Author Topic: [Solved] How to Export, Edit and Reimport paletted TEX files  (Read 114 times)

Caledor

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Hi guys

I'm having issues with editing the "btl_win_X_Y" tex files from menu_us.lgp on the Steam version of FFVII. No matter what i do, when i reimport the tex back into the game they are always screwed up. Here's what i tried so far:

Omega: damages texture on import
Img2Tex: doesn't import the palettes. Can work with character pictures, not with btl_win_a_h and the like.
TexTool: same as Img2Tex
Vincent Tim: finally a tool that works with palettes, but colors are screwed up after import.

During the editing phase I tried: Usenti, Paint.net, MS Paint and Photoshop.

I really don't know what else should i try. Someone that tried modding the menu lgp of this game can tell me the tools they used and if they experienced similar issues?

Thanks in advance.
« Last Edit: 2017-11-20 17:01:18 by Caledor »

Caledor

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Re: How to Export, Edit and Reimport paletted TEX files
« Reply #1 on: 2017-11-20 17:01:02 »
Solved: must export from Vincent Tim as bmp, edit file with Usenti and reimport with Vincent Tim.