw_UCTTas)

(I didn't find how to integrate videos in the topic...)

PS : Amazing scene Jusete ! It's beautifull !
Thank you so much buddy, hope someone else can join to the project and help us.

And here is the finished scene:

(https://i.imgur.com/zCjUuoi.jpg)

I´ve changed the direction of the wood and added some details. Hope you like it
Title: Re: Jusete´s field scenes
Post by: Kaldarasha on 2018-03-21 21:18:53
 ;D ;D ;D
I looked at the picture and saw the funny details you added and though "Hey, Jusete would be funny to see the original mo... WTF!? You already used them!"
Really, well-made.
Title: Re: Jusete´s field scenes
Post by: jusete on 2018-03-21 21:58:13
Hahah thanks!! There are a few Easter eggs in some of my backgrounds xD
Title: Re: Jusete´s field scenes
Post by: jusete on 2018-03-25 18:26:01
I'm changing the textures of sbwy4_1 and sbwy4_2 to match with sbwy4_3. Here is sbwy4_1:

https://cdn.knightlab.com/libs/juxtapose/latest/embed/index.html?uid=186fbf36-3059-11e8-b263-0edaf8f81e27

What do you guys think??
Title: Re: Jusete´s field scenes
Post by: Tsunamix on 2018-03-25 23:11:20
Yeah i agree with the new one. It looks more like the original i think
Title: Re: Jusete´s field scenes
Post by: jusete on 2018-03-26 09:34:14
Cool, I'll try to change the other one asap
Title: Re: Jusete´s field scenes
Post by: Kaldarasha on 2018-03-26 12:38:01
That's definitely better. It looks less noisy and the other objects are better visible.
Title: Re: Jusete´s field scenes
Post by: jusete on 2018-03-29 18:09:47
Here is sbwy4_2 :

https://cdn.knightlab.com/libs/juxtapose/latest/embed/index.html?uid=d45b763e-337b-11e8-b263-0edaf8f81e27

Hope you like it.

And here both scenes to convert with palmer:

(https://i.imgur.com/yogrDwZ.jpg)
(https://i.imgur.com/SVYcgqZ.jpg)
(https://i.imgur.com/Z7qIAYu.jpg)
Title: Re: Jusete´s field scenes
Post by: Tsunamix on 2018-03-29 18:36:49
I think they might be better in the same colour?  Just for consistency sake
Title: Re: Jusete´s field scenes
Post by: jusete on 2018-03-29 22:29:39
Picture edited and updated. Now is "less" blue xD
Title: Re: Jusete´s field scenes
Post by: Kaldarasha on 2018-03-30 00:28:56
I prefer the blue one, now it looks too pale for me.
Title: Re: Jusete´s field scenes
Post by: Tsunamix on 2018-03-30 20:44:27
Actually yeah. After seeing it in a different colour it's not the same.

I'm unsure. Wait for other responses. It may just be me
Title: Re: Jusete´s field scenes
Post by: jusete on 2018-03-30 22:09:22
Updated with both versions.
Title: Re: Jusete´s field scenes
Post by: KyubiNemesis on 2018-03-31 00:00:58
I like the blue one as well. Fantastic work as usual Jusete.
Title: Re: Jusete´s field scenes
Post by: jusete on 2018-03-31 15:47:49
Thanks for your comments guys, next one soon xD
Title: Re: Jusete´s field scenes
Post by: Salk on 2018-04-04 04:03:39
I favor the blue version as well.

Both are very nice though.

Keep going, jusete!
Title: Re: Jusete´s field scenes
Post by: jusete on 2018-04-04 21:40:18
elminn_2 WIP

(https://i.imgur.com/oBpN5aO.jpg)
Title: Re: Jusete´s field scenes
Post by: jusete on 2018-04-15 10:40:56
Some progress on the field:

(https://i.imgur.com/sZaCvzD.jpg)

just a few details more and done.
Title: Re: Jusete´s field scenes
Post by: kela51 on 2018-04-15 15:19:14
Incredible work friend!! Just WOW!Good job Lol always!
Title: Re: Jusete´s field scenes
Post by: LeonhartGR on 2018-04-15 19:57:52
Your lighting skills have been improved a lot Sir! Well done!
Title: Re: Jusete´s field scenes
Post by: DanTsukasa on 2018-04-16 01:21:48
I'll start by saying I think its great work, and its so awesome you're doing this!
My only gripe with it is as mentioned above, outside of that its just minor artistic stuff and 3D issues.
I've put together a quick imgur album here: https://imgur.com/a/p7aj1 (https://imgur.com/a/p7aj1)
I've noted what the issues are in particular scenes, and most of these are easy to fix honestly.

I'd like to ask if you're using bump maps or normal maps, and it seems you aren't using displacement mapping really, except in perhaps 1 scene.

1 final thing, Texture resolution, it looks asthough your texture resolution is inconsistent, some objects have stretched textures across large areas, whilst smaller objects have a lot of detail packed into small areas. You could help alleviate this by using texel density.

Texel Density may be a bit more specific to games, but for achieving a cohesive image, it still works well.
Here's a really good breakdown of Texel Density: http://leonano.com/ALTRO/pdf/Leonardo_Iezzi_Texel_Density.pdf (http://leonano.com/ALTRO/pdf/Leonardo_Iezzi_Texel_Density.pdf)

I hope I haven't offended you, I really think you're doing awesome work.
I can't wait to see this project completed.
Title: Re: Jusete´s field scenes
Post by: joy1993 on 2018-04-16 02:03:22
Oh my god these scenes look so cool. I only have one word in mind to describe them and that is awesome.
Title: Re: Jusete´s field scenes
Post by: jusete on 2018-04-16 08:41:40
Hi guys! Thanks for your comments. I appreciate all the criticism, that makes me improve xD. Note that I just started with 3d modelling and I'm using SketchUp (and my computer is not the best one for these purposes). I never studied 3d design so my learning curve is a bit slow. I want to do the next one's in 3ds max so hopefully the will look better xD.
Title: Re: Jusete´s field scenes
Post by: Shampignon on 2018-04-19 12:08:15
Another very good map in progress !

I finished the layering of the sbwy's new versions and of elminn_1, I'll publish soon. I also modify some of the olds modelisations to make it better.

Wouldn't it be funny if you put some references about other Final Fantasy in the maps, like pictures on the wall or figures like in elminn_1 ? I imagine the ff4, 5 or 6 characters in a showcase or decoration ! :)

Do you know these pics ?
https://www.google.fr/url?sa=i&rct=j&q=&esrc=s&source=images&cd=&cad=rja&uact=8&ved=2ahUKEwjg6JSupcbaAhWGOBQKHelsA40QjRx6BAgAEAU&url=http%3A%2F%2Ffinalfantasy.wikia.com%2Fwiki%2FFile%3AKalm_FF7_Art_4.jpg&psig=AOvVaw0vxeWW3X8D74O9b0BAFC0o&ust=1524225697669344 (https://www.google.fr/url?sa=i&rct=j&q=&esrc=s&source=images&cd=&cad=rja&uact=8&ved=2ahUKEwjg6JSupcbaAhWGOBQKHelsA40QjRx6BAgAEAU&url=http%3A%2F%2Ffinalfantasy.wikia.com%2Fwiki%2FFile%3AKalm_FF7_Art_4.jpg&psig=AOvVaw0vxeWW3X8D74O9b0BAFC0o&ust=1524225697669344)
There is a lot of drawings like this, I think it could inspire you to add more details in your maps.
Title: Re: Jusete´s field scenes
Post by: jusete on 2018-04-19 13:51:23
Thanks shampignon, I apreciate all the job that are you doing. I´ll try to add more details for the next ones.

Here are the fields(open and closed cupboard):

(https://i.imgur.com/EAP5qge.jpg)
(https://i.imgur.com/xUSbZ7q.jpg)

And here only the cupboard in case you needed:

(https://i.imgur.com/wDrWXGA.png)
Title: Re: Jusete´s field scenes
Post by: jasmer on 2018-04-19 16:24:07
These look fantastic, jusete.
Title: Re: Jusete´s field scenes
Post by: jusete on 2018-04-19 20:15:28
These look fantastic, jusete.
thanks buddy xD
Title: Re: Jusete´s field scenes
Post by: olearyf2525 on 2018-04-23 19:11:01
thanks buddy xD
They are gorgeous! Great work.
Title: Re: Jusete´s field scenes
Post by: KuraudoNEW on 2018-04-25 11:11:30
I'm impressed as well. Hope soon we can try at least one part in the game.

Keep up the great work!
Title: Re: Jusete´s field scenes
Post by: jusete on 2018-04-25 22:48:46
Thanks guys! glad you like the fields.

Here is the next one: zz2

(https://i.imgur.com/qqI2zkI.png)

I´ll try to do my best with this one and I´ll focus on the details and try to find better textures.
Title: Re: Jusete´s field scenes
Post by: jusete on 2018-04-29 01:22:13
ready to texturize xD

(https://i.imgur.com/KaNSpdE.png)
Title: Re: Jusete´s field scenes
Post by: Salk on 2018-04-30 11:27:47
You are extremely prolific!

I wish jmp434 could be back to recreating scenes himself and perhaps join you in this effort. Together you'd be able to provide us fans with the real FF7 HD!
Title: Re: Jusete´s field scenes
Post by: LeonhartGR on 2018-04-30 18:41:16
Your karma is dramatically rising after the latest posts... ;)
Title: Re: Jusete´s field scenes
Post by: jusete on 2018-05-07 21:59:33
Bad news, I've had a hard drive error and I lost all my data... :'( :cry: :cry: I need to start again so will take a while to have the field :-(
Title: Re: Jusete´s field scenes
Post by: Salk on 2018-05-09 06:30:04
Really bad.

So frustrating when something like that happens!

We are all very sorry.
Title: Re: Jusete´s field scenes
Post by: sithlord48 on 2018-05-10 15:12:01
Bad news, I've had a hard drive error and I lost all my data... :'( :cry: :cry: I need to start again so will take a while to have the field :-(
That is quite unfortunate I hope you are backing your work up somewhere.
Title: Re: Jusete´s field scenes
Post by: jasmer on 2018-05-16 20:40:03
So just out of curiosity, have you tried a recovery tool? Such as Recuva? I've had success restoring things after a hard drive failure and I believe it's still free.

There are other recovery methods for cloning a drive that's gone belly up. You might be able to get some of it back.
Title: Re: Jusete´s field scenes
Post by: jusete on 2018-05-17 15:23:58
I tried some.of them but with no luck. I almost finished the new one anyways and I'll post some pictures soon xD
Title: Re: Jusete´s field scenes
Post by: JESDOGT1000 on 2018-05-25 02:28:59
Hi guys/gals

Im currently working on md1_1 and keep getting these white patches on the tunnel entrance and lights on the top of building when the background is back in the game, any advice on how to fix this ?

any help would be hugely appreciated :)
Title: Re: Jusete´s field scenes
Post by: jusete on 2018-05-25 22:02:08
Can you post a picture of the issue?
Title: Re: Jusete´s field scenes
Post by: jusete on 2018-05-28 17:25:12
zz2 finally finished!!!

(https://i.imgur.com/Qbbs1RE.jpg)

(https://i.imgur.com/cKW3JBl.jpg)


Title: Re: Jusete´s field scenes
Post by: DLPB on 2018-05-28 23:07:19
That's seriously impressive.  Well done!!

I notice there's a gunblade there :P
Title: Re: Jusete´s field scenes
Post by: KyubiNemesis on 2018-05-28 23:09:41
That looks awesome! The Keyblade and Gunblade also look great. The Buster Sword looks like it's from Advent Children.
Title: Re: Jusete´s field scenes
Post by: jusete on 2018-05-28 23:16:43
Thanks guys!! Glad you like it xD. There are some easter eggs like the poster of the world map with a mark on where is the sleepy man cave to grab the mithril and the one above the table showing the room where we can find the last weapon of aerith.
Title: Re: Jusete´s field scenes
Post by: jasmer on 2018-05-29 04:59:13
Wow that looks amazing!
Title: Re: Jusete´s field scenes
Post by: Salk on 2018-05-29 15:03:52
Great job, jusete!
Title: Re: Jusete´s field scenes
Post by: KnifeTheSky77 on 2018-05-30 05:30:23
Pretty clever putting the Advent Children swords on the walls, looks awesome dood
Title: Re: Jusete´s field scenes
Post by: LeonhartGR on 2018-05-30 08:12:53
For fuzz sake! I want to lie down on this ultra textured rag now, while trying to assemble the buster sword. Well done Jusete! Such a great job mate!
Title: Re: Jusete´s field scenes
Post by: jusete on 2018-05-30 09:55:34
Haha, thanks guys. I appreciate all your support, that is making me continue the project
Title: Re: Jusete´s field scenes
Post by: KuraudoNEW on 2018-06-02 08:23:22
Hi Jusete, this is fantastic. Wanna ask you (curiosity), what about that paper on top of bed? What was written in the original?

Thanks to make this happen as always!
Title: Re: Jusete´s field scenes
Post by: jusete on 2018-06-02 11:35:45
Haha, I have no clue xD. That's why I put that map with the location of the sleepy man cave.
Title: Re: Jusete´s field scenes
Post by: sl1982 on 2018-06-08 23:39:58
Ok these are awesome. Are they released?
Title: Re: Jusete´s field scenes
Post by: jusete on 2018-06-09 10:04:13
Shampignon is working on porting the backgrounds to the game but I don't know if he started with this one already.
Title: Re: Jusete´s field scenes
Post by: Shampignon on 2018-06-11 13:01:29
Hello !

I don't have much time right now to make the layers...

I'm trying especially for the moment to rework some screens that would not be perfect. I would like to modifiy some backgrounds made by jmp, but I have no news of him.

However, the new versions of the sbwy series and Kalm inn are ready, I'll publish them soon.

For the new one, you will have to wait a little  :P
Title: Re: Jusete´s field scenes
Post by: sl1982 on 2018-06-11 14:58:01
Maybe ill have to brush off the modding tools and give q hand. If i can remember how to layer using palmer
Title: Re: Jusete´s field scenes
Post by: jusete on 2018-06-12 19:59:32
Thanks guys! I appreciate all the help.

Here is another one xD

elmin2_2

(https://i.imgur.com/Nxnv28n.png)
Title: Re: Jusete´s field scenes
Post by: sl1982 on 2018-06-12 20:53:20
Looks great. If you need some help with the layering let me know.
Title: Re: Jusete´s field scenes
Post by: jusete on 2018-06-13 15:16:48
Definitely yes, making this backgrounds from scratch is a time consuming job and I don't have too much time to port them to the game. Thanks for the help
Title: Re: Jusete´s field scenes
Post by: sl1982 on 2018-06-13 17:22:23
Ok send me a pm with what u need me to do any required files i need
Title: Re: Jusete´s field scenes
Post by: Shampignon on 2018-06-13 22:24:32
Hello,

As I promised, the links for several new or modified maps :

"sbwy" series, new version :
sbwy4_1 (https://drive.google.com/open?id=1LStQRfhMKJXOm9uO60HpucNVasH1sDK6)
sbwy4_2 (https://drive.google.com/open?id=1QNkbsl5oTX7AHbDG-YYVylvXkr-7YYdk)
sbwy4_3 (https://drive.google.com/open?id=16XUMxNfsqY_fsPUBlQqCO-jKppSrk2v6)
sbwy4_22 (https://drive.google.com/open?id=1HfkKGyCzhv2UplEwoXEwZX7cICaOUC59)

(https://image.noelshack.com/fichiers/2018/24/3/1528926000-sbwy4-1-0-00000000.png)

(https://image.noelshack.com/fichiers/2018/24/3/1528926032-sbwy4-2-0-00000000.png)

(https://image.noelshack.com/fichiers/2018/24/3/1528926125-sbwy4-3-0-00000000.png)
(No change for this one, but a better layering)

I modified some screens made by jmp (better light, more textures and details) :
mds7_w3 (https://drive.google.com/open?id=1BVg-RYW2tvWSuyNgXjnaVA_1XRQVyHQY)
ujun_w (https://drive.google.com/open?id=1I1L0sT74hYJzvqk6r30vSl1Wnw6U1qHl)

(https://image.noelshack.com/fichiers/2018/24/3/1528926487-mds7-w3-0-00000000.png)

(https://image.noelshack.com/fichiers/2018/24/3/1528926847-ujun-w-0-00000000.png)

And some new backgrounds :
elmtow (https://drive.google.com/open?id=1Sw56ut9R0hTfHzCHE2pBmgwmHWcclyB-)
elminn_1 (https://drive.google.com/open?id=14LUvxyL-hryluFHJjDZyeCa7ATdbcpau)
elminn_2 (https://drive.google.com/open?id=1CRkI_npGdVBjwyAP6YYdl8j-7fzc0l1f)

(https://image.noelshack.com/fichiers/2018/24/3/1528926659-elmtow-def.png)
(I changed the picture on the wall for a artwork of FF3)

(https://image.noelshack.com/fichiers/2018/24/3/1528926984-elminn-1-0-00000000.png)

(https://image.noelshack.com/fichiers/2018/24/3/1528927027-elminn-2-0-00000000.png)
(The original screens have a "warmer" light so I modified it)

To be continued...

Title: Re: Jusete´s field scenes
Post by: jusete on 2018-06-13 23:05:28
Amazing, good job. Thank you very much!!!
Title: Re: Jusete´s field scenes
Post by: Shampignon on 2018-06-14 13:05:13
Thank you too !

For the zz2 map, can you post a version with the box in the bottom corner open ? I need it for a layer.

Title: Re: Jusete´s field scenes
Post by: jusete on 2018-06-14 16:28:52
oh, I can´t see that layer with makou, do you have any picture with the box opened?
Title: Re: Jusete´s field scenes
Post by: ff7maniac on 2018-06-15 16:55:41
jusete I have a question, your job is awsome! but why did you not start with the first scene of the game, the train, the two first reactor and so on? ^^ (sorry for my bad english im french canadian^^)
Title: Re: Jusete´s field scenes
Post by: Shampignon on 2018-06-15 22:16:26
ff7Maniac => Parce que c'est plus encourageant de commencer par des écrans "faciles" à modéliser. Les premiers écrans (réacteur, gare, train etc) sont des écrans assez complexes.

Jusete => I get this layer when I export with Palmer, so I guess I need a screen with the box open :

(https://image.noelshack.com/fichiers/2018/24/6/1529100564-zz2-0-00000904.png)

Don't you use Palmer ? I think you should to see how layers are cut and to see what I really need ;-)
Title: Re: Jusete´s field scenes
Post by: sl1982 on 2018-06-16 01:07:17
To be honest with my previous experience dojng this stuff is you should have the files and render your own outputs if possible. Palmer shows ypu what you need for the output and then you can adjust stuff as needed for the renders. I am not sure how you guys are working your workflow. If you just get a final render it may be hard to do
Title: Re: Jusete´s field scenes
Post by: jusete on 2018-06-16 07:02:41
I'm using makou to see the layers, it's easier turn of and on the layer and save what you need than with Palmer. But for some reason, this layer is not showing in makou
Title: Re: Jusete´s field scenes
Post by: ff7maniac on 2018-06-16 07:50:37
merci shampignon je comprend ^^ I'm just too eager that all the scene is over :P

jusete your job is awesome!:) please don't stop you mostly ^^
Title: Re: Jusete´s field scenes
Post by: jusete on 2018-06-17 18:42:13
jusete your job is awesome!:) please don't stop you mostly ^^

Thanks buddy xD


Shampignon, here is zz2 with the new layer:

(https://i.imgur.com/sMJs7mr.jpg)

Title: Re: Jusete´s field scenes
Post by: ff7maniac on 2018-06-17 23:10:33
but no kidding jusete you're a rare pearl in 3d i really hope you will finish this project ^^
Title: Re: Jusete´s field scenes
Post by: obesebear on 2018-06-18 01:36:14
The textures are great and I really like all of the little easter eggs you've added in.
Title: Re: Jusete´s field scenes
Post by: Salk on 2018-06-20 06:46:28
jusete, you have really come a long way and we are all rooting for  you.

My thanks to Shampignon too and everyone else who is going to lend you a hand on this!

I am still hoping for jmp434 to join efforts with you. That'd make for an incredible duo at work together.
Title: Re: Jusete´s field scenes
Post by: KuraudoNEW on 2018-06-21 21:12:07
I agree with everybody, that's an excellent work. Hopefully somebody can support and create a team!


A bit out of topic but I'm curious: is there any chance to implement a way to zoom in game and to turn camera around?
I know it's a bit of a big dream, just asking for my own curiosity!
Title: Re: Jusete´s field scenes
Post by: Covarr on 2018-06-21 23:46:05
is there any chance to implement a way to zoom in game and to turn camera around?
Not with pre-rendered backgrounds there isn't. The game would pretty much need redone in a new engine for this to be possible.
Title: Re: Jusete´s field scenes
Post by: sl1982 on 2018-06-21 23:48:41
I agree with everybody, that's an excellent work. Hopefully somebody can support and create a team!


A bit out of topic but I'm curious: is there any chance to implement a way to zoom in game and to turn camera around?
I know it's a bit of a big dream, just asking for my own curiosity!

That's what the remake is for.
Title: Re: Jusete´s field scenes
Post by: perico1986 on 2018-06-23 07:36:25
I AM A FANATIC OF FINAL FANTASY 7 AND THE WORK YOU ARE DOING IS WONDERFUL. THANKS FOR SHARING ALL THIS.
Title: Re: Jusete´s field scenes
Post by: Covarr on 2018-06-23 18:43:17
Quote from: The Rules
CAPS LOCK MAKES IT LOOK LIKE YOU'RE BEING AGGRESSIVE!! WE DON'T LIKE AGGRESSIVE PEOPLE!! SO DON'T USE IT!

Your enthusiasm is definitely welcomed, perico1986, but please read the forum rules before further posts.
Title: Re: Jusete´s field scenes
Post by: jusete on 2018-06-23 20:10:37
Thanks for all the kind words and your support guys!!!

Elmin2_2 Findished!!

(https://i.imgur.com/PiMYAIz.png)

Tomorrow i´ll post the 2nd layer with the wardrobe opened.
Title: Re: Jusete´s field scenes
Post by: Kaldarasha on 2018-06-24 04:45:03
You become better with the wood textures on the furniture.
Title: Re: Jusete´s field scenes
Post by: BahamutSIN on 2018-06-24 05:38:01
Simply gorgeous. Every time you release something I stare at these images with awe.
Title: Re: Jusete´s field scenes
Post by: jusete on 2018-06-24 08:45:55
Cheers guys!

Second layer:

(https://i.imgur.com/Reb2Iii.png)
Title: Re: Jusete´s field scenes
Post by: KuraudoNEW on 2018-06-24 18:22:30
Spectacular! What a speed

(ps: thanks for previous answer guys)
Title: Re: Jusete´s field scenes
Post by: jusete on 2018-06-24 21:15:57
For the next one I´m gonna try something different xD

(https://i.imgur.com/FEfsMz8.jpg)

Title: Re: Jusete´s field scenes
Post by: kela51 on 2018-06-25 17:19:57
Always incredible friend!
Title: Re: Jusete´s field scenes
Post by: KuraudoNEW on 2018-06-27 01:38:55
The Chocobo Farm!!
Title: Re: Jusete´s field scenes
Post by: Salk on 2018-06-27 08:36:25
Amazing job!

Thanks for the screenshots!
Title: Re: Jusete´s field scenes
Post by: olearyf2525 on 2018-06-28 05:00:04
Damn dude you are on fire.
Title: Re: Jusete´s field scenes
Post by: jusete on 2018-06-29 23:07:20
Thanks guys! Here you have another render. Need to add some more props and details and textures but the most difficult part is done xD.

(https://i.imgur.com/ACda3ma.jpg)
Title: Re: Jusete´s field scenes
Post by: kela51 on 2018-06-30 06:40:43
Beautiful! Incredible!! The great JUSETE!
Title: Re: Jusete´s field scenes
Post by: perico1986 on 2018-06-30 09:12:38

this work is wonderful
Title: Re: Jusete´s field scenes
Post by: Kaldarasha on 2018-06-30 18:22:53
It looks very good, but the grass could need some variation. In the middle distance it looks very repetitive. Maybe you could some muddy texture in the chocobo pen. A small lake or something where they could get something to drink (and eat) would be a great addition to the scene.
Title: Re: Jusete´s field scenes
Post by: jusete on 2018-06-30 20:24:32
Yes, still need to add more details like some flowers and herbs on the grass. I had in mind to put some wood boxes with water and some fabric bags with "gysal" vegetables xD.
Title: Re: Jusete´s field scenes
Post by: ff7maniac on 2018-06-30 21:06:05
I wonder if this scene could work?

(http://image.noelshack.com/fichiers/2014/13/1395765309-costa-del-sol2.png)
Title: Re: Jusete´s field scenes
Post by: sl1982 on 2018-07-02 19:06:34
Iirc this scene was a bit off camera wise.

edit: nm. it looks like from the video he made he had it in game
Title: Re: Jusete´s field scenes
Post by: perico1986 on 2018-07-05 08:56:12
what a good idea, what about the sacks of vegetables ghisal
Title: Re: Jusete´s field scenes
Post by: jusete on 2018-07-05 22:18:16
some progress on the chocobo farm. Playing with fur to make grass more realistic was fun xD. Ill try to add more props and finish by the weekend, then I´ll take holidays for 2 weeks xD.

(https://i.imgur.com/r8HrKQx.jpg)
Title: Re: Jusete´s field scenes
Post by: perico1986 on 2018-07-06 08:45:35

Awesome. Pretty beautiful
Title: Re: Jusete´s field scenes
Post by: sithlord48 on 2018-07-06 13:09:18
that new grass looks weird.
Title: Re: Jusete´s field scenes
Post by: Kaldarasha on 2018-07-06 17:12:51
I think it will look better when a good subsurface scattering is added to the grass. But a displacement map could also work well.
Title: Re: Jusete´s field scenes
Post by: ff7maniac on 2018-07-07 21:20:13
I wondered if this scene could be integrated into the game? ^^

https://drive.google.com/file/d/1_dQNsWp-Ci7h527KV_xbohraXy4HSflZ/view


i have here a link of 4 scene make by dynamixdj ^^ https://drive.google.com/file/d/1nh-6oS2JI0A3mk1iLD65DGItCO-hHcto/view?usp=sharing so if jusete or anybody would like to finish them there his welcome ^^
Title: Re: Jusete´s field scenes
Post by: Mako on 2018-07-10 07:57:57
These are simply amazing! Very very few mods actually have impact on the overall feel of FFVII I'm happy to say this is one of them. :)
Title: Re: Jusete´s field scenes
Post by: KuraudoNEW on 2018-07-10 21:37:59
Nice improvement Jusete!
Title: Re: Jusete´s field scenes
Post by: DanTsukasa on 2018-07-11 01:33:09
some progress on the chocobo farm. Playing with fur to make grass more realistic was fun xD. Ill try to add more props and finish by the weekend, then I´ll take holidays for 2 weeks xD.

(https://i.imgur.com/r8HrKQx.jpg)

You really are doing some awesome work here!
The scene has an almost identical feeling to the original area too, which is a difficult thing to replicate.

I have a little critique, if thats ok.

I don't want to deter you in any way at all, only give constructive criticism as I did before, please let me know if its not welcome or if I'm stepping on any toes.

The grass, looks good, I like it a lot, really helps stop the area feeling so 'flat'.

I think making the area inside the chocobo pen a little more 'worn' would make sense, as they're walking around on it all day.

Regarding the roof of the house, the texture is a bit too tiling, it might be worth modelling just a few tiles yourself and placing them around to help create a bit less of a pattern, and also to make it look a bit less 'object with a texture on it'.

The silo in the back is nice, but the texture tiles a lot, and especially on the sides, it can end up looking a bit flat.

Outside of those minor things, this scene looks good, i wanted to ask if the sky is still temporary, I didn't see if it was mentioned above.
Title: Re: Jusete´s field scenes
Post by: jusete on 2018-07-11 15:16:17
Hey! Thanks for your comments guys!. No worries Dan Tsukasa, your point of view and criticism helps me to improve myself and to see if I missed something xD. I agree with what you say about the grass inside the chocobo area, I'll try to make it shorter than the outside area. The sky is the original one, but I can change it.About the silo and roofs I'll try to do something in post production, my computer is not a NASA computer xD and the rendering time for this one is about 16 hours  :-o :-o. I'm planning to use a render farm service that will provide a massive  improve in rendering times but there is only 5$ trial. Maybe I'll open a PayPal account to receive donations and top up the service when the trial money finish. I'll test how many renders I can do with 5$ and see what I'll do xD.
Title: Re: Jusete´s field scenes
Post by: MoggeN on 2018-07-12 08:02:46
 I would gladly support you with some money. Send me a pm what you need to get started.
Title: Re: Jusete´s field scenes
Post by: jusete on 2018-07-12 22:12:23
I would gladly support you with some money. Send me a pm what you need to get started.
Thank you, I really appreciate your support. I'll try with the 5$ trial and see how many renders I can do. It's not too expensive,  0'02$ per hour per core, so hopefully I could do a bunch of them with that money. Thanks again for all the support, I know the renders are not perfect but I'm trying to improve in every new scene and with your comments it's more easy to continue this project. :) :) ;)
Title: Re: Jusete´s field scenes
Post by: KuraudoNEW on 2018-07-13 23:02:37
Thanks Jusete to let us see your improvements!!

And specially for your speed, you are letting us dream a bit... please send me a PM regarding donation!

PS: regarding the last background, i think is great, just to adjust the color of the chocobo on top of the first house on left, is not visible like before!

Title: Re: Jusete´s field scenes
Post by: Salk on 2018-07-14 04:56:33
I'm ready to give my small financial contribution as well, of course!

Best of luck!
Title: Re: Jusete´s field scenes
Post by: sl1982 on 2018-07-14 21:49:47
What renderer do you use? i know some are able to set up network rendering. I have a couple pcs i could set up
Title: Re: Jusete´s field scenes
Post by: jusete on 2018-07-14 22:51:10
I'm using vray but for some reason I can not set up the proxy renderer. I think because my vray have the black patch... I don't know if you understand me xD
Title: Re: Jusete´s field scenes
Post by: Kaldarasha on 2018-07-15 00:02:44
I still think that you should use blender for the rendering. There is a tool for SketchUp called BlendUp  - https://sketchucation.com/blendup-premium-discount
Sadly it's not free, but blender has some real good functions one thing is filmic blender (https://www.youtube.com/watch?v=4nYGJI0r2-0) which calculates light more natural, but more important is the denoise tool for rendering which works wonders even with a small amount of render cycles.  (https://www.youtube.com/watch?v=8gSyEpt4-60&t=2401s)
Title: Re: Jusete´s field scenes
Post by: KnifeTheSky77 on 2018-07-15 04:04:05
I can give you some flops as well if the workload can be networked
Title: Re: Jusete´s field scenes
Post by: jusete on 2018-07-15 08:04:54
I'm learning 3ds max in my free time so, hopefully, I'll start to work with this program soon. The point to work with SketchUp is because it's faster and easier, you don't need to be worried about uw mapping and the final result is good. I still need to learn a lot about rendering settings, materials and all that stuff in SketchUp so will be better and better. I'll try to set up vray swarm (network rendering in vray) and hopefully the rendering time and workload on my computer will decrease. By the way, I tested the render farm tool yesterday and I spent 3.75$ using 6 cores(4 from my computer + 2 from the render farm) on a 2500*2500 pixels scene without textures and with the ambient occlusion activated. The render was done in 2:30h(with my laptop usually takes 8-10h so definitely it's worth it). This is used to add and have more control on the ambient occlusion in post-production. I'll try later with all the full textures and 10 cores+ and see how long it takes and how much it spends. I'll keep you posted.

PS: what do you thing is the perfect/appropiate resolution in pixels for the game? Maybe 2500pxls is too much and we don't need that resolution...
Title: Re: Jusete´s field scenes
Post by: sl1982 on 2018-07-15 21:00:00
Generally we were using a 4x increase from the original size if i remember correctly. It wasnt a hard resolution since some scenes are designed to scroll while others arent.
Title: Re: Jusete´s field scenes
Post by: KnifeTheSky77 on 2018-07-15 22:25:45
Renders with 4k displays in mind make the most sense imo, given how they are becoming the norm.

edit: @sl1982 good point. Since not all backgrounds are the same aspect ratio, maybe target a certain PPI instead?
Title: Re: Jusete´s field scenes
Post by: sl1982 on 2018-07-15 23:59:50
Well what was the original resolution? 640x480? If thats it then it would be a 6x increase to get 4k backgrounds. If i can get source materials i can run some renders on my spare pc. Its a 6700k so its no slouch
Title: Re: Jusete´s field scenes
Post by: Kaldarasha on 2018-07-16 00:33:13
The source has to fit without scrolling  320x240. But that's  not the main  problem  of the images. The BGs have a very small color variety and were also made for the psx color system. This makes upscaling them so complicated. However new rendered BGs have a lot more information which results in better results when using an upscale technique, even though improvements would be minor. But I think the difference of an BG which was made for 4k or an image which was upscaled from 2k to 4k is also minor. And we shouldn't  forget that Aali's driver has also a limit. Too much high resolution textures my lead to wrong displayed textures.
Title: Re: Jusete´s field scenes
Post by: KnifeTheSky77 on 2018-07-16 00:46:30
Do you know what the actual hard limits of Aali's driver is? Processing is definitely not an issue on my end, probably not an issue for sl1982 either. Go as high as possible would be my philosophy
Title: Re: Jusete´s field scenes
Post by: sl1982 on 2018-07-16 01:13:27
Well worst case scenario if you target too big is you resize smaller. A form of anti aliasing if you will
Title: Re: Jusete´s field scenes
Post by: Kaldarasha on 2018-07-16 09:39:21
The drivers maximum is 1024 MB ram, maybe  it can be set higher, but Aali didn't  recommended it and nobody has tested  it.  When the limit is reached  then some textures aren't  correctly displayed, usually  the UI  gets messed up.