Im using both versions of biturn to export clouds model, when i try to import the .3ds into 3ds max the prog crashes. Ive tried importing lightwave files and no crashes occur, but the import plugin doesnt read the material colors and such.
Ive tried checking the 3ds files with deep exploration and they work there.
(no crashing), i think that 3ds max crashes because of the excesive amount to materials used by the model. Around 700!, how the hell?. for such a simple model? why so many? anyways, I think is a bug!. But im not sure. has this hapened to anyone else? am is it just a isolated incident what happening here. My copy of max is NOT WAREZ Its legit. SO im stumped.