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Messages - EQ2Alyza

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1
You don't ever run the game through the Steam interface when using 7H. You must launch the game from within 7H for mods to work ingame. You don't hear music because of what the GC does to setup your game folder for use with 7H mods. Because you're not launching from within 7H, your music options aren't being activated, thus the silence.

2
7thHeaven / Re: Unable to Download The Larger Mods
« on: Yesterday at 08:16:52 »
Are you downloading each mod individually? Sometimes there are bandwidth issues if you try downloading all the mods at once.

In the next big update to 7H, I plan on adding direct links for people to download from. I just need to get file names worked out for importing so that they still activate the compatibility features inside 7H.

3
Load order is fine, so can't be a mod issue since it's such an isolated case. These are the first reports of it, ever. Plus, someone has not reported the issue without using mods within 7H. When you mod with 7H, the Game Converter changes your folder makeup to that of the original 1998 version. I don't think the game version is the issue though. It's more than likely your computer setups. Modern hardware and drivers have a funny way of breaking older games in ways we can never test ourselves, but rather it's up to the users to mess around and figure it out themselves. In that case, it's always good to report what you find.

Years ago, when we were using Bootleg Configurator before 7H came, there were issues with certain Nvidia drivers that had to be rolled back for the game to work.

4
Post your load order from the Profile Details button in 7H.

5
Perhaps my cards are an isolated case (965m and GTX 970). I can't get it to work wiith either.

6
The game will run with the onboard Intel GPU by default. You must force the Nvidia driver to use the other GPU instead.

This.

Also, I've only seen the AdvancedSmartBloom shader work with ATI cards. Check your shader folder and see which options you have (I forget what the GC installs, and I don't have it in front of me atm to check). I think bloom.post is the standard. You can also disable postprocessing and not worry about using any shaders.

7
General discussion / Re: Final Fantasy Line Number
« on: 2017-09-02 05:20:10 »
I'm afraid I don't understand why you mean

'I want to translate FF7 to my language. How many lines of dialogue does it have?"

8
I agree on the proportions vs. color schemes. Hopefully you can provide the best of both worlds :)

9
There are a ton of ripped models and textures from other FF games that have been converted to .iro format to use with 7H, but they are privately owned. You will never see them posted here due to copyright. People shouldn't post videos and pictures of it, but we know how much the internet likes to make quick cash on anything with ad revenue ;)

10
7thHeaven / Re: 7thHeaven crash + Sephiroth mod
« on: 2017-09-02 05:02:47 »
Post your load order.

Sephiroth Story mod: http://forums.qhimm.com/index.php?topic=15156.msg212275#msg212275

I couldn't even get it fully working on an unmodded game before using 7H over it, so it's doubtful with its current state.

11
Troubleshooting / Re: FFVII won't let me do anything
« on: 2017-08-31 23:01:43 »
It looked like a peripheral was stuck and needed replugging. This happens with my game occasionally.

12
7thHeaven / Re: 7thHeaven crash + Sephiroth mod
« on: 2017-08-31 22:59:42 »
Post the app.log directly here. Surround it with code or quote tags.

The Sephiroth mod is not ready for a public release in the Catalog. I'm not currently working on it until the author provides a more stable release.

13
Maybe, but I wouldn't know how to implement it into 7H.

14
Tools / MOVED: My file is corrputed (PSV)
« on: 2017-08-25 06:10:15 »

15
7thHeaven / Re: Are 7th Heaven mods still being update?
« on: 2017-08-23 18:59:55 »
Yes, I'm working on them now. This might be the last year of updates I work on it though. I don't see much more to add outside Reunion R06 and the small updates from the request thread.

17
7thHeaven / Re: Mod Errors
« on: 2017-08-23 15:59:33 »
I don't know what's wrong. Start over with a fresh install.

1. http://forums.qhimm.com/index.php?topic=16538.0
2. Scroll down to: ➣ For whatever reasons, I need to start over with a fresh install.
3. Follow the instructions.

18
7thHeaven / Re: Mod Errors
« on: 2017-08-23 15:34:11 »
Check your Aali Modpath in Workshop -> Settings. Have it set to C:\Steam\steamapps\common\FINAL FANTASY VII\mods\Textures

19
7thHeaven / Re: Mod Errors
« on: 2017-08-23 14:39:46 »
Is that everything in your ff7_opengl.cfg? There should be more listed below the music_plugin section.

20
It's taken the White Walker army 6 seasons to get where they are now, and yet the distance traveled by Gendry, a raven, and the dragons did all of it in a fraction of an episode. I still love the show and the in between action, but some of the recent writing has had me scratching my head.

Article calculating an approximate distance that we saw traveled in EP 6: CLICKY CLICKY

21
Troubleshooting / Re: Please help ff7 on 7th heaven
« on: 2017-08-21 10:33:10 »
Do you have a dedicated GPU?

22
7thHeaven / Re: Major Slowdown using FF7_BC.exe
« on: 2017-08-19 23:51:59 »
Which vsync did you enable/disable? There is one in the 7H client, and the other is in your GPU Control Panel.

23
7thHeaven / Re: Major Slowdown using FF7_BC.exe
« on: 2017-08-15 10:33:36 »
Go to the Nvidia Control Panel and add all the exe to use the GPU.

24
Troubleshooting / Re: 7th Heaven issue
« on: 2017-08-08 06:21:59 »
This usually happens when you update your computer (Windows Update, GPU Drivers, etc.). You just need to run the game converter again, and when the FF7Config pops, reselect your sound device. Don't do it outside the game converter or the problem will still persist.

Thanks for the help everyone, really appreciate it...

You're welcome.

25
7thHeaven / Re: 7th Heaven Issue - Can't Start New Game
« on: 2017-08-04 01:46:38 »
Does your keyboard not have a Numpad? Default controls are binded on the Numpad. If not, run the game converter again and type Y to install the Keyboard patch when asked at the end.

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