Author Topic: Frequent crashes at different points in the game  (Read 153 times)

segus1992

  • Newbie
  • *
  • Posts: 3
  • Karma: 0
    • View Profile
Frequent crashes at different points in the game
« on: 2017-05-15 15:42:09 »
I occasionally crash at different points in the game, mostly at the start of fights (worth noting that it's not always at the start of fights, nor is it in the start of every fight, but it's never in the middle of fights, for example).

Load order:

Code: [Select]
Miscellaneous - Dynamic Cloud Weapons
ID: 5d6a46f7-b0b0-43b1-88cb-f54de763c5b1
Version: 2.33
CloudSword = 1
Sword = 1
Dynamic = 1
Miscellaneous - Jessie Mod
ID: 1e2e93b2-5e26-4364-9b00-d316c618813b
Version: 2.3
72152e09-7b5c-4942-8465-afa154e20b08_Miscellaneous___Team_Avalanche_Fields_2.0
ID: d5e3d47e-963c-43aa-bef8-4bf5ec045fa0
Version: 1.0
field_ta = 0
Battle Models - Weapons
ID: fe92e17c-f60d-4cf5-9c79-889f93d1edcb
Version: 2.1
weapons_aerith = 3
weapons_caitsith = 1
weapons_cloud = 2
weapons_sephiroth = 1
weapons_yuffie = 1
Field Models - Objects
ID: 7f1274cf-3bf8-4ae6-a722-d2f374c902fc
Version: 2.1
huge_materia = 1
materia = 2
potions = 1
save_point = 3
Animations
ID: 653bb2b6-3999-4bb0-bc21-2ae299bb7b87
Version: 2.1
f_animation = 1
w_animation = 1
60fps = 0
fba = 0
fbn = 0
fed = 0
fs = 0
1917178d-5ef1-42e2-9c5c-58045588b3f4_Battle_Models___Characters_2.1
ID: d88066d8-b645-4423-bee7-5a672dff84cb
Version: 1.0
models_aerith = 1
models_barret = 2
models_caitsith = 1
models_cid = 1
models_cloud = 7
models_redxiii = 3
models_sephiroth = 1
models_tifa = 2
models_vincent = 2
models_yuffie = 1
267ef1d2-599c-4f4d-860c-b838f402c587_Battle_Models___Enemies_2.1
ID: c653335f-e9e0-43a1-983b-1d31190499b4
Version: 1.0
models_diamond = 1
models_frogs = 2
models_scorpion = 1
models_jenova = 1
models_joker = 1
models_life_form = 1
models_motorball = 1
models_ruby = 1
models_soldiers = 1
models_sweeper = 1
5ee78f47-6a2d-4981-8be5-c9afa763b965_Field_Textures___Omzy_2.3
ID: 2c5de21e-4977-429c-abc3-7587090c146a
Version: 1.0
field_bg = 1
ad83c8b5-249d-41f9-84a4-cd35200da6af_Battle_Textures_2.0
ID: 7c5c9a22-fb42-444f-9e19-3bad055fdfc2
Version: 1.0
battle_bg = 2
efe1b0ec-6ce3-43f7-9659-f1bc9d36f60c_Field_Models___Main_Characters_2.2
ID: dcac310b-39c2-452d-aa18-5577451ffb57
Version: 1.0
models_aerith = 4
models_barret = 6
models_caitsith = 1
models_cid = 2
models_cloud = 5
models_redxiii = 3
models_sephiroth = 1
models_tifa = 6
models_vincent = 2
models_yuffie = 1
Field Models - Non-Player Characters
ID: d329bc05-3dc0-4f35-94aa-632986f47194
Version: 2.34
models_base = 1
models_biggs = 1
models_jessie = 1
models_wedge = 1
Media - Movies
ID: 4f61f4cf-6733-4503-93f4-ed7fdfee21a6
Version: 2.1
movie = 4
Media - Music and Sound
ID: 2bdd4a94-4b06-46ca-af0a-37b9dfef25aa
Version: 2.1
music = 1
sound = 1
Menu - Avatars and Backdrops
ID: aec06415-0f12-410b-ac43-f4e89e363729
Version: 2.1
avatars_aerith = 2
avatars_barret = 2
avatars_cait_sith = 2
avatars_chocobo = 2
avatars_cid = 2
avatars_cloud = 2
avatars_cloud_young = 2
avatars_red_xiii = 2
avatars_sephiroth = 2
avatars_tifa = 2
avatars_vincent = 2
avatars_yuffie = 2
game_over = 1
prelude = 2
start_menu = 10
Minigames Collection
ID: ee718ab3-0aa5-43b2-b7bc-82c69fcd19d0
Version: 2.31
chocobo_models = 1
condor_models = 1
motorbike_models = 2
chocobo_textures = 1
coaster_textures = 1
condor_textures = 1
motorbike_textures = 1
snowboard_textures = 1
wonder_square = 1
b97373a2-aa9f-40e3-9a3d-aeaa846391d4_Spell_Textures_2.1
ID: 2a677b79-a457-43a7-b0fa-ed9d6d9c438e
Version: 1.0
magic = 2
coin = 0
limit = 6
The Reunion - Beacause and Menu Overhaul
ID: 3ee8d570-ac8b-471e-ad3f-53de21248652
Version: 2.1
beacause = 0
menu = 1
break = 0
hand = 1
nbb = 0
ncb = 0
World Models - Characters
ID: a5b9a2f3-c9e3-4cbb-947a-1489ebeeb921
Version: 2.1
cid_world = 2
cloud_world = 5
tifa_world = 4
World Models - Enemies
ID: 0d0cc481-4cc3-4e7e-9529-fa7077b38615
Version: 2.0
diamond = 2
emerald = 1
ruby = 1
ultima = 1
World Models - Vehicles
ID: 0e056cf4-7b37-49e1-aa9e-c57bc73db954
Version: 2.0
buggy = 1
chocobo = 1
highwind = 1
submarine = 1
tiny_bronco = 1
Gameplay - Difficulty and Story
ID: af709876-588e-4865-84e3-0ac0bd662fb2
Version: 2.391
gameplay = 6
ChaOS Animation
ID: 8b9815df-6894-4e8d-ba0a-0d281ee6bbd3
Version: 1.660
35e0906d-7da4-4da2-b10d-87149d291a38_World_Textures_2.0
ID: 98f38670-a72e-405d-a746-f8dc78a2e2e3
Version: 1.0
world_bg = 2

APP.log:

Code: [Select]
[00000000] INFO: FF7/FF8 OpenGL driver version 0.8.1b
[00000000] INFO: Auto-detected version: FF7 1.02 US English
[00000000] INFO: Intel Intel(R) HD Graphics 4600 4.3.0 - Build 10.18.10.3907
[00000000] INFO: OpenGL 2.0 support detected
[00000000] INFO: Using PBO
[00000000] INFO: Found swap_control extension
[00000000] INFO: Max texture size: 16384x16384
[00000000] INFO: Original resolution 640x480, window size 1920x1080, output resolution 1440x1080, internal resolution 3840x2160
[00000000] INFO: Shader limits: varying 64, vert uniform 4096, frag uniform 4096
[00000000] INFO: FFMpeg movie player plugin loaded
[00000000] INFO: FFMpeg version SVN-r25886, Copyright (c) 2000-2010 Fabrice Bellard, et al.
[00000000] INFO: VGMStream music plugin loaded
[00000000] INFO: Loading external library Multi.dll
[00000000] LOCK UNLOCK TEST
[00000001] MATRIX INITIALIZE
[00000001] INITIALIZE DD/D3D END
[00000001] initializing sound...
[00000001] creating dsound primary buffer
[00000001] reading audio file
[00000001] loading static sounds
[00000001] sound initialized
[00000001] set music volume: 127
[00000001] set music volume: 127
[00000001] Entering MAIN
[00000001] Exiting MAIN
[00000001] START OF CREDITS!!!
[00000001] INFO: E:\Program Files (x86)\Steam\steamapps\common\FINAL FANTASY VII\data\movies\eidoslogo.avi; h264/aac 1280x960, 15.000000 FPS, duration: 10.193000, frames: 153
[00000150] INFO: E:\Program Files (x86)\Steam\steamapps\common\FINAL FANTASY VII\data\movies\sqlogo.avi; h264/aac 1280x896, 15.000000 FPS, duration: 14.605000, frames: 219
[00000366] set music volume: 127
[00002175] set music volume trans: 127->0, step=60
[00002240] END OF CREDITS!!!
[00002240] Entering MAIN
[00002240] set music volume: 127
[00002240] Exiting MAIN
[00002240] START OF MENU SYSTEM!!!
[00002512] END OF MENU SYSTEM!!!
[00002512] Entering MAIN
[00002516] Exiting MAIN
[00002516] Field Start
[00002516] set music volume: 127
[00002759] Entering MAIN
[00002761] Exiting MAIN
[00002761] START OF MENU SYSTEM!!!
[00004353] END OF MENU SYSTEM!!!
[00004353] Entering MAIN
[00004355] Exiting MAIN
[00004355] Field Start
[00004557] set music volume: 127
[00004708] set music volume: 96
[00004770] Field Quit
[00004770] Entering MAIN
[00004770] Exiting MAIN
[00004770] Entering FRAME_INITIALIZE SWIRL
[00004770] Exitting FRAME_INITIALIZE SWIRL
[00004773] Swirl sound_effect1
[00004773] stop_sound
[00004773] End of Swirl sound_effect1
[00004852] Entering FRAME_QUIT SWIRL
[00004852] Exitting FRAME_QUIT SWIRL
[00004852] Entering MAIN
[00004854] Exiting MAIN
[00004854] [BATTLE] Entering FRAME_INITIALIZE
[00004854] [BATTLE] Scene# 486
[00004854] [BATTLE] Exitting FRAME_INITIALIZE
[00004915] [BATTLE] Begin main battle loop
[00007112] [BATTLE] End of current battle
[00007112] [BATTLE] Begin end battle stuff
[00007179] stop_sound
[00007180] [BATTLE] Entering FRAME_QUIT
[00007180] [BATTLE] endof battle.
[00007180] [BATTLE] Exitting FRAME_QUIT
[00007180] Entering MAIN
[00007180] Exiting MAIN
[00007180] START OF MENU SYSTEM!!!
[00007391] END OF MENU SYSTEM!!!
[00007391] Entering MAIN
[00007393] Exiting MAIN
[00007393] Field Start
[00007393] cross play music: 0
[00007393] set music volume trans: 96->0, step=4
[00007396] set music volume: 127
[00008293] set music volume trans: 127->127, step=128
[00008719] set music volume: 127
[00008719] Field Quit
[00008719] Entering MAIN
[00008719] Exiting MAIN
[00008719] Entering FRAME_INITIALIZE SWIRL
[00008719] Exitting FRAME_INITIALIZE SWIRL
[00008722] Swirl sound_effect1
[00008722] stop_sound
[00008722] End of Swirl sound_effect1
[00008801] Entering FRAME_QUIT SWIRL
[00008801] Exitting FRAME_QUIT SWIRL
[00008801] Entering MAIN
[00008803] Exiting MAIN
[00008803] [BATTLE] Entering FRAME_INITIALIZE
[00008803] [BATTLE] Scene# 488
[00008803] [BATTLE] Exitting FRAME_INITIALIZE
[00008864] [BATTLE] Begin main battle loop
[00025419] [BATTLE] End of current battle
[00025419] [BATTLE] Begin end battle stuff
[00025468] stop_sound
[00025469] [BATTLE] Entering FRAME_QUIT
[00025469] [BATTLE] endof battle.
[00025469] [BATTLE] Exitting FRAME_QUIT
[00025469] Entering MAIN
[00025469] set music volume: 127
[00025471] Exiting MAIN
[00025662] set music volume trans: 127->0, step=60
[00025662] Entering MAIN
[00025662] Exiting MAIN
[00025662] START OF CREDITS!!!
[00025662] INFO: E:\Program Files (x86)\Steam\steamapps\common\FINAL FANTASY VII\data\movies\sqlogo.avi; h264/aac 1280x896, 15.000000 FPS, duration: 14.605000, frames: 219
[00025705] set music volume trans: 0->0, step=60
[00025770] END OF CREDITS!!!
[00025770] Entering MAIN
[00025770] set music volume: 127
[00025770] Exiting MAIN
[00025770] START OF MENU SYSTEM!!!
[00026006] END OF MENU SYSTEM!!!
[00026006] Entering MAIN
[00026010] Exiting MAIN
[00026010] Field Start
[00026010] set music volume: 127
[00026060] Entering MAIN
[00026062] Exiting MAIN
[00026062] START OF MENU SYSTEM!!!
[00028692] END OF MENU SYSTEM!!!
[00028692] Entering MAIN
[00028694] Exiting MAIN
[00028694] Field Start
[00028780] Entering MAIN
[00028782] Exiting MAIN
[00028782] START OF MENU SYSTEM!!!
[00029365] END OF MENU SYSTEM!!!
[00029365] Entering MAIN
[00029367] Exiting MAIN
[00029367] Field Start
[00029771] set music volume: 127
[00029942] set music volume: 96
[00029975] Field Quit
[00029975] Entering MAIN
[00029975] Exiting MAIN
[00029975] Entering FRAME_INITIALIZE SWIRL
[00029975] Exitting FRAME_INITIALIZE SWIRL
[00029978] Swirl sound_effect1
[00029978] stop_sound
[00029978] End of Swirl sound_effect1
[00030057] Entering FRAME_QUIT SWIRL
[00030057] Exitting FRAME_QUIT SWIRL
[00030057] Entering MAIN
[00030059] Exiting MAIN
[00030059] [BATTLE] Entering FRAME_INITIALIZE
[00030059] [BATTLE] Scene# 484
[00030059] [BATTLE] Exitting FRAME_INITIALIZE
[00030120] [BATTLE] Begin main battle loop
[00032172] [BATTLE] End of current battle
[00032172] [BATTLE] Begin end battle stuff
[00032239] stop_sound
[00032240] [BATTLE] Entering FRAME_QUIT
[00032240] [BATTLE] endof battle.
[00032240] [BATTLE] Exitting FRAME_QUIT
[00032240] Entering MAIN
[00032240] Exiting MAIN
[00032240] START OF MENU SYSTEM!!!
[00032506] END OF MENU SYSTEM!!!
[00032506] Entering MAIN
[00032508] Exiting MAIN
[00032508] Field Start
[00032508] cross play music: 0
[00032508] set music volume trans: 96->0, step=4
[00032511] set music volume: 127
[00033173] set music volume trans: 127->127, step=128
[00033544] set music volume: 127
[00033544] Field Quit
[00033544] Entering MAIN
[00033544] Exiting MAIN
[00033544] Entering FRAME_INITIALIZE SWIRL
[00033544] Exitting FRAME_INITIALIZE SWIRL
[00033547] Swirl sound_effect1
[00033547] stop_sound
[00033547] End of Swirl sound_effect1
[00033626] Entering FRAME_QUIT SWIRL
[00033626] Exitting FRAME_QUIT SWIRL
[00033626] Entering MAIN
[00033628] Exiting MAIN
[00033628] [BATTLE] Entering FRAME_INITIALIZE
[00033628] [BATTLE] Scene# 488
[00033628] [BATTLE] Exitting FRAME_INITIALIZE
[00033629] MEMORY ERROR: COULD NOT ALLOCATE MEMORY IN FILE C:\lib\src\file\file.cpp LINE 406 SIZE 1 * 50331648
[00033629] ERROR: COULD NOT LOAD TEXTURE DATA FILE ENEMY095.T01
[00033629] ERROR: COULD NOT LOAD TEXTURE DATA FILE ENEMY095.T01
[00033629] MEMORY ERROR: COULD NOT ALLOCATE MEMORY IN FILE C:\lib\src\file\file.cpp LINE 406 SIZE 1 * 50331648
[00033629] ERROR: COULD NOT LOAD TEXTURE DATA FILE ENEMY095.T01
[00033629] ERROR: COULD NOT LOAD TEXTURE DATA FILE ENEMY095.T01
[00033629] ERROR: GL_OUT_OF_MEMORY
[00033629] ERROR: unhandled exception

Something I've noticed is that at the start of APP.log, it mentions my built-in mobo graphics card rather than my dedicated GPU (GTX 760), but I haven't found any other threads about a solution to that.
« Last Edit: 2017-05-15 15:46:51 by segus1992 »

Tsunamix

  • Freak
  • *
  • Posts: 601
  • Karma: 13
  • Check out my work - https://goo.gl/m4NFlm
    • View Profile
    • The home of Tsunamods
Re: Frequent crashes at different points in the game
« Reply #1 on: 2017-05-15 17:31:15 »
Your game is missing files. Enemy095.to1.
It says it's just a texture file which i don't think would crash it but at the very least you shouldn't be missing anything.

I recommend a new install

segus1992

  • Newbie
  • *
  • Posts: 3
  • Karma: 0
    • View Profile
Re: Frequent crashes at different points in the game
« Reply #2 on: 2017-05-15 17:56:37 »
Your game is missing files. Enemy095.to1.
It says it's just a texture file which i don't think would crash it but at the very least you shouldn't be missing anything.

I recommend a new install

Do you think I need to reinstall all mods as well? I've got a limited dataplan and would like to avoid as many downloads as possible.

Thanks for the help, by the way!

segus1992

  • Newbie
  • *
  • Posts: 3
  • Karma: 0
    • View Profile
Re: Frequent crashes at different points in the game
« Reply #3 on: 2017-05-15 18:56:24 »
Do you think I need to reinstall all mods as well? I've got a limited dataplan and would like to avoid as many downloads as possible.

Thanks for the help, by the way!

I'll also add that the crash has occurred on bossfights that previously didn't cause a crash (for example when I have to redo parts of the game due to a crash).

Tsunamix

  • Freak
  • *
  • Posts: 601
  • Karma: 13
  • Check out my work - https://goo.gl/m4NFlm
    • View Profile
    • The home of Tsunamods
Re: Frequent crashes at different points in the game
« Reply #4 on: 2017-05-15 21:22:33 »
Nah, the mods are fine. They will stay in the right place. They're only ever temp files when used so your grand. Just re-install FF7 and run the converter again