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7th Heaven / Re: Game crashing shortly after launch
« on: 2017-12-29 15:46:35 »
After finding the wireless keyboard fix, decided to go through the FAQ steps again. After deleting the AppData, upon activating a mod, received this message:
System.NullReferenceException: Object reference not set to an instance of an object.
at Iros._7th.Workshop.fLibrary.CheckAllowedActivate(Guid modID) in C:\Code\7H\7thWorkshop\fLibrary.cs:line 549
at Iros._7th.Workshop.fLibrary.DoActivate(Guid modID) in C:\Code\7H\7thWorkshop\fLibrary.cs:line 609
at Iros._7th.Workshop.fLibrary.ToggleActivateMod(Guid modID) in C:\Code\7H\7thWorkshop\fLibrary.cs:line 849
at Iros._7th.Workshop.fLibrary.DoModBarAction(pMod pm, ModBarAction a) in C:\Code\7H\7thWorkshop\fLibrary.cs:line 905
at Iros._7th.Workshop.pMod.bActivate_Click(Object sender, EventArgs e) in C:\Code\7H\7thWorkshop\pMod.cs:line 200
at System.Windows.Forms.Control.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ButtonBase.WndProc(Message& m)
at System.Windows.Forms.Button.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
Tried again and the mod seemingly activated. Tried to start up the game and crashed upon user input.
System.NullReferenceException: Object reference not set to an instance of an object.
at Iros._7th.Workshop.fLibrary.CheckAllowedActivate(Guid modID) in C:\Code\7H\7thWorkshop\fLibrary.cs:line 549
at Iros._7th.Workshop.fLibrary.DoActivate(Guid modID) in C:\Code\7H\7thWorkshop\fLibrary.cs:line 609
at Iros._7th.Workshop.fLibrary.ToggleActivateMod(Guid modID) in C:\Code\7H\7thWorkshop\fLibrary.cs:line 849
at Iros._7th.Workshop.fLibrary.DoModBarAction(pMod pm, ModBarAction a) in C:\Code\7H\7thWorkshop\fLibrary.cs:line 905
at Iros._7th.Workshop.pMod.bActivate_Click(Object sender, EventArgs e) in C:\Code\7H\7thWorkshop\pMod.cs:line 200
at System.Windows.Forms.Control.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ButtonBase.WndProc(Message& m)
at System.Windows.Forms.Button.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
Tried again and the mod seemingly activated. Tried to start up the game and crashed upon user input.