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Final Fantasy 8 => FF8 Tools => Topic started by: alexfilth on 2016-06-17 21:39:08

Title: [PC] mwepon.bin editor - JunkShop (1.0d)
Post by: alexfilth on 2016-06-17 21:39:08
JunkShop is a little editor for the file mwepon.bin, this file contains the informations about weapons prices and the items necessary to modify them. The file is inside menu.fs.
It has been tested on the PC steam edition and it should also work on the PC2000 edition. It requires .NET Framework 4.5.2 to work.
Let me know if you have any issues.

(https://cloud.githubusercontent.com/assets/5892410/18587447/6644466a-7c22-11e6-9ca9-61b83ed162e5.png)

Download JunkShop 1.0d (https://github.com/alexfilth/junkshop/releases/tag/1.0d)



1.0b released:
- prices are now multiplied by the editor itself;
- the button for closing the about dialog is removed, to close the dialog click anywhere on it.

1.0c released:
- Nicer GUI;
- Improved open, save and exit code;
- Added a status bar;
- Fixed a small issue with items list;
- Price values can only be changed with arrows, to prevent users to input values that aren't a multiple of 10.

1.0d released:
- Deleted some unused leftover code.
Title: Re: [FF8PC] mwepon.bin editor - JunkShop (1.00a)
Post by: Callisto on 2016-06-18 01:00:53
Nice to have a tool for this. Applying changes in the mwepon.bin directly can be tiresome. Good work.

While we are at it, does anyone know of a way to change that price multiplier? The default of 10 seems a bit low to me, as it allows prices of 2550 Gil per weapon at most. A multiplier of 1000 would be more appropriate as it would increase the price range from 1.000 Gil min to 255.000 Gil  max.
Title: Re: [FF8PC] mwepon.bin editor - JunkShop (1.00a)
Post by: JWP on 2016-06-18 01:56:36
Heh, alex asked me the same question a week or so ago. I tried to find out and I could see the mwepon.bin file being loaded into memory but for some reason I couldn't get a memory breakpoint on the price byte to trigger which makes it pretty hard to track down.
I kinda wish I wasn't using the Steam version in cases like these >_>.
Title: Re: [FF8PC] mwepon.bin editor - JunkShop (1.00a)
Post by: mexico on 2016-06-18 06:02:51
Good job ! :D
Title: Re: [FF8PC] mwepon.bin editor - JunkShop (1.0b)
Post by: alexfilth on 2016-07-13 00:17:49
1.0b released, minor update:

- prices are now multiplied by the editor itself;
- the button for closing the about dialog is removed, to close the dialog click anywhere on it.
Title: Re: [FF8PC] mwepon.bin editor - JunkShop (1.0b)
Post by: Kefka on 2016-09-10 17:12:38
Nice work, but the download link still leads to version 1.0a...
Title: Re: [FF8PC] mwepon.bin editor - JunkShop (1.0b)
Post by: alexfilth on 2016-09-10 18:57:09
Thanks for letting me know, link fixed.
Title: Re: [FF8PC] mwepon.bin editor - JunkShop (1.0c)
Post by: alexfilth on 2016-09-16 13:06:58
1.0c released:
- Nicer GUI;
- Improved open, save and exit code;
- Added a status bar;
- Fixed a small issue with items list;
- Price values can only be changed with arrows, to prevent users to input values that aren't a multiple of 10.

EDIT
Oops, sorry for the double release, i forgot to delete some unused code

1.0d released:
- Deleted some unused leftover code.
Title: Re: [PC] mwepon.bin editor - JunkShop (1.0d)
Post by: Kefka on 2019-05-06 06:59:36
Question, why does the max price seem to be limited to 2550 Gil? Is there a way to get rid of this limitation? I just find it strange that you can get even the best weapons in the game this cheap while other items like certain magazines cost between 30.000 and 50.000 Gil. Heck, even a simple Fuel is more expensive than the Lionheart, which seems very awkward to me...