Author Topic: Romeo14 Materia v2  (Read 9185 times)

romeo14

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Romeo14 Materia v2
« on: 2010-01-22 17:35:55 »
got bored and made another set of materia. you guys like it?
just put the files into the MenuArt folder
http://www.megaupload.com/?d=Q40HBUPF


Mako

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Re: Romeo14 Materia v2
« Reply #1 on: 2010-01-22 17:53:46 »
Yup I like these better. Better color more like the original is a win win in my book.

willis936

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Re: Romeo14 Materia v2
« Reply #2 on: 2010-01-22 20:14:48 »
Oooo I like these a LOT more than any others I've seen so far.

Timu Sumisu

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Re: Romeo14 Materia v2
« Reply #3 on: 2010-01-22 20:15:02 »
I like these best, very nice.

romeo14

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Re: Romeo14 Materia v2
« Reply #4 on: 2010-01-22 20:51:09 »
thanks guys, and sl1982 feel free to replace my other materia add-on with these if you want

Hellbringer616

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Re: Romeo14 Materia v2
« Reply #5 on: 2010-01-23 00:09:58 »
Wow! awesome man, i didn't think they could get better

Mako

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Re: Romeo14 Materia v2
« Reply #6 on: 2010-01-23 00:29:32 »
Wow! awesome man, i didn't think they could get better

Ohhh but they can if we could just get Aali to program us some animation for the icon we could get it to pulse and glow!...Mwwahahaha...ohhh...sorry /rant  :-)

Jaitsu

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Re: Romeo14 Materia v2
« Reply #7 on: 2010-01-23 01:33:57 »
*sniff* so beautiful *whipes away tear* now weapons of mass destruction in the ff7 universe, look so beautiful :P

romeo14

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Re: Romeo14 Materia v2
« Reply #8 on: 2010-01-23 03:55:34 »
i wish there was a way to get .gif files in the game. imagine seeing this in the menu or in the field blinking lol

Covarr

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Re: Romeo14 Materia v2
« Reply #9 on: 2010-01-23 04:09:58 »
If that were more subtle, and maybe slower (either more time between frames, or more frames), it'd kick so much ass.

Mako

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Re: Romeo14 Materia v2
« Reply #10 on: 2010-01-23 04:38:49 »
WOW...Sooo beautiful...I want one!

willis936

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Re: Romeo14 Materia v2
« Reply #11 on: 2010-01-23 12:42:42 »
o.o

Does anyone know if there's a way to get animations into the field aside from the already present light flickers they put in?
I think theoe would make an Excellent replacement for the field materia textures.

obesebear

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Re: Romeo14 Materia v2
« Reply #12 on: 2010-01-25 02:15:44 »
Does anyone know if there's a way to get animations into the field aside from the already present light flickers they put in?
I think theoe would make an Excellent replacement for the field materia textures.
Aali just mentioned something about using animations.   For what?  I don't remember.

Bosola

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Re: Romeo14 Materia v2
« Reply #13 on: 2010-01-25 02:48:42 »
Simplest method of using field animations would just be to have a 'bright side', and have the materia rotate quickly, every so often, creating a shine effect.

Timu Sumisu

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Re: Romeo14 Materia v2
« Reply #14 on: 2010-01-27 22:35:13 »
Continued progress and discussion can be found at http://forums.qhimm.com/index.php?topic=9397.0