Author Topic: [FF7PC-98/Steam] Multiple mods and Modding Framework-The Reunion [R06f]  (Read 3025864 times)

DLPB_

  • Banned
  • *
  • Posts: 11006
    • View Profile
Re: [FF7PC-98-Steam] Multiple mods - The Reunion (R02b)
« Reply #900 on: 2015-02-16 00:37:09 »
I have taken a liberty with that spell (entry is in orange for that reason), changing them to conform more to the convention  Fire Fira and so on.  Hence Rise - Arise.  It's just spelling and personal choice.  I think this way is best tbh.

JeffreyATW

  • *
  • Posts: 38
    • View Profile
Re: [FF7PC-98-Steam] Multiple mods - The Reunion (R02b)
« Reply #901 on: 2015-02-16 00:38:07 »
That's fine; I thought I'd just point out that the katakana in the spreadsheet is wrong. (And Rise is in blue, not orange, FWIW.)

DLPB_

  • Banned
  • *
  • Posts: 11006
    • View Profile
Re: [FF7PC-98-Steam] Multiple mods - The Reunion (R02b)
« Reply #902 on: 2015-02-16 00:39:15 »
That's fine; I thought I'd just point out that the katakana in the spreadsheet is wrong.

Oh, I didn't notice!  Let me check it.

JeffreyATW

  • *
  • Posts: 38
    • View Profile
Re: [FF7PC-98-Steam] Multiple mods - The Reunion (R02b)
« Reply #903 on: 2015-02-16 00:41:13 »
In the spreadsheet it's ライズ (ra i zu) but in the screenshot it's レイズ (re i zu).

Regardless of your preference, this does seem like a candidate for change for the "series canon" option.

DLPB_

  • Banned
  • *
  • Posts: 11006
    • View Profile
Re: [FF7PC-98-Steam] Multiple mods - The Reunion (R02b)
« Reply #904 on: 2015-02-16 00:41:35 »
Well, looks  like you have managed to force a change after all ;)

Raise
Araise

works and is now more accurate given the kana.  I've now idea how that kana ended up being input as Rise.

JeffreyATW

  • *
  • Posts: 38
    • View Profile
Re: [FF7PC-98-Steam] Multiple mods - The Reunion (R02b)
« Reply #905 on: 2015-02-16 00:42:28 »
Hahaha. And now I must complain about Araise instead of Arise. :P

DLPB_

  • Banned
  • *
  • Posts: 11006
    • View Profile
Re: [FF7PC-98-Steam] Multiple mods - The Reunion (R02b)
« Reply #906 on: 2015-02-16 00:43:54 »
Yeah me too.  I'm going to have to use Rise Arise even given your correction... Raise Araise is correct translation but sounds odd.  Rise Arise keeps the convention of being similar like Fire Fira (which is what the developers wanted) and sounds better.

So given that, I'm afraid canon is the loser here haha

DLPB_

  • Banned
  • *
  • Posts: 11006
    • View Profile
Re: [FF7PC-98-Steam] Multiple mods - The Reunion (R02b)
« Reply #907 on: 2015-02-16 00:55:07 »
デジョン

Given that this is meant to be warping you (dimension shift), Warp might work better.  I'll ask Luksy too.  Literally Di-sion (Dimension).

The move Dimension Hammer would then become Warping Hammer.

Luksy concurs.  This has been changed.
« Last Edit: 2015-02-16 01:19:36 by DLPB »

White Wind

  • *
  • Posts: 206
    • View Profile
Re: [FF7PC-98-Steam] Multiple mods - The Reunion (R02b)
« Reply #908 on: 2015-02-16 07:46:38 »
In the original English version of FF VI, devise is used for Sabin's Blitz ( "Devised a new Blitz" ). "Mastered" may work, only if you think that something that does not already exist can be mastered, and is created as it is mastered. ( personally I'm fine with devised )

For the plural of the word materia ( Latin and Italian word for matter, and likely other languages too ), I just want to point out that in Latin the plural form is materiae, and in Italian materie. Now you may want to treat materia as it was an English word or a fantasy word to begin with ( why not ) and then materias would do. But when pronouncing it, isn't the final sound "-as" too short, too abrupt ? Whereas something like "-aes" (materiaes) would sound longer when pronounced, more airy... would be better ?

knightsoftheround

  • *
  • Posts: 256
    • View Profile
    • Online Art Gallery
Re: [FF7PC-98-Steam] Multiple mods - The Reunion (R02b)
« Reply #909 on: 2015-02-16 09:59:26 »
Yes! Replay time! (I'm so sorry you lost your friend during the making of this thought. D: )

EDIT: Ugggh I'm having trouble again. I installed the 1.02 update, then Aali's most up to date driver, then Reunion, and then Anxious Heart. But when I try to open it (as Administrator, on Windows 7) it A) Opens Full Screen (I have it set to open at 960x720 and I've got fullscreen set to 'no') B) Skips any intro stuff and C) Loads looking like THIS: http://i.imgur.com/Jxesf55.png

I vaguely remember that visual error back before but I can't remember how I fixed it. Clean files to start with, too. If anybody's got a walkthrough that'd be great - I know Anxious Heart works with it but if there's some magical out of orderness going on I'd love to be told about it. I can't remember exactly what I did before.

Thanks!
« Last Edit: 2015-02-16 10:54:41 by mugenginga »

WhiteShadow11

  • *
  • Posts: 29
  • You are free.
    • View Profile
Re: [FF7PC-98-Steam] Multiple mods - The Reunion (R02b)
« Reply #910 on: 2015-02-16 11:03:55 »
@mugenginga

I think you just need to set the mod_path on ff7_config to "Reunion", if I remembered right...

knightsoftheround

  • *
  • Posts: 256
    • View Profile
    • Online Art Gallery
Re: [FF7PC-98-Steam] Multiple mods - The Reunion (R02b)
« Reply #911 on: 2015-02-16 11:05:06 »
@mugenginga

I think you just need to set the mod_path on ff7_config to "Reunion", if I remembered right...

It's set to that, it did that automatically when I installed Reunion (although I did double-check to make sure!)

DLPB_

  • Banned
  • *
  • Posts: 11006
    • View Profile
Re: [FF7PC-98-Steam] Multiple mods - The Reunion (R02b)
« Reply #912 on: 2015-02-16 14:16:23 »
Yes! Replay time! (I'm so sorry you lost your friend during the making of this thought. D: )

EDIT: Ugggh I'm having trouble again. I installed the 1.02 update, then Aali's most up to date driver, then Reunion, and then Anxious Heart. But when I try to open it (as Administrator, on Windows 7) it A) Opens Full Screen (I have it set to open at 960x720 and I've got fullscreen set to 'no') B) Skips any intro stuff and C) Loads looking like THIS: http://i.imgur.com/Jxesf55.png

I vaguely remember that visual error back before but I can't remember how I fixed it. Clean files to start with, too. If anybody's got a walkthrough that'd be great - I know Anxious Heart works with it but if there's some magical out of orderness going on I'd love to be told about it. I can't remember exactly what I did before.

Thanks!

That sounds like Aali's driver is not configured right.  You need to run FF7Config.exe and set the sound.

@Whitewind

It's a good suggestion, but the downfall is that "materiaes" will not be pronounced properly and looks a little odd. 
« Last Edit: 2015-02-16 14:30:32 by DLPB »

Green_goblin

  • *
  • Posts: 102
    • View Profile
    • Parasite Eve Translation Project
Re: [FF7PC-98-Steam] Multiple mods - The Reunion (R02b)
« Reply #913 on: 2015-02-16 15:38:57 »
colne_5.txt: All the time is "Corneo" except in TEXT014 where you used "Don Corneo".

Then in "colne_6.txt" you used "Don Corneo" all the time except in TEXT029 where you used "Corneo" again.
« Last Edit: 2015-02-16 15:47:51 by Green_goblin »

DLPB_

  • Banned
  • *
  • Posts: 11006
    • View Profile
Re: [FF7PC-98-Steam] Multiple mods - The Reunion (R02b)
« Reply #914 on: 2015-02-16 15:44:14 »
A mistake.  Thanks for the correction, there was also an error on Colne_6.

It should always be Don Corneo in Wallmarket.  In Wutai it should just be Corneo.  The Japanese game is probably just as inconsistent, but I haven't checked.

edit.  Also another error:

  Together with their hideout,of course.”

<  The comma was missing.
« Last Edit: 2015-02-16 15:55:06 by DLPB »

Kyu

  • *
  • Posts: 2
    • View Profile
Re: [FF7PC-98-Steam] Multiple mods - The Reunion (R02b)
« Reply #915 on: 2015-02-16 22:54:36 »
Hi there, I recently had issues with installing this mod using the 2012 rerelease of FF7 and though't I'd share what happened for anyone else having the same problems.

It took me a while to realise that the mod is in fact not compatible with the 2012 release (the square release as opposed to the steam release) Granted that's my fault for not thoroughly reading all the documentation XD

After realising this and reading the readme it mentioned a new>old converter which changed the game to the old 98 version. Happy days i thought to myself. However the converter linked seemed to cause me more problems (this was kranmer's converter)

Eventually after doing another clean reinstall I found and used this converter. http://forums.qhimm.com/index.php?topic=14047.0
And all was good, after applying the conversion straight after installation i then applied the reunion mod. Everything is now running smoothly thanks to the conversation I had with DLPB.

So thank you again for your help and for creating a great mod. I hope this information will save others some time.

DLPB_

  • Banned
  • *
  • Posts: 11006
    • View Profile
Re: [FF7PC-98-Steam] Multiple mods - The Reunion (R02b)
« Reply #916 on: 2015-02-16 22:57:18 »
It won't sadly, because when your post is back a few pages, someone else will do the same thing.  I can only hope that most read the first post (which I will update again) and the readme.  Glad it's all working now, though.
« Last Edit: 2015-02-16 23:02:16 by DLPB »

DLPB_

  • Banned
  • *
  • Posts: 11006
    • View Profile
Re: [FF7PC-98-Steam] Multiple mods - The Reunion (R02b)
« Reply #917 on: 2015-02-16 23:37:39 »
Also, I made a pretty big boo boo with R02b... the controller icons will not be displayed nice and neat in certain windows because the order of the file changes was off.  Fixed for R02c though.

DLPB_

  • Banned
  • *
  • Posts: 11006
    • View Profile
Re: [FF7PC-98-Steam] Multiple mods - The Reunion (R02b)
« Reply #918 on: 2015-02-17 00:46:40 »
Announcement:

It's with a bit of regret (especially given how much I loathe this crappy, useless character) that I have decided to remove the Cait Sith replacement project.  The fact is, I have too many projects to undertake, both here and in my private life to warrant correcting yet another problem in FF7. I am not ready to say I will never start/finish the mod, but for now it's removed from the Reunion and will stay that way until I am satisfied all other projects are completed.  It's still unlikely that it will be completed. I did have some nice ideas about how to go about the mod too, the writing side wouldn't have been a problem.

Cait Sith was a huge dose of stupid by the writing team.  When you have a big, white, stuffed toy + robot cat character that speaks Scottish, breaking all suspension of disbelief, bouncing about during a serious scene (like Aerith's death)- you know someone has been stupid in the writing department.  It really shouldn't be up to us to sort these issues- all it took was someone with a modicum of sense.

This project has been replaced with the 60fps Battle project.


« Last Edit: 2015-02-17 01:13:43 by DLPB »

KnifeTheSky77

  • *
  • Posts: 548
  • Somnambulistic Paraphile
    • View Profile
Re: [FF7PC-98-Steam] Multiple mods - The Reunion (R02b)
« Reply #919 on: 2015-02-17 00:58:50 »
I'm totally on-board with that decision

Kyu

  • *
  • Posts: 2
    • View Profile
Re: [FF7PC-98-Steam] Multiple mods - The Reunion (R02b)
« Reply #920 on: 2015-02-17 01:07:05 »
does he actually have a scottish accent in the original japanese? That one did always come as a surprise to me and seem really odd when i watched advent children.

DLPB_

  • Banned
  • *
  • Posts: 11006
    • View Profile
Re: [FF7PC-98-Steam] Multiple mods - The Reunion (R02b)
« Reply #921 on: 2015-02-17 01:10:03 »
does he actually have a scottish accent in the original japanese? That one did always come as a surprise to me and seem really odd when i watched advent children.

Scottish dialect doesn't exist in Japan (it's an English dialect), but he speaks with a Kansai dialect to compensate.  Since Cait Sith legend has its main origins in Scotland,

http://en.wikipedia.org/wiki/Cat_s%C3%ACth

it's highly likely this was intended- and I made that decision independently of Advent Children.  It's also absolutely necessary, since Reeve deliberately speaks in two dialects.  His home tongue (which is Scottish dialect, like his parents at the Honeybee Manor), and his fake accent (at work).
« Last Edit: 2015-02-17 01:12:07 by DLPB »

luksy

  • *
  • Posts: 375
    • View Profile
Re: [FF7PC-98-Steam] Multiple mods - The Reunion (R02b)
« Reply #922 on: 2015-02-17 01:36:46 »
Even if the developers didn't have specifically a Scottish accent in mind, seeing as we need to pick an accent anyway Scottish makes the most sense, or Irish I guess. Just as long as it isn't Manc ;D

DLPB_

  • Banned
  • *
  • Posts: 11006
    • View Profile
Re: [FF7PC-98-Steam] Multiple mods - The Reunion (R02b)
« Reply #923 on: 2015-02-17 01:50:03 »
Eeya, what you tooooorkin' about!? Are you chewin' a brick or summert!?
I'm comin' wi' ya, no matter wot u sey!


http://www.mancunianmatters.co.uk/content/101071066-mad-fer-it-women-vote-manchester-accent-most-attractive-uk

Goes to show you that you shouldn't believe everything you read... especially not from this biased source lmao
« Last Edit: 2015-02-17 01:52:56 by DLPB »

Salk

  • *
  • Posts: 609
    • View Profile
Re: [FF7PC-98-Steam] Multiple mods - The Reunion (R02b)
« Reply #924 on: 2015-02-17 04:09:14 »
I am also very glad about the decision of swapping the Cait Sith project with the 60 FPS project instead, mostly because the latter is going to benefit all Reunion users.