Author Topic: [PSX/PC] General editor - Hades Workshop (0.40b)  (Read 271534 times)

lyokoffx

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Re: [PSX/PC] General editor - Hades Workshop (0.40b)
« Reply #1375 on: 2018-10-18 13:20:35 »
thank you for your support

but i can not do it like you said i pence operating system refuses to HW to create files

and here is my window and I have it indicate my directory (x86)



can I fix this bug ???

And thank you in advance
« Last Edit: 2018-10-18 13:22:14 by lyokoffx »

Tirlititi

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Re: [PSX/PC] General editor - Hades Workshop (0.40b)
« Reply #1376 on: Yesterday at 11:19:14 »
Try to right-click on HW (the program's .exe) and select "Run as administrator", it should fix the problem.
But then again, "NoName" files are not interesting for 3D models and that's not what you want to export.

lyokoffx

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Re: [PSX/PC] General editor - Hades Workshop (0.40b)
« Reply #1377 on: Yesterday at 12:11:06 »
I thank you very much for your help it works without worry thanks to "Run as administrator"

and to have me warn of these file "NoName"

Thank you very much for this trick

I have a three question

1- you can facilitate my search by telling me that kind of model3D category for each folder ? dexprotation of "unity asset viewer" expmle "p0data2" = "weapon" (= exmple)

and what are the missing models ?

2- for the .bin of the psx version

are there any models under Hades Workshop to export ?

3- Is there a possibility that Hades Workshop becomes an SDK to compile its game FF9 since unity3D ?

because there are some keywords "unity asset viewer" "GameObject" "transform" I want to know who is the link unity3d with Hades Workshop ?

because there is more game engine and software3D



and thank you very much and thanks in advance
« Last Edit: Yesterday at 18:45:44 by lyokoffx »

DracoMoye

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Re: [PSX/PC] General editor - Hades Workshop (0.40b)
« Reply #1378 on: Yesterday at 14:05:06 »
When I try the background editor conversion HW crash.
File name :
Pic1_1_0.bmp
Pic1_1_1.bmp
...
« Last Edit: Yesterday at 14:09:56 by DracoMoye »