Author Topic: [FF7PC] Final Fantasy VII "AVALANCHE ARISEN" Battle Textures iro  (Read 6999 times)

UpRisen

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Re: Final Fantasy VII "AVALANCHE ARISEN" Battle Textures iro
« Reply #25 on: 2018-01-29 07:02:46 »
For anyone who wishes to see the stages in action before downloading you can watch my YT ULTRA Hardcore Challenge run as I go through it. https://www.youtube.com/watch?v=YKfoQ6CIs68&list=PLSax72bbh4msQ9Lku7eCty2zdHXtzqyp_

Salk

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Re: Final Fantasy VII "AVALANCHE ARISEN" Battle Textures iro
« Reply #26 on: 2018-01-31 11:13:23 »
Very interesting!

I am looking forward to more of your updated textures!

Thanks for sharing.

UpRisen

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Re: Final Fantasy VII "AVALANCHE ARISEN" Battle Textures iro
« Reply #27 on: 2018-02-04 02:00:44 »
1k resolution images (460mb instead of 2.3gb) https://mega.nz/#!xLYFUYbT!iJy5m-haV6l3e-aX89IHh2o-dxYFWxH1uh1-4FoUFPg
To install simply unzip and place the "battle" folder in your FF7/mods/textures folder

Salk

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Re: Final Fantasy VII "AVALANCHE ARISEN" Battle Textures iro
« Reply #28 on: 2018-03-05 12:58:52 »
UpRisen,

has there been further progress on Avalanche Arisen?

What are you focusing your efforts on at the moment?

Keep up the great work! ;)

UpRisen

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right now i am reformatting and renaming my 1k textures to lgp format to share on steam. After that is done (its really easy just alot of tedious work i keep putting off) I will be moving on to either FF7 spell texture, FF8 battle scenes in the same fashion I did these ff7 scenes, or start working in gimp/kimera to make my ff7 scenes be fully 3d isntead of just flat models with textures placed on top.

iDerek759

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right now i am reformatting and renaming my 1k textures to lgp format to share on steam. After that is done (its really easy just alot of tedious work i keep putting off) I will be moving on to either FF7 spell texture, FF8 battle scenes in the same fashion I did these ff7 scenes, or start working in gimp/kimera to make my ff7 scenes be fully 3d isntead of just flat models with textures placed on top.

I vote the 3rd option.

Tsunamix

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Same :D

UpRisen

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UpRisen

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UpRisen

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 ignore everything except the bricks here. Im going through and running my fields through CrazyBump to add 3d shading to increase the quality of the pack. Still working on a way to convert the flat models for the stages into 3d. some screen shots of that to come in the next week or so.
« Last Edit: 2018-03-15 17:16:48 by UpRisen »

UpRisen

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Colab with Tsunamix to get the stages fully 3d. hes doing the modeling and im wrapping the uv and textures.

Salk

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Impressive!

I love the new bricks! ;)

Mcindus

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Colab with Tsunamix to get the stages fully 3d. hes doing the modeling and im wrapping the uv and textures.

Would you like me to make those ground/brick textures seamless?  it would remove that obvious line every 10 meters.  Just send me that image and I can handle it.

UpRisen

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those bricks were the first thing i did in gimp and didnt know how to make them 100% seemless. in game the cam is so zoomed it that you cant tell, and the way we are rendering it in blender makes the lines stand out alot more than in game so i wasnt to concerned with smoothing it out, but if you want to heres the texture


Blagnarok

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This is really awesome work.  It really should be included in the iros that come with Tifa's 7th Heaven.  I hope you complete your goal of making FFVII high res.  All you really need are the field textures now, in my opinion.  There is already good work done on the world, menus, magic, and such.  Hope you keep at it!  I will be using your mod, that's for sure!   :lol:

pat_loonytoon

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Haven't been on here in ages, since I've been working on improving the bad ChronoTrigger port to PC, but figure this may be helpful to someone-