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Team Avalanche / Re: *OFFICAL* Battle Scene Reconstruction
« on: 2010-12-09 19:49:09 »
looking good!
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Is it already updated?
Very nice. Thank you.
Edit - I like the way the animations and textures look but I came across a problem..
When characters cast magic the aura is no longer green it is pinkish red.. and Cloud's Blade Beam aura is completely white now.
I had to reinstall because I did not have a backup of magic.lgp. If you can explain what went wrong and how I can solve this issue I will certainly use this because it does look great.
Thank you for your time.
~Overseer X
Is it possible to make an option for the next version (7.8b), to hide all messages (red, yellow...) during we play FF7 please ?
Thanks in advance
The files for Ice1 areIt's most definitely possible.
brizad.p
brizad.rsd
and thats it, i dont know if you can insert a TEX into it or anything like that.
Export the .p file to .3DS using Biturn. Open it up and its UV map should be ready to go. Then all you have to do is open the .rsd and make it say
NTEX=1
TEX[0]=BRIZAD.TIM
Use Image2Tex to create your .tex file. Name it Brizad. And you're done
hi all!! I want to make a new texture for Ice1, but I never find where is this texture =/. Someone can help me please ?
Hi kela51, ice1 doesnt actually use a .tex file for the texture thats proberly why you cant find it.
EDIT-
if you look at the RSD for it you will see
# Number of TIM (Texture) Files..NTEX=0
excuse me, how to use this mod?
thanks
I like the way the ice crystals look.
You should try changing the ice rock on Ice III