Author Topic: [FF7PC-98/Steam] Multiple mods and Modding Framework-The Reunion [R06f]  (Read 3008082 times)

DLPB_

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05c)
« Reply #4350 on: 2018-12-06 22:54:22 »
I must admit...  I've learned the hard way not to underestimate the size of the task at hand with FF7.... It's way bigger than you ever suspect.

Rookie_One

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05c)
« Reply #4351 on: 2018-12-07 15:01:59 »
Could be worse : You could be the one stuck translating War and Peace

stevo392

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05c)
« Reply #4352 on: 2018-12-09 01:16:07 »
What solution are people using for using xbone gamepad with this mod? Don't care about the ps buttons showing on the UI, i'm mainly interested in moving with the directional buttons instead of the analog stick. And the speed up feature would be nice too (xbone triggers aren't detected). Playing steam version of ff7.

Apologies if it's been brought up before, i searched the site and the reunion database and could not find the exact answer i'm looking for.

edit: i installed joytokey and using that to just emulate keystrokes solves my problem. Slightly annoying that i have to unplug the gamepad before i start the game and then plug it back in but it's well worth it. Thanks anyway!
« Last Edit: 2018-12-09 17:02:06 by stevo392 »

[email protected]

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« Reply #4353 on: 2018-12-10 13:09:16 »
.
« Last Edit: 2019-05-06 12:19:48 by Cicciolo »

DnellM

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05c)
« Reply #4354 on: 2018-12-14 17:32:23 »
Hey guys so i installed this mod and i start the steam version and nothing install i did it 3 times now and it goes through all the way and exits i turn on the game and nothing. Any ideas? it also didn't give me the default option to install in my D: folder but made me put the games file in my C: folder because it had no other option

DLPB_

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05c)
« Reply #4355 on: 2018-12-26 23:50:00 »
R06 is ready for release from my side. The only thing holding it all up now is the Opengl side - which Luksy is looking into.

Once this is done and working, we're good to go. The retranslation will be fully completed for R07.  Charlie Beer and I haven't got long to go now.

kbraman3347

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05c)
« Reply #4356 on: 2018-12-26 23:55:16 »
You guys rock and I'm super stoked for this new release!  Thank you for all your hard work! 

I would insert the GIF of Betty White dabbing in celebration, but I'm afraid I'd be banned.  ;D

the_randomizer85

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05c)
« Reply #4357 on: 2018-12-27 00:04:23 »
R06 is ready for release from my side. The only thing holding it all up now is the Opengl side - which Luksy is looking into.

Once this is done and working, we're good to go. The retranslation will be fully completed for R07.  Charlie Beer and I haven't got long to go now.

Awesome, looking forward to it :D

cold_spirit

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05c)
« Reply #4358 on: 2018-12-27 04:45:16 »
Can't wait. Thanks for the update!

ProtoX

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05c)
« Reply #4359 on: 2018-12-27 20:15:14 »
will your custom opengl driver for ff7 steam allow for same if not better mod support for it?

DLPB_

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05c)
« Reply #4360 on: 2018-12-27 20:50:42 »
It's still 95% Aali's custom driver + my own DLL.  Together they will offer a very good modding framework to Steam.  The downside is Steam will have to use 1998 executable - and all achievements and Steam related stuff will be gone.  Going back to steam version will be as simple as using steam launcher though.

the_randomizer85

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05c)
« Reply #4361 on: 2018-12-27 22:07:05 »
It's still 95% Aali's custom driver + my own DLL.  Together they will offer a very good modding framework to Steam.  The downside is Steam will have to use 1998 executable - and all achievements and Steam related stuff will be gone.  Going back to steam version will be as simple as using steam launcher though.

It's a good thing I personally don't care about the achievements, but I assume this mod will convert the app too?

DLPB_

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05c)
« Reply #4362 on: 2018-12-28 00:06:10 »
No conversion needed. Simply having my dll in the root folder with the option to use it turned on is enough -it will handle everything. I've designed everything to be as painless as possible for modders and users.

the_randomizer85

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05c)
« Reply #4363 on: 2018-12-28 02:39:39 »
No conversion needed. Simply having my dll in the root folder with the option to use it turned on is enough -it will handle everything. I've designed everything to be as painless as possible for modders and users.

Ah, okay, awesome :3

DLPB_

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05c)
« Reply #4364 on: 2018-12-29 22:07:09 »
I've turned my attention to making it easier for non-English modders to use the 1.02 English exe (which is mandatory with R06).  To this end, I've now made it so all 775 relevant executable texts are loaded from an external file (this means no more char limits, as well).  I'll be adding common box addresses to a hext file also - and anything else I can think of. 

DLPB_

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05c)
« Reply #4365 on: 2019-01-01 02:55:24 »
Will Reunion be released in 2019? 

 :-o Are you a betting man or woman?

the_randomizer85

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05c)
« Reply #4366 on: 2019-01-01 02:57:52 »
Will Reunion be released in 2019? 

 :-o Are you a betting man or woman?

I'm confused?

DLPB_

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05c)
« Reply #4367 on: 2019-01-01 03:28:51 »
I'm poking fun at myself and the never ending deadline.

kbraman3347

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05c)
« Reply #4368 on: 2019-01-01 04:27:37 »
Douglas Adams:  "I love deadlines. I like the whooshing sound they make as they fly by."   ;D

Serious question:  This is R06, which if I'm understanding the spreadsheet correctly, contains massive and myriad updates.  That said, would you recommend waiting for the additional translation updates that are part of R07 (as well as any other things that might go into it)?

Cheers -- and thank you for your time!

--KB

DLPB_

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05c)
« Reply #4369 on: 2019-01-01 18:43:03 »
I think I'd have to say yes.  The translation is absolute priority for R07 and will be final final finally finalized - including, if I am fast enough, box placements.

DLPB_

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05c)
« Reply #4370 on: 2019-01-03 21:00:40 »
All text from executable can now be pulled from external text file.  Those that remain require editing of texture files (although swapping the non English LGP files should work for the most part), Kernel.bin, or Kernel2.bin.

Tests:

https://drive.google.com/file/d/1db8JP3Xd4v2x26DcDlR3blm61AqdZ5Gb/view?usp=sharing
https://drive.google.com/file/d/1i8jcQMpZXr4S2CkeJ20QQdIkeF4t1CYG/view?usp=sharing
https://drive.google.com/file/d/1dDQaSJTVm7QHm2Qsau4gS2xuXBACu1lG/view?usp=sharing


the_randomizer85

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05c)
« Reply #4371 on: 2019-01-03 21:48:43 »
All text from executable can now be pulled from external text file.  Those that remain require editing of texture files (although swapping the non English LGP files should work for the most part), Kernel.bin, or Kernel2.bin.

Tests:

https://drive.google.com/file/d/1db8JP3Xd4v2x26DcDlR3blm61AqdZ5Gb/view?usp=sharing
https://drive.google.com/file/d/1i8jcQMpZXr4S2CkeJ20QQdIkeF4t1CYG/view?usp=sharing
https://drive.google.com/file/d/1dDQaSJTVm7QHm2Qsau4gS2xuXBACu1lG/view?usp=sharing



Looking pretty darn good

ze_luis

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60 fps battles not working
« Reply #4372 on: 2019-01-04 12:24:44 »
Well, I usually don't do this, but this one is stressing me to the point I'm considering refund the game (even though it was pretty cheap). Steam version 1.09, every other mod in the reunion is working, except 60fps battles, even though msi afterburner says it's 60 fps, its clearly 15, not smooth at all. Things I already tried: turn off vsync, convert game to 1998 version + aali driver, uninstall and reinstall the game/mod... Am I doing something wrong or is there some trick to make it work?

Covarr

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05c)
« Reply #4373 on: 2019-01-04 16:05:06 »
This 60fps mod does not run the 3D animations at 60fps. Rather:

The PlayStation version runs the 3D scene at 15fps and the battle menus below at 60fps.
The PC version runs the whole screen at 15fps. This completely breaks several framerate-driven menu options.
The 60fps mod included in Reunion R05 corrects the PC version to behave more like the PlayStation version. The slots on Tifa's limit break are probably the most visible difference.

the_randomizer85

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Re: [FF7PC-98/Steam] Multiple mods - The Reunion (R05c)
« Reply #4374 on: 2019-01-04 22:18:54 »
This 60fps mod does not run the 3D animations at 60fps. Rather:

The PlayStation version runs the 3D scene at 15fps and the battle menus below at 60fps.
The PC version runs the whole screen at 15fps. This completely breaks several framerate-driven menu options.
The 60fps mod included in Reunion R05 corrects the PC version to behave more like the PlayStation version. The slots on Tifa's limit break are probably the most visible difference.

Indeed, it's an excellent mod and makes the battle arena a lot more tolerable as well.