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Messages - sithlord48

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226
The best way to do so is to use external text or xml files which can be edited and shared by users.

makou reactor does have a config file to store your varible names. its called vars.cfg. there is nothing stoping a group of users from naming all the vars in this file and sharing it. or even getting it put back into makou for distrubution with later releases. As for a folder with different versions of the file you can make one and name them stuff like vars_stock.cfg vars_mod1.cfg.. etc and when your ready to edit just move one of them to the makou folder re name it vars.cfg and do what you need to.

227
General Discussion / Re: What is Final Fantasy about?
« on: 2017-06-17 20:14:15 »
So Chrono Trigger isn't a Final Fantasy game after all?
It is not. It was made by many of the developers who have worked on Final Fantasy games. Square(soft/enix) at that time made many different RPGs. Final Fantasy being just one of the series.

228
Scripting and Reverse Engineering / Re: Flevel Stuff
« on: 2017-06-17 19:58:00 »
I don't think the field script has access to the character files..

229
it shouldn't break the game but depending on what they have changed in the mod things may not be what they show in black chocobo.  back your save up and try it .

230
Gameplay / Re: Disable Materia Menu (Job Class Mod)
« on: 2017-05-09 11:23:23 »
you can disable the menus from the save file.. and if you put materia on a character (even in slots that are not visible) it will still have its normal effects.

what you can do is remove the materia tutorial and this should never unlock the materia menu.

231
Completely Unrelated / Re: Megaman Music Fans?
« on: 2017-04-04 14:24:28 »

I can't watch those.  I take it Youtube is restricting it for UK?
thats unfortunate :(

https://www.youtube.com/watch?v=dtSxNZeXlKg
how did i know this would be next lol

233
You can look the models up in the file reconstruction project . As for the textures i seam to remember there being an option in aalis driver for this. It was only ever known to Team Avalanche members the option is save_textures = on but BECAREFUL it will write them to your mod_path so be sure to set that to a new folder.

234
doesnt ff7 work currently in windowed mode? Pretty sure that is how i run it.. (its been a while )

235
Please check that you have the newest version of black chocobo. Your saves work here correctly and i was able to import the all into one file with out issue. I cna't make you a steam folder you ahve to do that yoru self.

first open black chocobo then use file->import to current slot . and pick your first psv file.
then hit alt + right (move slot #2) and import your next psv
do the same for how ever many psv files your have
Save as PC format. save it whereever
then use file-> create cloud save folder . select your save path . it should pick out your id for you (its the numbers after user_ in your save path) then for file 1 select the pc file you just made.

236
7th Heaven / Re: No sound for headphones.
« on: 2017-02-23 13:13:57 »
This is a config problem in your OS not with FF7.

237
7th Heaven / Re: Changing Controls.
« on: 2017-02-22 11:18:32 »
while playing the game go into the menu and options you can change the controls there

238
This needs to be big and bold. Whether your onboard graphics are Intel crap or an AMD APU or whatever, get the drivers from Intel or AMD. When you upgrade on Friday, get the drivers from the manufacturer's website. Relying on Windows Update for graphics drivers is an easy way to ensure that you will struggle with OpenGL games.

This needs to go in both the basic trouble shooting FAQ as well as the 7th Heaven FAQ.. this is not the 1st time we have had that exact question.

239
Quote
Using an onboard until next friday.
that is not a card model.  Anyway, the microsoft provided drivers DO NOT provide openGL 2.0 . YOU MUST install the venders drivers from their web page.

240
what video card do you have?
does you card support openGL 2.0?
did u install the video drivers from the manufacturer  NOT from windows update..

241
you need to be careful using the save anywhere mod since you can easily break a the scripts when you reload your save..

you can use black chocobo to reset your save to a know point . or to get a save closer you can download eslava's ff7 save compilation and compare the nearest save to yours and try to reset / advance the progress that way.
Good luck .

242
there is quite a bit of that,  switches that are changed by completely unrelated stuff changing them because reasons.

243
its possible that there is a switch for it.. there are quite a few bits that are nto figured out and most of them are in progression.. if you can find the resposible bit i will test and add but i don't have time for that kind of RE work right now. Im way to busy with other projects

244
Completely Unrelated / Re: WOOHOO ENGAGED
« on: 2017-01-20 11:28:13 »
Lol yeah; you should come join us on Telegram, we've more or less disbanded the IRC channel (not #qhimm.com the OTHER one)

one of us... i mean yes come join us

245
WIP / Re: [WIP] FFVII and Godrays/Global Lighting?
« on: 2017-01-11 11:35:35 »
Welcome back !! Thats a really cool shader you have there !

246
General Discussion / Great Dev Interview about making FF7
« on: 2017-01-09 19:26:20 »
found this nice story on polygon .

http://www.polygon.com/a/final-fantasy-7

247
General Discussion / Re: [FF7PC] Tool compilation
« on: 2017-01-09 16:17:15 »
we have all of the parts within the ff7tk and it would make it very easy to make a GUI for lgp, lzs and a few other formats. If anyone takes this up and needs help ask myst6re or I and one of us should be able to help. I just dont have time currently to work on it.

248
Weird that choosing not to have hibernate still left this file on my comp - and I never even used hibernate once.  New install. 

for this and the page file windows will ignore the gui settings, Unless done from safe mode.

250
mega all should change your attack to slash all  (attack all)  it adds all to every action.....

@traksor upload it somewhere or email it to my email address.

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