Author Topic: BETA - 9999 Limit Breaking support thread  (Read 110380 times)

dziugo

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BETA - 9999 Limit Breaking support thread
« on: 2005-12-05 16:46:51 »
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Official support thread for 9999LB Patch.

Some questions & answers:
Quote from: I
Q: What this patch does?
A: It gets rid of 9999 Limit in your FF7 game so your Damage, HP and MP (why not? :P) can go over 9999 now.

Q: How it had been done?
A: Dunno. It's my dog's program.

Q: No really, how it has been done?
A: Do you really want to know? :P

Q: Hey, if the HP can go over 9999, then it won't fit on the screen!
A: My dog has taken care of it. It will fit.

Q: Is this patch compatible with English 1.02 version of FF7?
A: I hope so :).

Q: Is this patch compatible with German/French/Spanish/... 1.02 version of FF7?
A: Probably.

Q: If I run it, will it format my HDD?
A: Yes. And you'll be getting only "F" in school.

Q: Can I get a source code of it? I want to make a better version!
A: PM me.

Q: The link doesn't work!
A: PM me.

Q: I've got some other question.
A: PM me/Post it here.


Some screenies:


Download links:
Skerb.exe (see readme inside)
Patch (see readme inside)

Usage (probably the easiest way):
   1) Download both files and unpack them
   2) Put patch.srb with ff7.exe and Skerb.exe
   3) Run Skerb.exe and press any key when it asks you to do so
   4) Rename ff7.exe to something like backup_ff7.exe
   5) Rename patched_ff7.exe" to ff7.exe
   6) Check if it works

If there was any error message, you've probably done something wrong. Recheck everything, see both readmies and try again. If there is still a problem, PM me or post it here.

Enjoy!

dziugo

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Chrisu

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BETA - 9999 Limit Breaking support thread
« Reply #1 on: 2005-12-05 17:25:19 »
GRRRRRRRRRRRRRRRRRREAT Work dzuigo!
Theres still one graphical problem with the 5 digits:
when u give the people potions,theres a lil prob but overall, its great!

steven

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BETA - 9999 Limit Breaking support thread
« Reply #2 on: 2005-12-05 18:23:58 »
I just tryed it out and it works great :) I was able to use KoTR and eatch of the hits did over 10k damage :) just wait till the weapons see that :)

EmperorSteele

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BETA - 9999 Limit Breaking support thread
« Reply #3 on: 2005-12-05 20:01:26 »
[noob] fuk man my k3ybord dun have a anykey can someone make this work for me this is relly kool i want to use it but i dun haev a any key plz help[/noob]

If someone posts a message like that, I'm shooting them.

Just sayin'.

But kewl beans, mien frien =)  HEY. the hp <-> Mp materia might not be complete shit now!  Just need a lot of MP Plus, heh.

dziugo

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BETA - 9999 Limit Breaking support thread
« Reply #4 on: 2005-12-05 20:08:19 »
Quote from: EmperorSteele
[noob] fuk man my k3ybord dun have a anykey can someone make this work for me this is relly kool i want to use it but i dun haev a any key plz help[/noob]
If there is such a post, I'll upload that key somewhere ready to download :wink:

@Grisu: Thanks for reporting that bug. I'll give dzuigo a shout, and he'll probably fix it.

dziugo

steven

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BETA - 9999 Limit Breaking support thread
« Reply #5 on: 2005-12-05 20:33:52 »
I just beat ruby and emerald weapon's like nothing because of this patch :D

the only think I noticed was using 1 elixer did not fully restore my hp so I had to use 2, but other then that I see no probs :)

Phyltre

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BETA - 9999 Limit Breaking support thread
« Reply #6 on: 2005-12-05 20:44:47 »
A question:

What place of order in the current generation of enhancements should this patch be applied in?  For instance, does Saint's work or do the model replacements mess with the patch's viability?  I know that Saint's changes the .exe a bit.

If nobody knows, I'll make a few .exe backups and experiment.  But I was curious if anyone had tried it yet.

dziugo

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BETA - 9999 Limit Breaking support thread
« Reply #7 on: 2005-12-05 21:00:50 »
Quote from: Phyltre
What place of order in the current generation of enhancements should this patch be applied in?
Like the MGP, let it be the last one.

dziugo

BETA - 9999 Limit Breaking support thread
« Reply #8 on: 2005-12-06 18:39:38 »
Dzuigo, it is a GREAT job, it'll have a feature that no FF game ever had, FFX could only limit to 99999, but we can do damage as much as we want, the only thing that needs to be changed now is the statistic sytem to unlimtied.

dziugo

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BETA - 9999 Limit Breaking support thread
« Reply #9 on: 2005-12-06 19:57:26 »
Quote from: Angeousa Quicksilver
it'll have a feature that no FF game ever had, FFX could only limit to 99999, but we can do damage as much as we want(...)
You used the right word. It will (probably, someday). Right now, the cap is just higher than 9999, but still below 99999. It would require heavy modifications to be done to game engine to go above 100k... Sorry...

And... Maybe i should change my nick? dzuigo looks nice too :)

dziugo

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BETA - 9999 Limit Breaking support thread
« Reply #10 on: 2005-12-07 04:14:41 »
Sweet mod,

I will have to take alot of this into consideration when modding monster stats now.

Kenizark

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BETA - 9999 Limit Breaking support thread
« Reply #11 on: 2005-12-07 05:04:45 »
I have always liked FFX sphere grid and was wondering...would it be possible to insert that as your leveling system? That way it would be easy to go over 10 k. The only thing I would guess would screw up is the weapons, armour etc. adding stats (appart from the major programming screw around). Actually.....i guess it would take like a year to fully convert FFX's leveling system lol.

steven

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BETA - 9999 Limit Breaking support thread
« Reply #12 on: 2005-12-07 06:04:08 »
Quote from: Kenizark
I have always liked FFX sphere grid and was wondering...would it be possible to insert that as your leveling system? That way it would be easy to go over 10 k. The only thing I would guess would screw up is the weapons, armour etc. adding stats (appart from the major programming screw around). Actually.....i guess it would take like a year to fully convert FFX's leveling system lol.
I am not sure how posible that is seeing ff10 was never release for pc and it might just be easer to just remake the game from scratch insted of trying that

The Skillster

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BETA - 9999 Limit Breaking support thread
« Reply #13 on: 2005-12-07 08:52:27 »
Kenizark: This is a thread about the Beta Patch to remove the 9999Limit in FF7 please dont start being a muppet and asking about silly things.

Borde

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BETA - 9999 Limit Breaking support thread
« Reply #14 on: 2005-12-07 19:16:17 »
Jejeje! Good job dziugo! I just love all those patches you are making lastly.

steven

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BETA - 9999 Limit Breaking support thread
« Reply #15 on: 2005-12-08 01:36:12 »
dose anyone know how hard it would be to edit a ff7 save editor so you can change your hp past 9,999 to say 99,999 and mp to 9,999?

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BETA - 9999 Limit Breaking support thread
« Reply #16 on: 2005-12-08 01:53:06 »
Can someone check for me how much damage a lvl. 99 cloud with high stats does and how much Hp he has with this mod on.
I've got no save games past the slums at the moment so i cannot check.

Salk

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BETA - 9999 Limit Breaking support thread
« Reply #17 on: 2005-12-08 01:59:03 »
Great job, pal! Thanks go to you and your dog!  :love:

V_mod

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BETA - 9999 Limit Breaking support thread
« Reply #18 on: 2005-12-08 07:35:38 »
Great thing, this patch :), though I  have 1 question:
Is there a technical possibility of inceasing the MAX HP beyond the 18506 limit, MAX MP 1746 limit, and MAX DAMAGE beyond 30k, in the future??

I played the game, and after equiping a certain number of mp+ nad hp+ materia it doesn't seem to make any change in the values...

steven

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BETA - 9999 Limit Breaking support thread
« Reply #19 on: 2005-12-08 07:41:07 »
Quote from: Megido
Great thing, this patch :), though I  have 1 question:
Is there a technical possibility of inceasing the MAX HP beyond the 18506 limit, MAX MP 1746 limit, and MAX DAMAGE beyond 30k, in the future??

I played the game, and after equiping a certain number of mp+ nad hp+ materia it doesn't seem to make any change in the values...
I have been able to get my max hp to about 20k but that seams to be the limit

also I can't do close to that much damage. with a few hero drinks and useing a save editor to give me max states I can do only about 15k with a limit attack (yuffie can do about 30k but she only hits once)

dziugo

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BETA - 9999 Limit Breaking support thread
« Reply #20 on: 2005-12-08 07:59:36 »
Quote from: Megido
I played the game, and after equiping a certain number of mp+ nad hp+ materia it doesn't seem to make any change in the values...
Max HP, MP and Damage is set to 30k. IIRC, HP+ materia can only double your current amount of HP (max is +100%), that's why your HP stopped at certain point.
Quote from: steven
dose anyone know how hard it would be to edit a ff7 save editor so you can change your hp past 9,999 to say 99,999 and mp to 9,999?
I'd say, almost impossi... Hmm... Very difficult. The amount of HP/MP is stored in 2 bytes (if that says anything to you :P), so the max for now is 65535 (unsigned - something that I'm forcing FF7 to use, with no luck :-?) and current limit is 32767 (signed).
Quote from: Salk
Great job, pal! Thanks go to you and your dog!
Quote from: My dog said, because he was too busy to
No probs. When I have some time, I'll write FF7 remake, so stay tuned.

Also, the bugs had been pinned down. New version soon.

dziugo

Kiggles

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BETA - 9999 Limit Breaking support thread
« Reply #21 on: 2005-12-08 08:24:55 »
Awesome work, dziugo! I see ya got the Limit/Time meters stacked! That's fantastic! Everything even looks more clean than it did in the original.

dziugo

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BETA - 9999 Limit Breaking support thread
« Reply #22 on: 2005-12-08 08:27:02 »
Quote from: Kiggles
I see ya got the Limit/Time meters stacked!
And for that idea: Thank you :wink:.

dziugo

The Skillster

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BETA - 9999 Limit Breaking support thread
« Reply #23 on: 2005-12-08 14:20:11 »
Yea I see that too, Well done for working it out and Well done for taking on board some good suggestions :)

Kenizark

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BETA - 9999 Limit Breaking support thread
« Reply #24 on: 2005-12-08 14:38:15 »
Does it really matter if you do more then 30k dmg, have over 20k hp etc.? With that much hp dmg etc. you would be invincible, not even weapon would kill you.