Author Topic: [FF7PC] Multiple models - Philman Releases  (Read 24095 times)

philman

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[FF7PC] Multiple models - Philman Releases
« on: 2015-04-25 00:50:13 »
Hello Qhimm users

I'm here to gift you with 2 releases:

1-Red XIII Weapons (They were never modeled so now you can use them for sure ingame)



Ingame Screenshots:












Red XIII Weapons

EDIT: It should work now with Kaldarasha,kela,and cmh models of Red XIII with no problem.

Install: Just copy rwaa and rwda of the respective model you use then copy the files in Weapons folder (all of them inside your battle.lgp files).

2-New Mono Drive + Scrutin Eye Models



Ingame:



Mono Drive + Scrutin Eye

Animated Style Avatars:



Animated Avatars

Menu Overhaul Colored Tabs (R03c ver,but should work fine in older versions too  ;D)



Mo.Colored Tabs

Cloud and Tifa ver.2 (for those who aren't happy with Dissidia Ones)



Cloud And Tifa Ver.2

Opening Movies!!!

Eidoslogo.avi (Square plin,I mean...intro)

sqlogo.avi (lifestream.net intro)
« Last Edit: 2015-11-12 22:19:25 by philman »

Covarr

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Re: [FF7PC] Multiple models - Philman Releases
« Reply #1 on: 2015-04-25 05:19:49 »
Does this download include cmh175's Red XIII model, or does it simply require it? If you included his model, did you get his permission first?

cmh175

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Re: [FF7PC] Multiple models - Philman Releases
« Reply #2 on: 2015-04-25 05:25:54 »
As of now the download does include the model. I haven't gotten the chance to really look into this mod yet, so I'd prefer if the model wasn't included. Since the original model isn't mine anyway and was given to me with permission to import I'd prefer if it wasn't re-released out of respect for the artist.

As for the weapons this is a great idea, definitely something that's overdue. Have you tried applying them to other models though? Mine has an altered skeleton, mainly a shorter neck, so this may effect where they sit on Kaldarasha's or Kela's models. I'd suggest doing some testing to be sure so they can be universally compatible. 

philman

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Re: [FF7PC] Multiple models - Philman Releases
« Reply #3 on: 2015-04-25 05:32:00 »
I will be uploading the weapons again without the model,I'm sorry for any trouble.

cmh175

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Re: [FF7PC] Multiple models - Philman Releases
« Reply #4 on: 2015-04-25 05:53:07 »
No trouble, thanks I appreciate it. If you need any help making these universally compatible with the other models just let me know.

philman

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Re: [FF7PC] Multiple models - Philman Releases
« Reply #5 on: 2015-04-25 07:34:58 »
First post edited,Download link is up again.

-now the weapons should work with the other models of Red XIII

White Wind

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Re: [FF7PC] Multiple models - Philman Releases
« Reply #6 on: 2015-04-26 19:00:39 »
Excellent ! Thank you very much for your contribution, I've always wanted to see Red XIII with his weapons !

nfitc1

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Re: [FF7PC] Multiple models - Philman Releases
« Reply #7 on: 2015-04-27 01:20:24 »
I love the idea of finally seeing weapons on Red, but can we get a few shots of that in-game?

philman

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Re: [FF7PC] Multiple models - Philman Releases
« Reply #8 on: 2015-04-28 13:19:57 »
I love the idea of finally seeing weapons on Red, but can we get a few shots of that in-game?

of course =D I'm going to take some screenshots and update the first post in a sec.
« Last Edit: 2015-04-28 13:52:54 by philman »

KIAS

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Re: [FF7PC] Multiple models - Philman Releases
« Reply #9 on: 2015-04-30 08:28:06 »
Nice release philman!  :mrgreen: One question: where can i get those "grunt" models? They looking awesome too  :o

Hellbringer616

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Re: [FF7PC] Multiple models - Philman Releases
« Reply #10 on: 2015-04-30 14:26:57 »
Everything looks awesome, But i feel Monodrive seems to bright, if everyone agrees, would it be possible to dull it down a bit?

philman

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Re: [FF7PC] Multiple models - Philman Releases
« Reply #11 on: 2015-04-30 22:17:34 »
This grunt model I think it's from avalanche,can't remember for sure where it was.

Yes hellbringer,if everyone think it's necessary I can try take down the bright a bit (the problem goes to transparency of the ''head'' because there's a prism inside it and then the sphere looks a little invisible)

Hellbringer616

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Re: [FF7PC] Multiple models - Philman Releases
« Reply #12 on: 2015-04-30 22:56:55 »
I was thinking more it's legs specifically. the gem i think looks great

philman

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Re: [FF7PC] Multiple models - Philman Releases
« Reply #13 on: 2015-05-18 18:53:08 »
Just curious.







Can These be released here? You know,they're from last order and etc,but my point here goes with that:
we have other avatar packs here in qhimm,they're comin from square images as the same my avatars in the images above,don't want to get warned and make sure it's ok release them.

obesebear

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Re: [FF7PC] Multiple models - Philman Releases
« Reply #14 on: 2015-05-18 22:35:15 »
A search of "before crisis" in google images pulls up these portraits as the 6th and like 15th result.   

Seems good to go in my book.

Covarr

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Re: [FF7PC] Multiple models - Philman Releases
« Reply #15 on: 2015-05-18 23:02:33 »
We're less concerned with rendered art than we are with actual data. Distribution of images like this doesn't hold nearly the threat to Square Enix as distribution of models and textures, so they're not likely to care and neither will we.

philman

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Re: [FF7PC] Multiple models - Philman Releases
« Reply #16 on: 2015-05-19 00:08:08 »
That's good,I'be editing the first post with the animated avatars then  ;D

philman

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Re: [FF7PC] Multiple models - Philman Releases
« Reply #17 on: 2015-06-01 06:38:45 »
First post updated guys  :) (New tabs for Menu Overhaul battle menu)

Luigi Brosse

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Re: [FF7PC] Multiple models - Philman Releases
« Reply #18 on: 2015-06-01 16:05:59 »
Hi any reason why you do not have used the same close up for Tifa, Yuffie and Cloud? It kind of break the harmony of the set, imho.

ManuBBXX

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Re: [FF7PC] Multiple models - Philman Releases
« Reply #19 on: 2015-06-01 19:36:18 »
How is it possible to make it working with 7H ?

philman

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Re: [FF7PC] Multiple models - Philman Releases
« Reply #20 on: 2015-06-01 19:51:29 »
Hi any reason why you do not have used the same close up for Tifa, Yuffie and Cloud? It kind of break the harmony of the set, imho.
I know what you mean,but I think the size of them are what fits better for avatar,as you can see if take the close to cloud you're cutting buster sword,and if you cut tifa you'be cutting part of her arm (and yuffie is the only one that's looking to you,but I'm thinking the picture is the best to fit the others animated style)

How is it possible to make it working with 7H ?
If you have Reunion installed,just pick the files and replace in mods/Reunion/menu folder (I don't use 7h,but This should work)

Luigi Brosse

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Re: [FF7PC] Multiple models - Philman Releases
« Reply #21 on: 2015-06-01 21:39:34 »
It seems that Tifa and Yuffie from profile also exist: see http://image.noelshack.com/fichiers/2009/46/1257888500-beforecrisis.jpg
But I haven't play it, so I hope they are coming from Before Crisis also.

And also, I like the Cloud on this picture: http://fc07.deviantart.net/fs27/f/2008/125/7/a/FFVII_10th_Anniversary_by_ShakawBR.jpg

But this is just to say that there are some alternatives :) Nothing wring with your mod has it is.

philman

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Re: [FF7PC] Multiple models - Philman Releases
« Reply #22 on: 2015-06-02 00:49:26 »
hmm,maybe that cloud it's possible,with a good edit the spiked hair can be splited from zack hair (that was a joke?ahh whatever),but tifa and yuffie I haven't used because doesn't fit the storyline,yuffie was young in CC,in before Crisis then She's even younger.

philman

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Re: [FF7PC] Multiple models - Philman Releases
« Reply #23 on: 2015-10-30 02:44:32 »
Cloud and Tifa pics updated!

Check First Post.

Cloudz

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Re: [FF7PC] Multiple models - Philman Releases
« Reply #24 on: 2015-10-30 12:46:52 »
can someone plz send me the battle field models?im looking for them but nobody is sharing,thanks :)